Commit Graph
19 Commits
Author SHA1 Message Date
MrNewb 7b18956cbf Fix number generation in CreateUniqueId function
Replaces direct number insertion with string formatting to ensure numbers are appended as strings when generating unique IDs.
2025-10-19 22:43:55 -04:00
Mustache Dom b96a64f371 feature Prints now auto formats json to go downwards in prints so its easier to read
`useCase`


```lua
Prints.Debug('GTA', 5, {is = true, cool = true})
```
2025-09-29 01:31:46 -07:00
Mr.Crowley 18748bd775 Refactor entity movement and add Math.Nearest function
Simplifies entity movement logic in client_entity.lua by improving coordinate comparison and updating behavior triggers. Adds a new Math.Nearest function in math.lua to round values to the nearest whole number.
2025-09-04 11:42:59 -05:00
Mr.Crowley f900bc5ce1 Clean up 2025-08-20 23:49:22 -05:00
MrNewb 9c98bd00f3 Update callbacks.lua 2025-07-20 00:38:35 -04:00
gononono64 003153be63 entity adjustments
depricating register / unregister and replacing with Create/Destroy to follow convention
math.Inbounds checks a list of points (table.points = vector3[] minZ = int || -math.huge, maxZ = int || math.huge)
2025-06-30 15:18:01 -05:00
gononono64 9b44fcbc16 small tweaks
entities now has register bulk
added docs to a function for sql module
added table.count
2025-06-22 17:40:41 -05:00
gononono64 ba111f1b52 Changed createshop to registershop
dont forget to update

usibg cache system for clothing
2025-05-24 22:10:39 -05:00
gononono64 38d0d5527a New features and cleanup
Added Networked Markers
Added Anim module
Added framework default file for things that are native to game related to player
Started on a batch network event trigger to allow for single event call for multiple events

Updated params notation for ids
Removed prints from client_entity + actions + ext
2025-05-09 19:06:50 -05:00
gononono64 6fbeece181 Fix to callbacks for return data
Was only passing 1 value back, allowed for n
2025-05-05 17:05:29 -05:00
Mr.Crowley ad0949d691 Merge pull request #80 from JericoFX/main
Refactored callbacks

Reduced line count
Cleaned up leftover code
Huge improvement on readability

Small issue with returns. Crowley will fix shortly
2025-05-05 17:01:35 -05:00
JericoFX aa1e621f90 refractor callbacks 2025-05-05 15:49:03 -03:00
gononono64 4d8b2ff203 Rebound entity stuff
added function to get a local offset world position from a point
updated entities to automatically process next queued action without needing to call processnextaction
Added client freeze, circle, and bobupanddown for client/rebound entity manipulation
2025-05-04 11:11:29 -05:00
MrNewb f44d76c791 guards 2025-04-29 16:22:46 -04:00
gononono64 89858c6d73 Cache and entities update
added cache system similar to others that are readily available. Included beginings of reworked rebound entities
2025-04-23 14:10:19 -05:00
MrNewb 29d75163a9 intelisense stuff 2025-04-08 19:10:02 -04:00
MrNewb 6bdee6ad91 Documentation, deprecated old points, removed incomplete clothing bridge.
Documentation added, deprecated old points, removed incomplete clothing bridge. I migrated the points into the new system and added deprecation notices. Cleaned some white spaces because they made me unhappy. Added GetStreetNameAtCoords as it may be useful to return a string for others. Added support for lb-tablet dispatch alerts (thank you loaf)
2025-04-02 07:27:13 -04:00
gononono64 3e936d2c1c callbacks update
Restructured callbacks to follow ox' return pattern
2025-03-31 03:43:08 -05:00
gononono64 8fd5de2d4e lib structure overhaul
restructured lib portion to match modules
also edited community bridges onplayerunload fire to accept the passed src as it was otherwise nil
2025-03-30 21:06:58 -05:00