if GetResourceState('ox_inventory') ~= 'started' then return end local ox_inventory = exports.ox_inventory Inventory = Inventory or {} ---comment ---@param item string ---@return table Inventory.GetItemInfo = function(item) local itemData = ox_inventory:Items(item) if not itemData then return {} end local repackedTable = { name = itemData.name or "Missing Name", label = itemData.label or "Missing Label", stack = itemData.stack or "true", weight = itemData.weight or "0", description = itemData.description or "none", image = (itemData.client and itemData.client.image) or Inventory.GetImagePath(item), } return repackedTable end ---comment ---@param item string ---@return boolean Inventory.HasItem = function(item) local itemCount = ox_inventory:Search('count', item) local hasItem = itemCount ~= 0 return hasItem end ---comment ---@param item string ---@return number Inventory.GetItemCount = function(item) return ox_inventory:GetItemCount(item, nil, false) end ---comment ---@param item string ---@return string Inventory.GetImagePath = function(item) item = Inventory.StripPNG(item) local file = LoadResourceFile("ox_inventory", string.format("web/images/%s.png", item)) local imagePath = file and string.format("nui://ox_inventory/web/images/%s.png", item) return imagePath or "https://avatars.githubusercontent.com/u/47620135" end ---comment ---@return table Inventory.GetPlayerInventory = function() return exports.ox_inventory:GetPlayerItems() end Inventory.OpenShop = function(shopTitle, shopInventory) ox_inventory:openInventory("shop", { type = shopTitle, id = 1 }) end --Bridge.RegisterModule("Inventory", Inventory)