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---@diagnostic disable: duplicate-set-field
if GetResourceState('codem-inventory') == 'missing' then return end
Inventory = Inventory or {}
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local codem = exports['codem-inventory']
---@description This will get the name of the in use resource.
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---@return string
Inventory.GetResourceName = function()
return "codem-inventory"
end
---@description Return the item info in oxs format, {name, label, stack, weight, description, image}
---@param item string
---@return table
Inventory.GetItemInfo = function(item)
local itemData = Inventory.Items()
if not itemData or not itemData[item] then return {} end
local image = Inventory.GetImagePath(itemData[item].image) or Inventory.GetImagePath(item)
return {
name = itemData[item].name or "Missing Name",
label = itemData[item].label or "Missing Label",
stack = itemData[item].unique or "false",
weight = itemData[item].weight or "0",
description = itemData[item].description or "none",
image = image,
}
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end
---@description This will return the entire items table from the inventory.
---@return table
Inventory.Items = function()
return codem:GetItemList() or {}
end
---@description This will get the image path for an item, it is an alternate option to GetItemInfo. If a image isnt found will revert to community_bridge logo (useful for menus)
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---@param item string
---@return string
Inventory.GetImagePath = function(item)
item = Inventory.StripPNG(item)
local file = LoadResourceFile("codem-inventory", string.format("html/itemimages/%s.png", item))
local imagePath = file and string.format("nui://codem-inventory/html/itemimages/%s.png", item)
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return imagePath or "https://avatars.githubusercontent.com/u/47620135"
end
---@description This will return the players inventory in the format of {name, label, count, slot, metadata}
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---@return table
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Inventory.GetPlayerInventory = function()
local items = {}
local inventory = codem:GetClientPlayerInventory()
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for _, v in pairs(inventory) do
table.insert(items, {
name = v.name,
label = v.label,
count = v.amount or v.count,
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slot = v.slot,
metadata = v.info or v.metadata or {},
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stack = v.unique,
close = v.useable,
weight = v.weight
})
end
return items
end
return Inventory