---@diagnostic disable: duplicate-set-field Clothing = Clothing or {} Clothing.LastAppearance = Clothing.LastAppearance or {} Callback = Callback or Require("lib/callback/shared/callback.lua") ---This will get the name of the in use resource. ---@return string Clothing.GetResourceName = function() return 'default' end ---This will check if the player model if male/female ---@param src number ---@return boolean function Clothing.IsMale(src) local ped = GetPlayerPed(src) if not ped or not DoesEntityExist(ped) then return false end return GetEntityModel(ped) == `mp_m_freemode_01` end ---Get the skin data of a player ---@param src number ---@return table function Clothing.GetAppearance(src) return Callback.Trigger('community_bridge:cb:GetAppearance', src) end ---Apply skin data to a player ---@param src number ---@param data table function Clothing.SetAppearance(src, data) local strSrc = tostring(src) Clothing.LastAppearance[strSrc] = Clothing.GetAppearance(src) TriggerClientEvent('community_bridge:client:SetAppearance', src, data) end --- Sets a player's appearance based on gender-specific data ---@param src number The server ID of the player ---@param data table Table containing separate appearance data for male and female characters ---@return table|nil Appearance updated player appearance data or nil if failed function Clothing.SetAppearanceExt(src, data) local tbl = Clothing.IsMale(src) and data.male or data.female Clothing.SetAppearance(src, tbl) end ---Restore the last saved appearance of a player ---@param src number function Clothing.RestoreAppearance(src) TriggerClientEvent('community_bridge:client:RestoreAppearance', src) end return Clothing