Cache fix on initial load up of server
Issue with cache where it didnt load the default cache (ped, vehicle, seat and weapon) on initial loadup of server This is a pretty critical bug and should be tested and pushed asap
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@@ -1,7 +1,6 @@
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Cache = {}
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Cache.Caches = {}
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Cache.LoopRunning = false
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local Cache = {}
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Cache.Caches = Cache.Caches or {}
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Cache.LoopRunning = Cache.LoopRunning or false
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local max = 5000
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local function StartLoop()
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@@ -54,6 +53,7 @@ function Cache.Create(name, compare, waitTime)
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for _, onChange in pairs(Cache.Caches[name].OnChange) do
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onChange(Cache.Caches[name].Value, nil)
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end
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print("Cache created: " .. name .. " with initial value: " .. tostring(Cache.Caches[name].Value))
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return StartLoop()
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end
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