Added new example scripts for client and server entity creation, demonstrating features like clothing, particles, scenarios, and targets. Enhanced Utility.Draw3DHelpText to support multi-line text and improved background rendering for better readability.
116 lines
4.2 KiB
Lua
116 lines
4.2 KiB
Lua
Bridge = Bridge or exports['community_bridge']:Bridge()
|
|
|
|
RegisterCommand("ServerEntityStash", function(src)
|
|
local position = GetEntityCoords(GetPlayerPed(src)) - vector3(0,0,1)
|
|
Bridge.ServerEntity.Create({
|
|
model = "mp_m_freemode_01",
|
|
coords = position,
|
|
entityType = "ped",
|
|
stash = {
|
|
label = "Test Stash",
|
|
slots = 20,
|
|
maxWeight = 10000,
|
|
target = {
|
|
label = "Open Stash",
|
|
description = "Access the stash to store or retrieve items.",
|
|
icon = "fas fa-boxes"
|
|
}
|
|
}
|
|
})
|
|
end, false)
|
|
|
|
RegisterCommand("ServerEntityScenarios", function(src)
|
|
local position = GetEntityCoords(GetPlayerPed(src)) - vector3(0,0,1)
|
|
Bridge.ServerEntity.Create({
|
|
model = "mp_m_freemode_01",
|
|
coords = position,
|
|
entityType = "ped",
|
|
scenarios = {
|
|
name = "WORLD_HUMAN_CLIPBOARD",
|
|
introClip = true,
|
|
duration = 20000
|
|
}
|
|
})
|
|
end, false)
|
|
|
|
RegisterCommand("ServerEntityAnim", function(src)
|
|
local position = GetEntityCoords(GetPlayerPed(src)) - vector3(0,0,1)
|
|
Bridge.ServerEntity.Create({
|
|
model = "mp_m_freemode_01",
|
|
coords = position,
|
|
entityType = "ped",
|
|
anim = {
|
|
dict = "anim@mp_player_intcelebrationmale@wave",
|
|
name = "wave",
|
|
flags = 49,
|
|
duration = -1,
|
|
}
|
|
})
|
|
end, false)
|
|
|
|
RegisterCommand("ServerEntityParticles", function(src)
|
|
local position = GetEntityCoords(GetPlayerPed(src)) - vector3(0,0,1)
|
|
Bridge.ServerEntity.Create({
|
|
model = "mp_m_freemode_01",
|
|
coords = position,
|
|
entityType = "ped",
|
|
particles = {
|
|
{
|
|
dict = "core",
|
|
ptfx = "ent_dst_electrical",
|
|
offset = vector3(0.0, 1.0, 0.0),
|
|
looped = true
|
|
},
|
|
{
|
|
dict = "core",
|
|
ptfx = "ent_dst_electrical",
|
|
offset = vector3(0.0, -1.0, 0.0),
|
|
rotation = vector3(0.0, 0.0, 180.0),
|
|
looped = true,
|
|
loopLength = 1000
|
|
}
|
|
}
|
|
})
|
|
end, false)
|
|
|
|
RegisterCommand("ServerEntityClothing", function(src)
|
|
local position = GetEntityCoords(GetPlayerPed(src)) - vector3(0,0,1)
|
|
Bridge.ServerEntity.Create({
|
|
model = "mp_m_freemode_01",
|
|
coords = position,
|
|
entityType = "ped",
|
|
clothing = {
|
|
components = {
|
|
{ drawable = 0, texture = 0, component_id = 0 },
|
|
{ drawable = 0, texture = 0, component_id = 1 },
|
|
{ drawable = 19, texture = 0, component_id = 2 },
|
|
{ drawable = 6, texture = 0, component_id = 3 },
|
|
{ drawable = 0, texture = 0, component_id = 4 },
|
|
{ drawable = 0, texture = 0, component_id = 5 },
|
|
{ drawable = 0, texture = 0, component_id = 6 },
|
|
{ drawable = 0, texture = 0, component_id = 7 },
|
|
{ drawable = 23, texture = 0, component_id = 8 },
|
|
{ drawable = 0, texture = 0, component_id = 9 },
|
|
{ drawable = 0, texture = 0, component_id = 10 },
|
|
{ drawable = 4, texture = 2, component_id = 11 }
|
|
},
|
|
props = {
|
|
{ drawable = 27, prop_id = 0, texture = 0 },
|
|
{ drawable = 0, prop_id = 1, texture = 0 },
|
|
{ drawable = 0, prop_id = 2, texture = 0 },
|
|
{ drawable = 0, prop_id = 3, texture = 0 },
|
|
{ drawable = 0, prop_id = 4, texture = 0 },
|
|
{ drawable = 0, prop_id = 5, texture = 0 },
|
|
{ drawable = 0, prop_id = 6, texture = 0 },
|
|
{ drawable = 0, prop_id = 7, texture = 0 },
|
|
{ drawable = 0, prop_id = 8, texture = 0 },
|
|
{ drawable = 0, prop_id = 9, texture = 0 },
|
|
{ drawable = 0, prop_id = 10, texture = 0 },
|
|
{ drawable = 0, prop_id = 11, texture = 0 },
|
|
{ drawable = 0, prop_id = 12, texture = 0 },
|
|
{ drawable = 0, prop_id = 13, texture = 0 }
|
|
}
|
|
}
|
|
})
|
|
end, false)
|