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community_bridge/modules/notify/_default/server.lua
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Notify = Notify or {}
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---This will send a notification to the specified player of the passed message and type
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---@param src number
---@param message string
---@param _type string
---@param time number
---@diagnostic disable-next-line: duplicate-set-field
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Notify.SendNotify = function(src, message, _type, time)
TriggerClientEvent('community_bridge:Client:Notify', src, message, _type, time)
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end
---------[[Depricated Stuff Below, please adjust to the HelpText module instead]]--------
---
---
---
---Depricated -- This will show a help text message to the specified player at the screen position passed
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---@param src number
---@param message string
---@param position string
---@diagnostic disable-next-line: duplicate-set-field
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Notify.ShowHelpText = function(src, message, position)
return HelpText.ShowHelpText(src, message, position)
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end
---Depricated -- This will hide the help text message on the screen for the specified player
---@param src number
---@diagnostic disable-next-line: duplicate-set-field
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Notify.HideHelpText = function(src)
return HelpText.HideHelpText(src)
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end