* providers.json cleanup, yeet all non-minecraft hosts advanced-setup.md start, include ovh/oci, or docker/ptero instructions there * more little fixes * portforwarding examples * portforwarding page done? minor other changes * fix OVH link, break up long lines, srv records * online/offline mode mismatch still exists * portforwarding title instead of advanced setup * spelling * macOS instructions * Rework providers.json * yeet <br> in favor of bulletpoints * yeet "\n", remove ni-host as supported * Apply suggestions from code review Co-authored-by: rtm516 <rtm516@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: rtm516 <rtm516@users.noreply.github.com> * change \" to ', or `` depending on context * mooooore `` * Address review by @rtm516 --------- Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
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| Global API |
Geyser Global API
The Global API is available for every server. It currently includes: Global Linking, skin uploading, getting a xuid by gamertag, and getting a gamertag by xuid. We don't store anything else than you can access by the Global API, except for some non-identifiable metrics. The source code of the Global API is available here and the source code of the Global Linking server is available here.
As a user of the API, you can get various info about Geyser (or specifically, Floodgate players) that joined any Geyser + Floodgate server before. This includes:
- Conversion methods from a Bedrock gamertag to Bedrock xuid, and vice-versa. Only provides info for players who are in Geyser's cache.
If you need them for all players, you can use a third-party API, e.g. https://mcprofile.io/endpoints, which also provides info from the Geyser Global API. - Skin info: Whenever a Bedrock player joins via Floodgate, their skin gets converted & uploaded to mineskin. If you want to grab that converted skin, use the xuid of the Bedrock player in this endpoint to get a texture id, or a base64 encoded "value", which you could use directly in e.g. player heads.
See the Global API docs for more info, and detailed usage.
Examples
Here are a few examples of how you could use the Global API.
- GeyserMC's discord bot has a /uuid command to get a floodgate uuid from a bedrock username.
- A fabric mod that uses the Global API to get a Bedrock player's skin, and then uses that to create a player head.