The custom Checkbox used Lucide Square/SquareCheck for unchecked/checked
states but had no indeterminateIcon, so MUI fell back to its default 24px
Material icon. This caused a visible size mismatch and row height jitter
in the bulk-select header of monitor tables.
Add SquareMinus from lucide-react at the same size (16px) and strokeWidth
(1.5) as the existing icons, and extend the checked color rule to also
cover the indeterminate state.
Status code 5000 is Checkmate's internal sentinel for "no HTTP response
received" (DNS failure, connection refused, timeout, TLS error, etc.).
Showing the raw number to admins is confusing — the value isn't a real
HTTP code and means nothing without context.
This change replaces "5000" with "Down" across all check/incident
surfaces, and adds a hover tooltip that explains the underlying cause
based on the stored error message. Real HTTP codes (2xx/3xx/4xx/5xx)
are unchanged.
## Changes
- Add client/src/Utils/statusCode.ts with formatStatusCode,
getStatusCodeTooltip, getStatusCodeValueType, extractErrorCode, and a
message-to-subtype parser (timeout / dns / refused / tls / reset).
- Wire into 6 render sites: Checks table, Uptime details Checks table,
GeoChecks table + map popup, Incidents table, Incident details dialog.
- Add common.statusCode.* i18n keys in en.json with subtype-specific
descriptions. Tooltip appends the raw error code (ECONNREFUSED,
ETIMEDOUT, CERT_HAS_EXPIRED, etc.) when present in the message.
## Tooltip examples
- "queryA ECONNREFUSED www.example.com" →
"The server refused the connection (port closed or service not listening). (ECONNREFUSED)"
- "connect ETIMEDOUT 1.2.3.4:443" →
"The server didn't respond in time (request timed out). (ETIMEDOUT)"
## Notes
- No DB or server changes; statusCode field stays 5000 in storage.
- Other locales fall back to English keys until translated.
Adds explicit 'align' support to Table headers to override strict index-based alignment. Restores exact center-alignment spacer boxes to Uptime and Infrastructure tables to match develop branch styling.
Fixes#3602
Resolves maintainer feedback regarding UI/UX layout and prevents code collisions with other PRs by extracting action logic out of the bar component.
Fixes#3602
- Mounts selection checkboxes in UptimeMonitorsTable and MonitorsTable
- Enhances global Table.tsx to cleanly render checkboxes on mobile cards via mobileLabel
- Injects BulkActionsBar into main list views
Fixes#3602
- Extracts generic table selection logic into useTableSelection hook
- Creates BulkActionsBar component with Collapse animations
- Implements useBulkMonitorActions to handle API logic and toasts
- Adds i18n translation strings across all 16 locales
Fixes#3602
- Button.tsx: contained variant's hover now uses HOVER.DARKEN=0.06
instead of MUI's default 16%, which was visibly heavy on the green
primary buttons across the app. Also fixes a subtle bug where the
earlier hover sx merge order silently dropped the boxShadow:'none'
reset. Added a HOVER token group to constants.ts so the darken value
has a single source of truth.
- TextInput.tsx: forward the caller's sx to the wrapper Stack when a
fieldLabel is present (previously it was applied to the inner
TextField, so flex:1 etc. didn't propagate to the visible width).
Inner sx now also explicitly width:100% so wrapped inputs don't
collapse to content width when their parent is a flex row.
- FieldLabel.tsx: drop the hardcoded fontSize:'14px' and use
variant=body1 (=13px from theme) to match the rest of the app's
body typography.
Dialog component:
- Title bar gets a subtle background tint + bottom border. Title is
variant=h2 weight=600. Description tucks under the title with
variant=body1 secondary color (replaces MUI's DialogContentText).
- Action bar gets a matching subtle tint + top border. Cancel is now
outlined (was contained-error, which made every modal's Cancel button
look destructive). Confirm keeps its color (primary by default,
caller can pass error for destructive flows).
- Content area sits between with its own breathing room baked in, so
callers no longer need mt={theme.spacing(...)} workarounds.
- The cancelColor prop is removed; sites that genuinely need a
destructive Cancel can use confirmColor='error' on the Confirm button
instead.
NoticeBanner design-element:
- Extracted from the inline alert pattern in PageSpeedKeyPriorityFallback
into a reusable component with severity=info|warning|error.
- Refactored PageSpeedKeyPriorityFallback to use it.
DialogResolution.tsx: drop the now-removed cancelColor prop and the
mt-Box wrapper that's no longer needed (Dialog provides the spacing).
The game monitor type relies on each game's native query protocol — many
require a config file change on the game server (e.g. Minecraft Java
needs `enable-query=true` in `server.properties`). Without that, the
monitor silently fails to reach the server.
Append a sentence to the game-type general settings description that:
- tells the user some games need server-side queries enabled
- points them to the GameDig supported-games list for protocol details
Implementation:
- Use <Trans> with a `gamedigLink` slot so the link renders inline
- Loosen ConfigBox `subtitle` from `string` to `React.ReactNode` so the
subtitle can host the <Trans> output
- Update all 16 locale files. Six (de, es, ru, th, zh-CN, zh-TW) get a
full translation of the new sentence; nine empty ones (ar, cs, fi, fr,
ja, pt-BR, tr, uk, vi) fall back to the English string per the locale
gap policy
- BaseAuthPage now renders a left form column and a right brand panel with eyebrow / tagline / description copy and a chess-board pattern over the brand green gradient
- Move the language selector and theme toggle to the page's top-right inside the form column so they read clearly in light and dark
- Every auth page (login, register, recovery, set new password) inherits the new layout
- Add brandPanel translations across all 16 locales; phrase the tagline as "your servers" instead of "stack" so it translates cleanly
- Default status-page colour now uses the brand green instead of a royal-blue hex
- PageSpeed API-key alert pulls from theme.palette.warning + alpha for both modes instead of hand-rolled amber values
- Settings JSON preview block uses action.hover instead of the hand-rolled #1e1e1e/#f5f5f5 pair
- Drop the redundant #E0E0E0 thumb override on SwitchComponent so the theme MuiSwitch override actually wins
- StatBox titles now use the eyebrow variant (matches /uptime summary cards)
- BaseChart drops its leading icon block and renders the title via eyebrow so all chart cards share one header style
- Inside the average-response gauge, the qualitative label uses eyebrow with the status colour and the metric uses h1; the gauge track is a neutral disabled-action background so the active arc reads in light and dark
The 6% primary tint that read fine in light mode disappeared against dark backgrounds. Use a 22% tint in dark mode (30% on hover) and keep the lighter 6/10% in light mode.
The sidebar selected-icon colour was sharing primary.main, which read too dark in dark mode. Introduce palette.sidebar.accent (brand green in light mode, a lighter green in dark mode) and route NavItem through it so primary stays brand-green for buttons and the rest of the UI.
The autofill inset shadow was bleeding past the rounded corners. Clip it via overflow: hidden on the outlined input root and bump the override rules to !important so they beat Chrome's user-agent styles.
Replace the flag + 2-letter code in the language selector with each language's native name (English, Deutsch, 日本語, ...) and drop the unused flag-icons dependency.
The login/register form used percentage widths that collapsed to ~15% on wide screens, wrapping the "Forgot password" / "Reset password" links onto two lines. Switch to a fixed 400px max-width that just shrinks below it on small screens.
Add a fontFamilyMonospace token to theme.typography (ui-monospace stack with sensible fallbacks) and route the four ad-hoc fontFamily="monospace" call sites through it so the project has one source of truth.
- Tooltip backgrounds now pull from the theme's grey palette instead of a hand-rolled blue gradient (visible bug in dark mode)
- Toast progress bars use theme.palette.primary.main so they match the rest of the brand