tweak dispatch for ps

This commit is contained in:
MrNewb committed 2025-08-12 18:10:13 -04:00
1 parent e30dceb540
commit de5353b329
1 file changed
+14 -17
+14 -17
View File
@@ -5,27 +5,24 @@ Dispatch = Dispatch or {}
Dispatch.SendAlert = function(data)
local alertData = {
message = data.message,
message = data.message or "No message provided",
code = data.code or '10-80',
icon = data.icon or 'fas fa-question',
priority = 2,
coords = data.coords,
priority = data.priority or 2,
coords = data.coords or GetEntityCoords(PlayerPedId()),
vehicle = data.vehicle,
plate = data.plate,
alertTime = (data.time or 10000) / 1000,
alert = {
radius = 0,
recipientList = data.jobs,
sprite = data.blipData.sprite,
color = data.blipData.color,
scale = data.blipData.scale,
length = 2,
sound = "Lose_1st",
sound2 = "GTAO_FM_Events_Soundset",
offset = false,
flash = false
},
jobs = data.jobs
alertTime = data.time and (data.time / 1000) or nil,
radius = data.blipData and data.blipData.radius or 0,
sprite = data.blipData and data.blipData.sprite or 161,
color = data.blipData and data.blipData.color or 84,
scale = data.blipData and data.blipData.scale or 1.0,
length = 2,
sound = "Lose_1st",
sound2 = "GTAO_FM_Events_Soundset",
offset = false,
flash = data.blipData and data.blipData.flash or false,
jobs = data.jobs or data.job or "police"
}
exports["ps-dispatch"]:CustomAlert(alertData)
end