Added Networked Markers
Added Anim module
Added framework default file for things that are native to game related to player
Started on a batch network event trigger to allow for single event call for multiple events
Updated params notation for ids
Removed prints from client_entity + actions + ext
Ripped a part utility folder and shoved it into a lib. Changed a lot of Utility prefixes to the modules name. This contains breaking changes. Scripts that use 0.2.0 will need to update to match the new format