Commit Graph
12 Commits
Author SHA1 Message Date
Mr.Crowley c34b1cce27 Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev 2025-08-16 19:28:09 -05:00
Mr.Crowley 6106f76b2d small mistake
got rid of cellkey as it was clamped to a 10 meter radius, replaced with id
2025-08-16 19:27:06 -05:00
MrNewb 58242b4213 possible fix
Before only one point could exist per cell.
This corrects that but im unsure on the impact to performance or grids
2025-08-16 07:04:00 -04:00
MrNewb 0fc872a102 patch for vector4 2025-08-16 05:56:25 -04:00
Mr.Crowley 972399ebf6 forogt a print 2025-08-15 23:58:29 -05:00
Mr.Crowley bdde5124ff Simplified Points
Reduced code and calculations should hopefully be more performant
2025-08-15 23:54:55 -05:00
MrNewb 35d18972e6 Update points.lua 2025-08-09 23:40:27 -04:00
MrNewb d8f1599052 Update points.lua 2025-08-05 00:01:32 -04:00
gononono64 c23df31199 Server and client entity update
syncing non networked entities to all players in range
allow for firing functions when entering or exiting the range of the entity
2025-04-28 22:51:54 -05:00
MrNewb d1da9710da cleanup (use unit tests) 2025-04-12 02:30:59 -04:00
gononono64 3e936d2c1c callbacks update
Restructured callbacks to follow ox' return pattern
2025-03-31 03:43:08 -05:00
gononono64 8fd5de2d4e lib structure overhaul
restructured lib portion to match modules
also edited community bridges onplayerunload fire to accept the passed src as it was otherwise nil
2025-03-30 21:06:58 -05:00