Files
community_bridge/lib/utility/shared/ids.lua
T
gononono64 8fd5de2d4e lib structure overhaul
restructured lib portion to match modules
also edited community bridges onplayerunload fire to accept the passed src as it was otherwise nil
2025-03-30 21:06:58 -05:00

45 lines
1.2 KiB
Lua

Ids = Ids or {}
-- for unique ids
Ids.CreateUniqueId = function(tbl, len, pattern) -- both optional
tbl = tbl or {} -- table to check uniqueness. Ids to check against must be the key to the tables value
len = len or 8
local id = ""
for i = 1, len do
local char = ""
if pattern then
local charIndex = math.random(1, #pattern)
char = pattern:sub(charIndex, charIndex)
else
char = math.random(1, 2) == 1 and string.char(math.random(65, 90)) or math.random(0, 9) -- CAP letter and number
end
id = id .. char
end
if tbl[id] then
return Ids.CreateUniqueId(tbl, len, pattern)
end
return id
end
Ids.RandomUpper = function(tbl, len)
return Ids.CreateUniqueId(tbl, len, "ABCDEFGHIJKLMNOPQRSTUVWXYZ")
end
Ids.RandomLower = function(tbl, len)
return Ids.CreateUniqueId(tbl, len, "abcdefghijklmnopqrstuvwxyz")
end
Ids.RandomString = function(tbl, len)
return Ids.CreateUniqueId(tbl, len, "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")
end
Ids.RandomNumber = function(tbl, len)
return Ids.CreateUniqueId(tbl, len, "0123456789")
end
Ids.Random = function(tbl, len)
return Ids.CreateUniqueId(tbl, len)
end
exports("Ids", Ids)
return Ids