Selection never showed. getRowSx set a background on the <tr>, but every
<td> paints background.paper over it, and the hover rule targets cells -
so hover won and selection was invisible. Selection and hover are now
both cell-level rules in DataTable, with selection first so hover layers
on top, and rows carry an `is-selected` class from a new isRowSelected
prop. Uptime, Docker and Infrastructure tables all had the same broken
copy of this; they now share the one implementation, and any future table
gets it for free.
action.selected/selectedHover are defined explicitly and tinted with the
brand, so a selected row reads as chosen rather than dirty. Kept low
(6-11%) so the highlight does not swamp the row, especially in dark mode.
From code review:
- Dropped the Google Fonts @import at the top of index.css. Nothing has
used Inter since the switch to Geist, and it was a render-blocking
third-party request on every load - exactly what self-hosting the font
was meant to avoid on air-gapped installs.
- TextInput's autofill override painted background.default, which used
to equal paper and no longer does, so Chrome-autofilled fields showed
a grey block on white cards. Now paper.
- Sidebar background moved from sx to the bgcolor prop (convention rule
1, and it was a new lint warning), and the backdropFilter dropped -
the background is opaque, so the blur only cost a compositing layer.
- Tab no longer bolds the selected label. That is the same reflow the
ToggleButton change removed, and worse here because the indicator
animates toward a target that moves as the label widens.
- Corrected the StatBox gradient comment: contrastText is white in light
mode but near-black in dark, so the constraint is staying near `main`,
not staying dark.
Claude-Session: https://claude.ai/code/session_01AbYLvwpEaZFXktHVcqrFRd
The palette declared a brand green and six chart hues but never defined
the neutrals, so MUI's defaults filled the gap: body text at 60% black,
dividers at 12%, and background.default equal to background.paper. That
is the "washed out" everything sat on - table cells render through
text.secondary, and cards had no ground to sit on.
- Opaque neutral ramp, biased slightly green so it sits with the brand.
background.default is now off-white so paper separates from the page.
- Semantic success/error/warning derived from the brand instead of
Material's stock red/green/orange. Only `main` is set: `light` is
consumed as a saturated colour by status dots, histogram bars and
heatmap cells, so MUI must keep deriving it.
- Dark mode gets the same treatment; it defined background and secondary
but its text and divider were still MUI defaults.
- Geist Variable, self-hosted via @fontsource-variable so air-gapped
installs keep the typeface. Base size stays at 13px.
- h1 700 / h2 600 against 400 body, and table headers 500 -> 600. Two
weights was why everything read at the same visual weight.
All contrast pairs pass WCAG AA in both themes (lowest 5.98:1).
No component markup changed.
Claude-Session: https://claude.ai/code/session_01AbYLvwpEaZFXktHVcqrFRd
Addresses review findings on the hover-states change.
StatBox's hover was a no-op. `GradientBox` always paints an opaque
`linear-gradient` via the `background` shorthand, which populates
background-image and covers any `backgroundColor` beneath it, so the new hover
was invisible — a regression from the `opacity: 0.95` it replaced. The overlay
now layers onto the same gradient, and moves into `GradientBox` where `bg` is
in scope, behind an `interactive` prop.
The mobile card branch gated its cursor and hover on `onRowClick` alone, so
expandable-row tables below the md breakpoint rendered cards that expand on
click but showed no pointer and no hover — the exact inconsistency this change
set out to fix, reintroduced on mobile. Both branches now share one
`isInteractive` flag.
The row action gear used the same overlay as the row beneath it. Alpha
overlays compose, so it was not invisible as reported, but the resulting delta
was 6 levels — too faint for a nested control. Adds `HOVER.CONTROL` (0.05) and
an `action.controlHover` token for controls nested inside a hoverable row: the
gear and the pagination arrows.
Claude-Session: https://claude.ai/code/session_01AbYLvwpEaZFXktHVcqrFRd
Clickable surfaces across the app set `cursor: pointer` but gave no visual
response on hover, so rows and cards read as static text.
Two separate causes:
- `DataTable` never passed MUI's opt-in `hover` prop on `TableRow`, which is
`false` by default, so no table in the app shaded on hover. One change here
covers all 16 page tables (Uptime, Incidents, Tags, Team, Notifications,
Maintenance, Proxies, Status pages, Checks, Geo checks, Infrastructure,
PageSpeed and the three Logs tables).
- `IconButton` gates its hover style behind `props => !props.disableRipple`,
and the theme sets `disableRipple: true` globally, so the row action gear
and the pagination arrows lost their background. `MenuItem` is unaffected —
its hover sits on the base style — so action menu items already worked and
are left alone.
Adds a `HOVER.ROW` (0.025) constant and an `action.rowHover` palette token,
defined in both light and dark palettes so the overlay direction is correct on
each surface. Kept separate from MUI's shared `action.hover` so menu items,
which read that token, are not restyled as a side effect.
Also fixes `cursor` on expandable rows, which showed `default` despite being
clickable to expand.
Claude-Session: https://claude.ai/code/session_01AbYLvwpEaZFXktHVcqrFRd
Adds explicit 'align' support to Table headers to override strict index-based alignment. Restores exact center-alignment spacer boxes to Uptime and Infrastructure tables to match develop branch styling.
Fixes#3602
- Mounts selection checkboxes in UptimeMonitorsTable and MonitorsTable
- Enhances global Table.tsx to cleanly render checkboxes on mobile cards via mobileLabel
- Injects BulkActionsBar into main list views
Fixes#3602
- replace heavier per-cell header borders with one lighter row divider
- shrink header text to 11px with looser tracking for a more refined feel
- tighten failed-jobs labels: "Fail count" -> "Count", "Last failed at" -> "Last failed"
- New EmptyState + EmptyStateIllustration components: stacked-cards SVG
with grid background, theme-aware light/dark palette.
- Variants: default (centered with title + description), compact
(horizontal, in-section), fullscreen (vertically centers in viewport).
- Wired into Checks, Incidents, Logs (Logs+Queue tabs), Notifications,
Maintenance, Status pages, and Team tab — each with i18n title +
description and a fullscreen layout when truly empty.
- Table.EmptyView now wraps the EmptyState in a divider-bordered card
so short messages no longer look orphaned.
- Incidents Option-A short-circuit: when summary.total === 0, replace
the whole page chrome with EmptyState; otherwise keep filters + cards.
- Fallback.tsx (BaseFallback / EmptyFallback / EmptyMonitorFallback /
ErrorFallback) refactored to delegate to EmptyState.