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feat: add blips and labels for all banks
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@@ -49,7 +49,7 @@ function SetDisplay(bool)
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end
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function drawText3D(coords, text)
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local onScreen, _x, _y = World3dToScreen2d(coords.x, coords.y, coords.z + 1)
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local onScreen, _x, _y = GetScreenCoordFromWorldCoord(coords.x, coords.y, coords.z + 1)
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local pX, pY, pZ = table.unpack(GetGameplayCamCoords())
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SetTextScale(0.4, 0.4)
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SetTextFont(4)
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