Commit Graph
331 Commits
Author SHA1 Message Date
MrNewb 0de3a048be prevent imposters
multiple inventories provide as ox but dont support many of the exports, because of this we have to do solutions like this.
2025-06-18 09:55:22 -04:00
MrNewb 60676d8493 Shops all register/open server side
This allows for fallback system to take over
2025-06-16 21:40:51 -04:00
MrNewb 3de5b1933a attempt to work around core call 2025-06-13 09:26:47 -04:00
MrNewb d9d724fea0 Update _qb-menu.lua 2025-06-13 07:44:21 -04:00
MrNewb 61f3f09c19 ESX.Game.SetVehicleProperties fix 2025-06-12 08:24:12 -04:00
MrNewb 5b0e7074fe notify _type 2025-06-12 07:47:22 -04:00
MrNewb 50f822bf20 oops ESX.Game.SetVehicleProperties 2025-06-12 07:47:06 -04:00
MrNewb 395629af17 GetAccountBalace (client) fixed for esx
This will return the players money by type, I recommend not using this as its the client and not secure or to be trusted.
Use case is for a ui or a menu I guess?
2025-06-12 06:49:41 -04:00
MrNewb ebdaf5be94 Merge pull request #115 from harbiyelidev/dev
fix(returns): Fixed errors in many operations in the ESX Framework be…
2025-06-12 06:18:39 -04:00
MrNewb 4da73dbc48 GetAccountBalance 2025-06-11 23:15:15 -04:00
MrNewb 02e47991db correct second fallback 2025-06-11 22:29:26 -04:00
MrNewb 5e8e2e40db fix fallback 2025-06-11 22:28:27 -04:00
MrNewb ff69aa160d AddGlobalPed/RemoveGlobalPed 2025-06-11 21:59:58 -04:00
No.1 63349d32a8 fix(returns): Fixed errors in many operations in the ESX Framework because there is no return 2025-06-11 21:03:19 +03:00
MrNewb 66d91d69e6 preference change on ox_lib position 2025-06-10 06:28:16 -04:00
MrNewb 0a4795430d Update server.lua 2025-06-10 01:30:57 -04:00
MrNewb 4c16e432ef wrong key -- oops 2025-06-09 20:34:09 -04:00
MrNewb 93ae1411e8 touch up 2025-06-09 17:13:30 -04:00
MrNewb 6c6b4e9e86 GetPlayerInventory client side patch
amount instead of count is listed, should be good now
2025-06-09 15:53:30 -04:00
MrNewb 6ae273544d origin inventory patch
the getinventory export returns a table of nested values, inside there is a inventory table. This gets us by on the compatibility. It appears that many of the exports have changed, I have tested this on the latest version with a resource that makes use of these items. Also they use amount, I "think" they used to use count but im 100% they use metadata & info tables.
2025-06-09 15:47:25 -04:00
MrNewb 3ff7bf2fea ---@diagnostic disable: duplicate-set-field 2025-06-08 19:52:24 -04:00
MrNewb 33868c43c4 Get/Set vehicle props 2025-06-08 19:40:49 -04:00
No.1 09d968a521 fix(fuel): fixed currentFuel nil error 2025-06-08 19:40:01 +03:00
MrNewb 63c644d277 AddTrunkItems + testing across all bridged inventories 2025-06-08 04:36:53 -04:00
MrNewb c71a261115 chore(intellisense): improve parameter annotations and add missing comments
Touched up incorrect or missing Intellisense parameter annotations across several functions. Added some missing descriptions to improve editor support. Still more to do, but this is a small step forward for overall developer workflow. Also small fix in picklexp
2025-06-07 22:50:13 -04:00
MrNewb 866283162b touchup 2025-06-07 21:59:03 -04:00
MrNewb baf1c3b2a9 cleaned up intelisense, finsihed adding type to openstash, registration tweaks 2025-06-07 21:55:14 -04:00
gononono64 fcf0bec75a fixing le stashes 2025-06-07 20:33:11 -05:00
MrNewb 2f1134f268 Update server.lua 2025-06-07 21:13:43 -04:00
MrNewb 294fa7a959 tweak tgiann-inventory
Inventory.OpenStash = function(src, id, label, slots, weight, owner, groups, coords)

sub from id
2025-06-07 21:00:12 -04:00
MrNewb 0abb127503 patch for ps-inventory
Export isnt available
2025-06-07 20:58:49 -04:00
MrNewb 586a263fb6 fix manifest warning 2025-06-07 20:22:08 -04:00
gononono64 3d9a9af993 removed qbcore from no no spots
oooooo you ttouch my tah lah lah. OOOOOOOO my ding ding dong
2025-06-07 18:25:40 -05:00
gononono64 8ddddf5329 shells
keep in mind target is now requirable using the init file in its default folder
2025-06-06 20:39:55 -05:00
MrNewb d3ea437dfb @gononono64 2025-06-06 19:39:01 -04:00
MrNewb 380312cc12 feat(tgiann-bank) 2025-06-06 18:46:32 -04:00
MrNewb a4988fb7e3 feat(Phone.GetPhoneName) 2025-06-05 03:10:18 -04:00
MrNewb 9a4ab4cdd5 GetManagmentName typo 2025-06-05 03:08:18 -04:00
MrNewb 0d0d6cd3fe feat(GetManagmentName) 2025-06-05 02:56:01 -04:00
MrNewb c5ae1f1bd7 Merge pull request #112 from antonionevesss/main
refactor(target): added second var to remove specific options
2025-06-04 22:24:26 -04:00
António Neves a697c5b9db refactor(target): added second var to remove specific options 2025-06-05 00:49:27 +01:00
gononono64 5a95b86392 dialogu fixu
I have god and anime on my side!
2025-06-04 18:06:53 -05:00
gononono64 3fa933fab1 Cleanup and placeable_object replacement
Added cleaned up and improved functionality for placeable object.
Example is in unit tests.

Cleanup whitespace and removed accessibility as not used/not documented and doesnt appear to be useful with our current work flow
2025-06-04 15:29:21 -05:00
MrNewb b5dd8c018c Update server.lua 2025-06-04 15:42:40 -04:00
MrNewb 05c80d9d10 feat(additemstotrunk & clearstash)
This is very wip, also a good bit of inventories dont support it at all. I have tested this in ox_inventory but not the others. uploading into repo as it does not break anything and may encourage collab
2025-06-04 15:25:20 -04:00
MrNewb 5efcc8ba23 Update server.lua 2025-06-04 14:42:36 -04:00
gononono64 34d24cb6a9 Targets, entities and events, oh my!
Targets updated to have boxzone
Entities dont require a model and are effectively points with on spawn on despawn
onplayerloaded and onplayeriunloaded now pass source
2025-06-02 22:19:42 -05:00
MrNewb 3a141cb8f2 GetIsFrameworkAdmin 2025-06-01 23:12:32 -04:00
MrNewb d55c13ab31 flag no longer hardcoded, also clean up some debug code 2025-06-01 21:33:40 -04:00
gononono64 7ea4c9c38c Input update
Restructured inputs to match rest of bridge

also removed qbobject from clothing
2025-05-31 18:55:17 -05:00