--- title: Current Limitations --- # Current Limitations With Geyser being a protocol translator between two different games with two different codebases, there are a handful of limitations that Geyser is unfortunately unable to handle. Despite Minecraft Bedrock and Java being quite close in comparison, there are some vast differences in many areas. ## Unfixable The following things cannot be fixed without changes to Bedrock or the Java protocol in general. As of now, they are not fixable in Geyser. - Custom heads in inventories - Clickable links in chat - Glowing effect - Crafting in the 2x2 menu while in creative mode - Distinguishing between left and right clicks in inventories - Redstone dot blockstates - "Can be placed on/destroyed" tag for *some* blocks - for example, different colors of clay/wool that don't exist as separate blocks - Potion colors implemented using NBT - Various command arguments for any command that doesn't use the Minecraft Brigadier library - Anything that relies on tab complete or typing in the chat UI (related to the above) - Bedrock sends no packet that indicates they are in this menu - Unable to see banner layers past 6 - Movement issues around bamboo due to offset differences between Java and Bedrock: [Hurricane](/other/hurricane) can work around it. - Can't move mounted entities with carrot/warped fungus on a stick. Hurricane also works around this. - Custom anvil recipes - Heights lower than -64 or higher than 320 in the overworld with extended height enabled, and heights lower than 0 or higher than 256 in other dimensions - Dolphin's Grace potion effect visuals (effects should still work correctly) - Invisible item frames - Blocks (excluding jack-o-lantern) on entity heads (E.G. armor stands, players) - Saddled camels unmoveable/unrideable on bedrock. - Bedrock edition players cannot see the changes to fence block states made by the Java Debug Stick. ## Fixable With GeyserOptionalPack The following changes **are supported** with the [GeyserOptionalPack](/other/geyseroptionalpack/), which is a Bedrock resource pack you can install for additional functionality for features Bedrock does not natively support: - Custom armor stand poses - Illusioners - Hit particles and other miscellaneous particles not natively in Bedrock - Offhand animations - Shulker invisibility - Spectral arrow texture