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community_bridge/modules/vehicleKey/F_RealCarKeysSystem/client/client.lua
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---@diagnostic disable: duplicate-set-field
local resourceName = "F_RealCarKeysSystem"
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if GetResourceState(resourceName) == 'missing' then return end
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VehicleKey = VehicleKey or {}
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---Gives the player (self) the keys of the specified vehicle.
---@param vehicle number The vehicle entity handle.
---@param plate? string The plate of the vehicle.
---@return nil
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VehicleKey.GiveKeys = function(vehicle, plate)
assert(vehicle, "vehicle is nil")
assert(DoesEntityExist(vehicle), "vehicle does not exist")
if not plate then
plate = GetVehicleNumberPlateText(vehicle)
end
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TriggerServerEvent('F_RealCarKeysSystem:generateVehicleKeys', plate)
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end
-- TODO: Test, documentation of the script is missing
---Removes the keys of the specified vehicle from the player (self).
---@param vehicle number The vehicle entity handle.
---@param plate? string The plate of the vehicle.
---@return nil
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VehicleKey.RemoveKeys = function(vehicle, plate)
assert(vehicle, "vehicle is nil")
assert(DoesEntityExist(vehicle), "vehicle does not exist")
if not plate then
plate = GetVehicleNumberPlateText(vehicle)
end
TriggerServerEvent('F_RealCarKeysSystem:removeVehicleKeysByPlate', plate)
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end
return VehicleKey