- Use React beautiful dnd library for servers list section
- The dnded servers list order can be sent for persistence now - Removed the previous React DND and Html5 Backend libraries as it is more lower level and hard to enable the drag indicator within AutoComplete
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@@ -67,10 +67,12 @@ PasswordEndAdornment.propTypes = {
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setFieldType: PropTypes.func,
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};
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export const ServerStartAdornment = () => {
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export const ServerStartAdornment = (props) => {
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return (
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<InputAdornment position="start">
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<ReorderRoundedIcon />
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<Stack {...props.dragHandleProps}>
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<ReorderRoundedIcon />
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</Stack>
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</InputAdornment>
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);
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};
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@@ -1,4 +0,0 @@
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export default {
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CARD: 'card',
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}
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@@ -1,50 +0,0 @@
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import {
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ServerEndAdornment,
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} from "../../../../Inputs/TextInput/Adornments";
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import Search from "../../../../Inputs/Search";
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import { useState } from "react";
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import ReorderRoundedIcon from "@mui/icons-material/ReorderRounded";
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import { Stack, IconButton } from "@mui/material";
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import React from "react";
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/**
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*
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* @param {*} id The Id of the Server component
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* @param {*} removeItem The function used to remove a single server
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* @param {*} onChange The Change handler function to handle when the server value is changed
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* used to update the server(monitor) lists
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* @param {*} monitors The server monitors options
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* @param {*} value the option label of the server/monitor, namely the monitor name field
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* @returns
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*/
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const Server = (props) => {
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const [search, setSearch] = useState("");
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const handleSearch = (val) => {
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setSearch(val);
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};
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return (
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<Stack direction={"row"}>
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<IconButton>
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<ReorderRoundedIcon />
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</IconButton>
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<Search
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id={props.id}
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multiple={false}
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isAdorned={false}
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options={props.monitors ? props.monitors : []}
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filteredBy="name"
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inputValue={search}
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value={props.value}
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endAdornment={
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<ServerEndAdornment
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id={props.id}
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removeItem={props.removeItem}
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/>
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}
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handleInputChange={handleSearch}
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handleChange={props.onChange}
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/>
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</Stack>
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);
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};
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export default Server;
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@@ -1,109 +0,0 @@
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import React, { useRef } from "react";
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import { useDrag, useDrop } from "react-dnd";
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import ItemTypes from "./ItemTypes";
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import Card from "@mui/material/Card";
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import Server from "./Server"
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import { CardContent } from "@mui/material";
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/**
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* CustomCard is a React Forward Ref component that
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* passes properties to its wrapped component with
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* ref that carrys the drag and drop feature etc
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*/
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const CustomCard = React.forwardRef((props, ref) => (
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<Card ref={ref}>
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<CardContent>
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<Server
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id={props.id}
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removeItem={props.removeCard}
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value={props.value}
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onChange={props.onChange}
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monitors={props.monitors}
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/>
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</CardContent>
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</Card>
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));
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/**
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* @param {*} id The Id of the Server component
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* @param {*} index The index of the Card in its natural order of placement
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* @param {*} moveCard The function to actually move a card
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* @param {*} removeCard The function to remote the card
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* @param {*} onChange The Change handler function to handle when the server value is changed
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* used to update the server(monitor) lists
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* @param {*} monitors The server monitors options
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* @param {*} value the option label of the server/monitor, namely the monitor name field
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* @returns The Card component representing a singler server/monitor that is capable of being
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* dragged and droped
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*/
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const MyCard = ({ id, index, moveCard, removeCard, value, onChange, monitors }) => {
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const ref = useRef(null);
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const [, drop] = useDrop({
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accept: ItemTypes.CARD,
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hover(item, monitor) {
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if (!ref.current) {
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return;
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}
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const dragIndex = item.index;
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const hoverIndex = index;
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// Don't replace items with themselves
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if (dragIndex === hoverIndex) {
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return;
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}
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// Determine rectangle on screen
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const hoverBoundingRect = ref.current.getBoundingClientRect();
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// Get vertical middle
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const hoverMiddleY =
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(hoverBoundingRect.bottom - hoverBoundingRect.top) / 2;
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// Determine mouse position
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const clientOffset = monitor.getClientOffset();
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// Get pixels to the top
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const hoverClientY = clientOffset.y - hoverBoundingRect.top;
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// Only perform the move when the mouse has crossed half of the items height
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// When dragging downwards, only move when the cursor is below 50%
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// When dragging upwards, only move when the cursor is above 50%
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// Dragging downwards
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if (dragIndex < hoverIndex && hoverClientY < hoverMiddleY) {
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return;
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}
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// Dragging upwards
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if (dragIndex > hoverIndex && hoverClientY > hoverMiddleY) {
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return;
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}
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// Time to actually perform the action
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moveCard(dragIndex, hoverIndex);
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// Note: we're mutating the monitor item here!
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// Generally it's better to avoid mutations,
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// but it's good here for the sake of performance
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// to avoid expensive index searches.
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item.index = hoverIndex;
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}
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});
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const [ _, drag] = useDrag({
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type: ItemTypes.CARD,
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item: {id: id, index:index},
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collect: monitor => ({
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isDragging: monitor.isDragging()
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})
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});
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drag(drop(ref));
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return (
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<CustomCard
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ref={ref}
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id={id}
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removeCard={removeCard}
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value={value}
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onChange={onChange}
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monitors={monitors}
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/>
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);
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};
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export default MyCard;
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@@ -1,15 +1,15 @@
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import { useState, useCallback, useContext, useEffect } from "react";
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import { useState, useContext, useEffect } from "react";
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import { Button, Box, Stack, Typography } from "@mui/material";
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import ConfigBox from "../../../Components/ConfigBox";
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import { useTheme } from "@emotion/react";
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import TabPanel from "@mui/lab/TabPanel";
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import Card from "./Card";
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import update from "immutability-helper";
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import { StatusFormContext } from "../../../Pages/Status/CreateStatusContext";
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import { useSelector } from "react-redux";
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import { logger } from "../../../Utils/Logger"
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import { createToast } from "../../../Utils/toastUtils";
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import { networkService } from "../../../main";
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import ServersList from "./ServersList";
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/**
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* Content Panel is used to compose the second part of the status page
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@@ -24,6 +24,7 @@ const ContentPanel = () => {
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const {user, authToken } = useSelector((state) => state.auth);
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const [monitors, setMonitors] = useState([]);
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useEffect(() => {
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const fetchMonitors = async () => {
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try {
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@@ -54,44 +55,6 @@ const ContentPanel = () => {
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};
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fetchMonitors();
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}, [user, authToken]);
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const moveCard = useCallback(
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(dragIndex, hoverIndex) => {
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const dragCard = cards[dragIndex];
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setCards(
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update(cards, {
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$splice: [
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[dragIndex, 1],
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[hoverIndex, 0, dragCard],
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],
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})
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);
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},
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[cards]
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);
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const handleCardChange = (event, val) => {
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event.preventDefault();
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const { id } = event.target;
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let idx = cards.findIndex((a) => {
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let found = false;
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let optionIdx = id.indexOf("-option");
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if (optionIdx !== -1) found = a.id == id.substr(0, optionIdx);
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else found = a.id == id;
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return found;
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});
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let newCards;
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if (idx >= 0) {
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let x = JSON.parse(JSON.stringify(cards[idx]));
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x.val = val;
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newCards = update(cards, { $splice: [[idx, 1, x]] });
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setCards(newCards);
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} else {
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newCards = update(cards, { $push: [{ id: id, val: val }] });
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setCards(newCards);
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}
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setForm({ ...form, monitors: newCards.map(c=>c.val) });
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};
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const handleAddNew = () => {
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if (cards.length === monitors.length) return;
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const newCards = [...cards, { id: "" + Math.random(),val:{} }];
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@@ -172,21 +135,14 @@ const ContentPanel = () => {
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direction="column"
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gap={theme.spacing(2)}
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>
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{cards.map((card, idx) => {
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return (
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<Card
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key={idx}
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index={idx}
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id={card?.id ?? "" + Math.random()}
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text={"" + idx}
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moveCard={moveCard}
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removeCard={removeCard}
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value={card.val ?? {}}
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onChange={handleCardChange}
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monitors={monitors}
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/>
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);
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})}
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<ServersList
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monitors={monitors}
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cards={cards}
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setCards={setCards}
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form={form}
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setForm={setForm}
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removeItem={removeCard}
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/>
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</Stack>
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)}
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{errors["monitors"] && (
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@@ -0,0 +1,58 @@
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import { ServerStartAdornment, ServerEndAdornment } from "../../../../Inputs/TextInput/Adornments";
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import Search from "../../../../Inputs/Search";
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import {useState} from "react"
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import React from "react";
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import { Stack } from "@mui/material";
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/**
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*
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* @param {*} id The Id of the Server component
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* @param {*} monitors The server monitors options
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* @param {*} value the option label of the server/monitor, namely the monitor name field
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* @param {*} removeItem The function used to remove a single server
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* @param {*} onChange The Change handler function to handle when the server value is changed
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* used to update the server(monitor) lists*
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* @param {*} dragHandleProps the dragHandleProps passed on to the designated dom node
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* so that there will be a draging indicator when mouse over it
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* @returns A single server whose value is one of the existing monitors
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*/
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const Server = ({ id, value, monitors, onChange, removeItem, dragHandleProps }) => {
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const [search, setSearch] = useState("");
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const handleSearch = (val) => {
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setSearch(val);
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};
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return (
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<Stack direction={"row"}>
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<Search
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id={id}
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multiple={false}
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isAdorned={false}
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options={monitors ? monitors : []}
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filteredBy="name"
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inputValue={search}
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value={value}
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startAdornment={<ServerStartAdornment dragHandleProps={dragHandleProps} />}
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endAdornment={
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<ServerEndAdornment
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id={id}
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removeItem={removeItem}
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/>
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}
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handleInputChange={handleSearch}
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handleChange={onChange}
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/>
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</Stack>
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);
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};
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Server.propTypes = {
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id: PropTypes.string.isRequired,
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monitors: PropTypes.array.isRequired,
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value: PropTypes.string.isRequired,
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removeItem: PropTypes.function.isRequired,
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onChange: PropTypes.function.isRequired,
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dragHandleProps: PropTypes.object.isRequired,
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};
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export default Server;
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@@ -0,0 +1,136 @@
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import { DragDropContext, Droppable, Draggable } from "react-beautiful-dnd";
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import Server from "./Server";
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import update from "immutability-helper";
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/**
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*
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* @param {*} monitors The server monitors options
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* @param {*} cards A set of servers/monitors user can add/remove/drag/drop to be displayed in status page
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* each card can be autocompleted/selected from the existing monitors list
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* @param {*} setCards Function to set the cards
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* @param {*} form The Status page form
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* @param {*} setForm Function to set the form
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* @param {*} removeItem The function used to remove a single server
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* @returns A list of user selected Servers/Monitors
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*/
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const ServersList = ({ monitors, cards, setCards, form, setForm, removeItem }) => {
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const grid = 8;
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const handleCardChange = (event, val) => {
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let newCards;
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const { id } = event.target;
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let idx = cards.findIndex((a) => {
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let found = false;
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let optionIdx = id.indexOf("-option");
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if (optionIdx !== -1) found = a.id == id.substr(0, optionIdx);
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else found = a.id == id;
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return found;
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});
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if (idx >= 0) {
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let x = JSON.parse(JSON.stringify(cards[idx]));
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x.val = val;
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newCards = update(cards, { $splice: [[idx, 1, x]] });
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} else {
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newCards = update(cards, { $push: [{ id: id, val: val }] });
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}
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setCards(newCards);
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setForm({ ...form, monitors: newCards.map((c) => c.val) });
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};
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const moveCard = (dragIndex, hoverIndex) => {
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const dragCard = cards[dragIndex];
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const newCards = update(cards, {
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$splice: [
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[dragIndex, 1],
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[hoverIndex, 0, dragCard],
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],
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});
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setCards(newCards);
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setForm({ ...form, monitors: newCards.map((c) => c.val) });
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};
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const handleDragEnd = (result) => {
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// dropped outside the list
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if (!result.destination) {
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return;
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}
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moveCard(result.source.index, result.destination.index);
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};
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const getItemStyle = (isDragging, draggableStyle) => ({
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// some basic styles to make the items look a bit nicer
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userSelect: "none",
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padding: grid * 2,
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margin: `0 0 ${grid}px 0`,
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// change background colour if dragging
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background: isDragging ? "lightgreen" : "lightgrey",
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// styles we need to apply on draggables
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...draggableStyle,
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});
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const getListStyle = (isDraggingOver) => ({
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background: isDraggingOver ? "lightblue" : "white",
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padding: grid,
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width: 550,
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});
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return (
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<DragDropContext onDragEnd={handleDragEnd}>
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<Droppable droppableId="droppable">
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{(provided, snapshot) => (
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<div
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{...provided.droppableProps}
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ref={provided.innerRef}
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style={getListStyle(snapshot.isDraggingOver)}
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>
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{cards.map((item, index) => (
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<Draggable
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key={item.id}
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draggableId={item.id}
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index={index}
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>
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{(provided, snapshot) => (
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<div
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ref={provided.innerRef}
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{...provided.draggableProps}
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style={getItemStyle(
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snapshot.isDragging,
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provided.draggableProps.style
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)}
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>
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<Server
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key={index}
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id={item?.id ?? "" + Math.random()}
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monitors={monitors}
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value={item.val ?? {}}
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onChange={handleCardChange}
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removeItem={removeItem}
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dragHandleProps={provided.dragHandleProps}
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/>
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</div>
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)}
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</Draggable>
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))}
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{provided.placeholder}
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</div>
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)}
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</Droppable>
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</DragDropContext>
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);
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};
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ServersList.propTypes = {
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monitors: PropTypes.array.isRequired,
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cards: PropTypes.array.isRequired,
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setCards: PropTypes.function.isRequired,
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form: PropTypes.object.isRequired,
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setForm: PropTypes.function.isRequired,
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removeItem: PropTypes.function.isRequired
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};
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export default ServersList;
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@@ -6,8 +6,6 @@ import { Provider } from "react-redux";
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import { persistor, store } from "./store";
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import { PersistGate } from "redux-persist/integration/react";
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import NetworkServiceProvider from "./Utils/NetworkServiceProvider.jsx";
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import { DndProvider } from 'react-dnd'
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import { HTML5Backend } from 'react-dnd-html5-backend'
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import { networkService } from "./Utils/NetworkService";
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export { networkService };
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@@ -19,9 +17,7 @@ ReactDOM.createRoot(document.getElementById("root")).render(
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>
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<Router>
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<NetworkServiceProvider>
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<DndProvider backend={HTML5Backend}>
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<App />
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</DndProvider>
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</NetworkServiceProvider>
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</Router>
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</PersistGate>
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Reference in new issue
Block a user