diff --git a/modules/framework/_default/server.lua b/modules/framework/_default/server.lua index 0cedf7c..5dcdf95 100644 --- a/modules/framework/_default/server.lua +++ b/modules/framework/_default/server.lua @@ -53,4 +53,14 @@ Framework.RemoveJobCount = function(src, jobName) return true, #jobsRegisteredTable[jobName] end +AddEventHandler('community_bridge:Server:OnPlayerJobChange', function(src, newJobName) + local previousJob = Framework.SearchJobCountBySource(src) + if previousJob then Framework.RemoveJobCount(src, previousJob) end + if newJobName then Framework.AddJobCount(src, newJobName) end +end) + +AddEventHandler('community_bridge:Server:OnPlayerUnload', function(src) + Framework.RemoveJobCount(src) +end) + return Framework \ No newline at end of file diff --git a/modules/framework/es_extended/server.lua b/modules/framework/es_extended/server.lua index 6daf30f..40e809b 100644 --- a/modules/framework/es_extended/server.lua +++ b/modules/framework/es_extended/server.lua @@ -452,6 +452,9 @@ end RegisterNetEvent("esx:playerLoaded", function(src) src = src or source TriggerEvent("community_bridge:Server:OnPlayerLoaded", src) + local jobData = Framework.GetPlayerJobData(src) + if not jobData then return end + Framework.AddJobCount(src, jobData.jobName) end) RegisterNetEvent("esx:playerLogout", function(src) diff --git a/modules/framework/qb-core/server.lua b/modules/framework/qb-core/server.lua index 6b8049f..1ba3d10 100644 --- a/modules/framework/qb-core/server.lua +++ b/modules/framework/qb-core/server.lua @@ -557,6 +557,9 @@ end RegisterNetEvent("QBCore:Server:OnPlayerLoaded", function(src) src = src or source TriggerEvent("community_bridge:Server:OnPlayerLoaded", src) + local jobData = Framework.GetPlayerJobData(src) + if not jobData then return end + Framework.AddJobCount(src, jobData.jobName) end) RegisterNetEvent("QBCore:Server:OnPlayerUnload", function(src) diff --git a/modules/framework/qbx_core/server.lua b/modules/framework/qbx_core/server.lua index 47a1ce2..de994dd 100644 --- a/modules/framework/qbx_core/server.lua +++ b/modules/framework/qbx_core/server.lua @@ -467,6 +467,9 @@ end RegisterNetEvent("QBCore:Server:OnPlayerLoaded", function(src) src = src or source TriggerEvent("community_bridge:Server:OnPlayerLoaded", src) + local jobData = Framework.GetPlayerJobData(src) + if not jobData then return end + Framework.AddJobCount(src, jobData.jobName) end) RegisterNetEvent("QBCore:Server:OnPlayerUnload", function(src)