- Added a new `/games` route in `monitorRoute.js` to fetch all supported games.
- Implemented `getAllGames` method in `monitorController.js` using the `gamedig` library.
- Introduced `useFetchMonitorGames` hook in `monitorHooks.js` to fetch game data in the frontend.
- Updated `UptimeCreate` page to support game server monitoring:
- Added a new monitor type `"game"`.
- Dynamically fetches and displays game options using the new `/games` API.
- Removed hardcoded `GAMES` object and replaced it with dynamic fetching from the backend.
- Updated `NetworkService.js` with a new `getMonitorGames` method for API calls.
This update introduces game server monitoring functionality, allowing users to monitor game servers dynamically.