Files
community_bridge/lib
Mr.Crowley b06d2fb49e Discarded entityactions and updated target
Discarded entityactions: was not used and bloat. Need a new system that handled networked entities static vs dynamic (non-moving non networked vs moving networked)

updated target to improve performance on canInteract. It seems that the target systems spam this function. Using a state and checking every second instead of allowing spamming

Added ClientEntity.ChangeModel
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