Commit Graph
10 Commits
Author SHA1 Message Date
MrNewb a08c22afed Get player owned vehicles added for esx/qb/qbx/nd 2025-02-03 10:26:05 -05:00
MrNewb 1d23d256c0 playerdropped handler 2025-01-27 18:42:38 -05:00
MrNewb 65f4b32b45 OnPlayerUnload events
(untested) atm, will test later today
2025-01-27 14:41:16 -05:00
gononono64 2ee6286c7a yeeted itemName
Yeeted itemName because redundant and example given previously by newb was this:

```lua
 ...
    function(src, itemData)
 ...
```
2025-01-26 12:07:26 -06:00
MrNewb 3ecd0bbebf woops 2025-01-25 12:59:51 -05:00
MrNewb 6e84b3f9ca Update server.lua 2025-01-22 20:03:34 -05:00
MrNewb 4b76a4095a fix item removal in nd_core
This must return false to not auto remove the item, while its a great concept not every framework/inventory plays the same.

People can continue to manually remove items with the exports like its been.
2025-01-20 05:19:07 -05:00
MrNewb 22b64762d1 reup 2025-01-20 05:09:23 -05:00
MrNewb ae90934552 Revert "experimental nd_core"
This reverts commit 6dce64a81a.
2025-01-20 05:08:24 -05:00
MrNewb 6dce64a81a experimental nd_core
This is not complete, but **most** is done.
This framework has duplicates of keys on the play, unsure on why but I assume some older versions compatibility?

Out of the ones I used I think they may be the newest?

Group systems kinda cool but a pain to bridge

5metrics reports 180 servers run this so it may be worth bridging.
2025-01-20 05:05:03 -05:00