if GetResourceState('ox_inventory') ~= 'started' then return end local ox_inventory = exports.ox_inventory Inventory = Inventory or {} Inventory.AddItem = function(src, item, count, slot, metadata) TriggerClientEvent("community_bridge:client:inventory:updateInventory", src, {action = "add", item = item, count = count, slot = slot, metadata = metadata}) return ox_inventory:AddItem(src, item, count, metadata) end Inventory.RemoveItem = function(src, item, count, slot, metadata) TriggerClientEvent("community_bridge:client:inventory:updateInventory", src, {action = "remove", item = item, count = count, slot = slot, metadata = metadata}) return ox_inventory:RemoveItem(src, item, count, metadata, slot) end Inventory.GetItem = function(src, item, metadata) return ox_inventory:GetItem(src, item, metadata, false) end Inventory.GetItemBySlot = function(src, slot) return ox_inventory:GetSlot(src, slot) end Inventory.GetItemCount = function(src, item, metadata) return ox_inventory:GetItemCount(src, item, metadata, false) end Inventory.GetPlayerInventory = function(src) return ox_inventory:GetInventoryItems(src, false) end Inventory.CanCarryItem = function(src, item, count) return ox_inventory:CanCarryItem(src, item, count) end Inventory.RegisterStash = function(id, label, slots, weight, owner, groups, coords) return ox_inventory:RegisterStash(id, label, slots, weight, owner) end Inventory.OpenStash = function(src, id, label, slots, weight, owner, groups, coords) TriggerClientEvent('ox_inventory:openInventory', src, 'stash', 'stash_' .. id) end Inventory.GetItemInfo = function(item) local itemData = ox_inventory:Items(item) if not itemData then return {} end local repackedTable = { name = itemData.name or "Missing Name", label = itemData.label or "Missing Label", stack = itemData.stack or "true", weight = itemData.weight or "0", description = itemData.description or "none", image = itemData.client.image or Inventory.GetImagePath(item), } return repackedTable end Inventory.SetMetadata = function(src, item, slot, metadata) ox_inventory:SetMetadata(src, slot, metadata) end Inventory.UpdatePlate = function(oldplate, newplate) ox_inventory:UpdateVehicle(oldplate, newplate) if GetResourceState('jg-mechanic') ~= 'started' then return end exports["jg-mechanic"]:vehiclePlateUpdated(oldplate, newplate) end Inventory.GetImagePath = function(item) local file = LoadResourceFile("ox_inventory", string.format("web/images/%s.png", item)) local imagePath = file and string.format("nui://ox_inventory/web/images/%s.png", item) return imagePath or "https://avatars.githubusercontent.com/u/47620135" end