# ๐ŸŒ‰ Community Bridge > **By The Order of the Sacred Framework**
![License](https://img.shields.io/badge/license-GPLv3-blue.svg) ![FiveM](https://img.shields.io/badge/FiveM-Compatible-green.svg) ![Version](https://img.shields.io/badge/version-latest-brightgreen.svg) ![Contributors](https://img.shields.io/github/contributors/The-Order-Of-The-Sacred-Framework/community_bridge?style=for-the-badge&logo=github&color=blue) *A modular, beginner-friendly collection of tools and systems designed to simplify and unify FiveM development.* **Built with โค๏ธ by the community, for the community**
--- ## ๐Ÿš€ Overview & Features **Community Bridge** is a comprehensive compatibility layer that acts as a universal wrapper around all major systems used across FiveM frameworks. Whether you're building with QB-Core, ESX, QBox, or any other framework, this bridge ensures your scripts work seamlessly across all environments. Instead of writing separate code for each framework's inventory, dispatch, targeting, or notification system, you write once and it works everywhere. ### ๐ŸŽฏ Core Philosophy - ๐Ÿ”ง **Plug & Play** - Drop in and it just works - ๐ŸŒ **Universal Compatibility** - One bridge, all frameworks - ๐Ÿ“š **Beginner Friendly** - Clean, documented, and easy to understand - ๐Ÿš€ **Future Proof** - Built to adapt and grow with the community ### ๐Ÿ” **Framework Support** - **QB-Core** - Full compatibility - **QBox** - Native support - **ESX** - Complete integration - **Custom Frameworks** - Extensible design Below are the core system integrations and advanced tools available: ### ๐Ÿ”ง **Core System Integrations**
Click to expand core system compatibility #### ๐Ÿ“ฆ **Inventory Systems** - `ox_inventory` โญ | `codem-inventory` | `core_inventory` | `jpr-inventory` - `origin_inventory` | `ps-inventory` | `qb-inventory` | `qs-inventory` | `tgiann-inventory` **Bonus:** Built-in item output generator supporting `ox_inventory`, `qb-new`, and `qb-old` formats! #### ๐Ÿšจ **Dispatch Systems** - `lb-tablet` | `ps-dispatch` | `qs-dispatch` | `redutzu-mdt` | `tk_dispatch` - `linden_outlawalert` | `cd_dispatch` | `bub_mdt` **Plus:** Built-in fallback system ensures notifications always reach their destination. #### ๐Ÿ—๏ธ **Additional Modules** | Module | Description | Compatibility | |--------|-------------|---------------| | ๐Ÿšช **Doorlock** | Universal door management | `ox_doorlock`, `qb-doorlock`, `rcore_doorlock`, `jacksams-doorlock` | | โ›ฝ **Fuel Systems** | Seamless fuel integration | All major fuel resources | | ๐Ÿ“ฑ **Phone** | Cross-phone compatibility | All major phone systems | | ๐ŸŽฏ **Targeting** | Universal targeting system | `qb-target`, `ox_target`, `sleepless-interact` | | ๐Ÿ”‘ **Vehicle Keys** | Key management bridge | All major key systems | | ๐Ÿ›๏ธ **Shops** | In-house shop system | Simple, expandable design | | ๐Ÿ“Š **Progress Bars** | Universal progress system | Most common progress resources | | ๐ŸŒค๏ธ **Weather** | Weather control bridge | Most weather resources | | ๐ŸŽฎ **Skills** | Skill system integration | Most skill systems |
### ๐ŸŽจ **Developer Tools & Utilities**
Click to expand developer tools and utilities #### ๐Ÿ› ๏ธ **Utility Features** - ๐ŸŒ **Locale Support** - Multi-language ready - ๐Ÿงฎ **Math Utilities** - Common mathematical functions - ๐Ÿ”ง **Helper Functions** - Rich collection of development tools - ๐Ÿ“ **Input Systems** - `qb-input` and `ox_lib` compatible - ๐Ÿ“‹ **Menu Systems** - Interchangeable QB and ox_lib formats - โœ… **Version Checker** - Built-in update management - ๐Ÿ“ฆ **Cache System** - Advanced client-side caching with change detection - ๐ŸŽฏ **Point System** - 3D world interaction points - ๐Ÿ“Š **State Bags** - Entity state management - ๐Ÿ”ง **Entity Management** - Comprehensive entity utilities #### ๐ŸŽจ **Advanced Developer Tools** - ๐ŸŽฌ **Cutscenes** - Full cinematic sequence management with character switching - โœจ **Particle Effects** - Advanced particle system integration - ๐Ÿ“ **Markers** - Server-side marker management system - ๐ŸŽฏ **Raycast Utilities** - Advanced raycasting and collision detection - ๐Ÿ“บ **Scaleform** - Native UI scaleform wrapper - ๐ŸŽฎ **Gizmo System** - 3D object manipulation with translate/rotate/scale - ๐Ÿ—๏ธ **Object Placement** - Advanced placeable object system with boundary checks - ๐Ÿ–ฅ๏ธ **DUI System** - Direct User Interface integration - ๐Ÿ“ **Math Tools** - Mathematical utilities for 3D calculations
### ๐ŸŽญ **Specialized Systems**
Click to expand specialized system integrations #### ๐Ÿ  **Housing System Integration** - ๐Ÿก **bcs-housing** - Complete integration - ๐Ÿ  **esx_property** - Full compatibility - ๐Ÿ”ง **Universal Interface** - Standardized housing functions - ๐Ÿ“Š **Property Management** - Advanced property utilities #### ๐Ÿ’ฌ **Dialogue & Help Systems** - ๐Ÿ—ฃ๏ธ **Web-based Dialogue** - Modern React-based dialogue interface - ๐Ÿ’ก **Multiple Help Text Providers**: - `cd_drawtextui` | `jg-textui` | `lab-HintUI` | `okokTextUI` | `ox_lib` - ๐ŸŽจ **Styled Components** - Professional UI with animations - ๐Ÿ“ฑ **Responsive Design** - Works across all screen sizes #### ๐Ÿ‘• **Comprehensive Clothing Systems** - ๐Ÿ‘” **illenium-appearance** - Advanced appearance management - ๐ŸŽฎ **fivem-appearance** - Community appearance system - ๐Ÿ“ฆ **qb-clothing** - QB-Core clothing integration - ๐Ÿ‘— **esx_skin** - ESX skin system support - ๐Ÿ”„ **Default Fallback** - Built-in clothing system - ๐Ÿ’พ **Appearance Caching** - Optimized appearance data management #### ๐ŸŽญ **Animation & Effects Systems** - ๐ŸŽฌ **Animation Library** - Comprehensive animation utilities - โœจ **Particle Management** - Advanced particle effect system - ๐ŸŽญ **Cutscene Framework** - Full cinematic control - ๐Ÿ“บ **Scaleform Integration** - Native UI elements - ๐ŸŽฏ **Entity Animation** - Ped and object animation tools
Whether you're building a full framework or just need utility features, **Community Bridge** is designed to make your workflow easier and more efficient. --- ## ๐Ÿค Community-Driven This project includes contributions and snippets from across the development community. Some modules are under the **GPLv3 license**, with proper credit given in the `Attributions` file. Our mission: to promote open collaboration, reduce friction between systems, and create a unified foundation for all developersโ€”regardless of framework or experience. --- ## ๐Ÿงฐ Why Use Community Bridge? - โœ… **Easy for beginners** - Simple, intuitive API design - ๐Ÿ”„ **Highly modular** - Use only what you need - ๐Ÿ”Œ **Universal compatibility** - Works with all major frameworks and resources - ๐Ÿค **Community-driven** - Built by developers, for developers - ๐Ÿ›ก๏ธ **Production ready** - Battle-tested across hundreds of servers --- ## โ“ Frequently Asked Questions
Click to expand FAQ **Q: What happens if a new framework comes out?** A: We actively monitor the FiveM community and add support for new frameworks as they gain adoption. **Q: Is this compatible with my custom framework?** A: Yes! Community Bridge has an extensible design that supports custom framework integration. **Q: How often is this updated?** A: We release updates regularly to maintain compatibility and add new features based on community feedback.
--- ## ๐Ÿš€ Quick Start ### Installation 1. **Download** the latest release from GitHub 2. **Extract** to your resources folder: `[bridges]/community_bridge` 3. **Add** to your `server.cfg`: ```cfg ensure community_bridge ``` 4. **Restart** your server --- ## ๐Ÿ“š Documentation Read the full documentation here: ๐Ÿ‘‰ [Our Gitbook Here](https://mrnewbs-scrips.gitbook.io/the-order-of-the-sacred-framework) --- ## ๐Ÿค Contributing We welcome contributions from the community! Here's how you can help: ### How to Contribute 1. **Fork** this repositorys dev branch 2. **Commit** your changes (`git commit -m 'Add amazing feature'`) 3. **Push** to the branch (`git push origin feature/amazing-feature`) 4. **Open** a Pull Request ### Guidelines - โœ… Follow existing code style and patterns - โœ… Test your changes thoroughly - โœ… Update documentation when needed - โœ… Be respectful and constructive in discussions --- ## ๐Ÿ’ฌ Join the Community Have questions, suggestions, or want to contribute? Join us on Discord: ๐Ÿ‘‰ [Our Discord Here](https://discord.gg/MukwBuJjP7) --- ## ๐Ÿ“„ License This project is licensed under the **GPLv3 License** - see the [LICENSE](LICENSE) file for details. ### Attribution Some modules include contributions from the FiveM community. Full attributions are listed in the `Attributions` file. --- ## โญ Support the Project If Community Bridge has helped your development workflow, consider: - โญ **Starring** this repository - ๐Ÿ› **Reporting** bugs and issues - ๐Ÿ’ก **Suggesting** new features - ๐Ÿค **Contributing** code or documentation - ๐Ÿ’ฌ **Sharing** with other developers --- > "Connecting what matters โ€” frameworks unified, development simplified."
**Made with โค๏ธ by The Order of the Sacred Framework** ![GitHub stars](https://img.shields.io/github/stars/The-Order-Of-The-Sacred-Framework/community_bridge?style=social) ![Discord](https://img.shields.io/discord/1337224918710095882?style=social)