New features and cleanup
Added Networked Markers Added Anim module Added framework default file for things that are native to game related to player Started on a batch network event trigger to allow for single event call for multiple events Updated params notation for ids Removed prints from client_entity + actions + ext
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@@ -3,7 +3,6 @@ if GetResourceState('es_extended') ~= 'started' then return end
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ESX = exports["es_extended"]:getSharedObject()
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Framework = {}
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Framework.GetFrameworkName = function()
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return 'es_extended'
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