From c985261cf39cfb6d432e447e9435868e935ed36f Mon Sep 17 00:00:00 2001 From: "Mr.Crowley" Date: Thu, 18 Sep 2025 23:47:03 -0500 Subject: [PATCH] Fix SetEntityCoords last arg to false in UpdateEntity Changed the last argument of SetEntityCoords from true to false in the UpdateEntity function to adjust entity movement behavior. --- lib/entities/client/client_entity.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/entities/client/client_entity.lua b/lib/entities/client/client_entity.lua index 6f16bf4..d5dac24 100644 --- a/lib/entities/client/client_entity.lua +++ b/lib/entities/client/client_entity.lua @@ -81,7 +81,7 @@ local function UpdateEntity(_entityData) local dist = #(coords - entityData.oldCoords) if entityData.oldCoords and dist > 0.5 then if entityData.spawned then - SetEntityCoords(entityData.spawned, coords.x, coords.y, coords.z, false, false, false, true) + SetEntityCoords(entityData.spawned, coords.x, coords.y, coords.z, false, false, false, false) end -- ClientEntity.UpdateCoords(entityData.id, entityData.coords) if entityData.OnMove then