Skills = Skills or {} local resourceName = "pickle_xp" local configValue = BridgeSharedConfig.Skills if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end ---@diagnostic disable-next-line: duplicate-set-field Skills.GetResourceName = function() return resourceName end ---@diagnostic disable-next-line: duplicate-set-field Skills.GetSkillLevel = function(src, skillName) local skillData = exports.pickle_xp:GetPlayerLevel(src, skillName) return skillData or 0 end Skills.AddXp = function(src, skillName, amount) local skillData = exports.pickle_xp:GetPlayerLevel(src, skillName) if not skillData then return false, print("Skill not found") end exports.pickle_xp:AddPlayerXP(src, skillName, amount) return true end Skills.RemoveXp = function(src, skillName, amount) local skillData = exports.pickle_xp:GetPlayerLevel(src, skillName) if not skillData then return false, print("Skill not found") end exports.pickle_xp:RemovePlayerXP(src, skillName, amount) return true end