- Fixed the placement of "not" operators in the code to ensure proper logic. - Corrected the casing of a helper function to maintain consistency. - Reworded the description for better clarity and alignment with Git commit terms. - Updated the bridge description to highlight its community-driven approach. - Fixed minor syntax and readability issues throughout the documentation.
18 lines
635 B
Lua
18 lines
635 B
Lua
if GetResourceState('cd_dispatch') ~= 'started' then return end
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Dispatch = {}
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Dispatch.SendAlert = function(data)
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local playerData = exports['cd_dispatch']:GetPlayerInfo()
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local randomID = Bridge.Helper.RandomString()
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TriggerServerEvent('cd_dispatch:AddNotification', {
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job_table = data.job,
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coords = data.coords or playerData.coords,
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title = data.code or '10-80',
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message = data.message,
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flash = 0,
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unique_id = randomID,
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sound = 1,
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blip = { sprite = 431, scale = 1.2, colour = 3, flashes = false, text = data.message, time = 10000, radius = 0, }
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})
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end |