2024-05-02 18:34:14 -07:00
|
|
|
|
|
|
|
|
local minigametype = Config.minigametype
|
|
|
|
|
local dispatch = Config.Dispatch
|
|
|
|
|
|
|
|
|
|
|
2024-10-23 17:44:46 -07:00
|
|
|
function loadParticle(dict)
|
|
|
|
|
if not HasNamedPtfxAssetLoaded(dict) then
|
|
|
|
|
RequestNamedPtfxAsset(dict)
|
|
|
|
|
end
|
|
|
|
|
while not HasNamedPtfxAssetLoaded(dict) do
|
|
|
|
|
Wait(0)
|
|
|
|
|
end
|
|
|
|
|
SetPtfxAssetNextCall(dict)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function minigame()
|
2024-10-02 01:00:46 -07:00
|
|
|
local time = 0
|
|
|
|
|
local game = Config.Minigames
|
|
|
|
|
if minigametype == 'ps_circle' then
|
2025-08-09 03:10:00 -06:00
|
|
|
local check = exports['ps-ui']:Circle(false, game['ps_circle'].amount, game['ps_circle'].speed)
|
2024-10-02 01:00:46 -07:00
|
|
|
return check
|
|
|
|
|
elseif minigametype == 'ps_maze' then
|
2025-08-09 03:10:00 -06:00
|
|
|
local check = exports['ps-ui']:Maze(false, game['ps_maze'].timelimit)
|
2024-10-02 01:00:46 -07:00
|
|
|
return check
|
|
|
|
|
elseif minigametype == 'ps_scrambler' then
|
2025-08-09 03:10:00 -06:00
|
|
|
local check = exports['ps-ui']:Scrambler(false, game['ps_scrambler'].type, game['ps_scrambler'].time, game['ps_scrambler'].mirrored)
|
2024-10-02 01:00:46 -07:00
|
|
|
return check
|
|
|
|
|
elseif minigametype == 'ps_var' then
|
2025-08-09 03:10:00 -06:00
|
|
|
local check = exports['ps-ui']:VarHack(false, game['ps_var'].numBlocks, game['ps_var'].time)
|
2024-10-02 01:00:46 -07:00
|
|
|
return check
|
|
|
|
|
elseif minigametype == 'ps_thermite' then
|
2025-08-09 03:10:00 -06:00
|
|
|
local check = exports['ps-ui']:Thermite(false, game['ps_thermite'].time, game['ps_thermite'].gridsize, game['ps_thermite'].incorrect)
|
|
|
|
|
return check
|
2024-05-02 18:34:14 -07:00
|
|
|
elseif minigametype == 'ox' then
|
2024-09-24 15:07:41 -07:00
|
|
|
local success = lib.skillCheck(game['ox'], {'1', '2', '3', '4'})
|
2024-05-02 18:34:14 -07:00
|
|
|
return success
|
2024-10-02 01:00:46 -07:00
|
|
|
elseif minigametype == 'blcirprog' then
|
2024-09-24 15:07:41 -07:00
|
|
|
local success = exports.bl_ui:CircleProgress(game['blcirprog'].amount, game['blcirprog'].speed)
|
|
|
|
|
return success
|
|
|
|
|
elseif minigametype == 'blprog' then
|
|
|
|
|
local success = exports.bl_ui:Progress(game['blprog'].amount, game['blprog'].speed)
|
|
|
|
|
return success
|
|
|
|
|
elseif minigametype == 'blkeyspam' then
|
|
|
|
|
local success = exports.bl_ui:KeySpam(game['blkeyspam'].amount, game['blprog'].difficulty)
|
|
|
|
|
return success
|
|
|
|
|
elseif minigametype == 'blkeycircle' then
|
|
|
|
|
local success = exports.bl_ui:KeyCircle(game['blkeycircle'].amount, game['blkeycircle'].difficulty, game['blkeycircle'].keynumbers)
|
|
|
|
|
return success
|
|
|
|
|
elseif minigametype == 'blnumberslide' then
|
|
|
|
|
local success = exports.bl_ui:NumberSlide(game['blnumberslide'].amount, game['blnumberslide'].difficulty, game['blnumberslide'].keynumbers)
|
|
|
|
|
return success
|
|
|
|
|
elseif minigametype == 'blrapidlines' then
|
|
|
|
|
local success = exports.bl_ui:RapidLines(game['blrapidlines'].amount, game['blrapidlines'].difficulty, game['blrapidlines'].numberofline)
|
|
|
|
|
return success
|
|
|
|
|
elseif minigametype == 'blcircleshake' then
|
|
|
|
|
local success = exports.bl_ui:CircleShake(game['blcircleshake'].amount, game['blcircleshake'].difficulty, game['blcircleshake'].stages)
|
|
|
|
|
return success
|
|
|
|
|
elseif minigametype == 'glpath' then
|
2024-10-02 01:00:46 -07:00
|
|
|
local settings = {gridSize = game['glpath'].gridSize, lives = game['glpath'].lives, timeLimit = game['glpath'].timelimit}
|
|
|
|
|
local successes = false
|
|
|
|
|
exports["glow_minigames"]:StartMinigame(function(success)
|
|
|
|
|
if success then successes = true else successes = false end
|
|
|
|
|
end, "path", settings)
|
|
|
|
|
repeat
|
|
|
|
|
Wait(1000)
|
|
|
|
|
time = time + 1
|
|
|
|
|
until successes or time == 100
|
|
|
|
|
if successes then return true end
|
2024-09-24 15:07:41 -07:00
|
|
|
elseif minigametype == 'glspot' then
|
2024-10-02 01:00:46 -07:00
|
|
|
local settings = {gridSize = game['glspot'].gridSize, timeLimit = game['glspot'].gridSize, charSet = game['glspot'].charSet, required = game['glspot'].required}
|
|
|
|
|
local successes = false
|
2024-09-24 15:07:41 -07:00
|
|
|
exports["glow_minigames"]:StartMinigame(function(success)
|
2024-10-02 01:00:46 -07:00
|
|
|
if success then successes = true else successes = false end
|
|
|
|
|
end, "spot", settings)
|
|
|
|
|
repeat
|
|
|
|
|
Wait(1000)
|
|
|
|
|
time = time + 1
|
|
|
|
|
until successes or time == 100
|
2024-09-24 15:07:41 -07:00
|
|
|
elseif minigametype == 'glmath' then
|
2024-10-02 01:00:46 -07:00
|
|
|
local settings = {timeLimit = game['glmath'].timeLimit}
|
|
|
|
|
local successes = false
|
2024-09-24 15:07:41 -07:00
|
|
|
exports["glow_minigames"]:StartMinigame(function(success)
|
2024-10-02 01:00:46 -07:00
|
|
|
if success then successes = true else successes = false end
|
|
|
|
|
end, "math", settings)
|
|
|
|
|
repeat
|
|
|
|
|
Wait(1000)
|
|
|
|
|
time = time + 1
|
|
|
|
|
until successes or time == 100
|
2024-09-24 15:07:41 -07:00
|
|
|
elseif minigametype == 'none' then
|
|
|
|
|
return true
|
2024-11-04 16:46:27 -08:00
|
|
|
else
|
|
|
|
|
print"^1 SCRIPT ERROR: Md-Drugs set your minigame with one of the options!"
|
2024-10-02 01:00:46 -07:00
|
|
|
end
|
2025-07-16 01:48:56 -07:00
|
|
|
end
|
2024-07-11 17:39:58 -07:00
|
|
|
|
2024-10-23 16:04:09 -07:00
|
|
|
function GetRep()
|
2025-07-01 03:09:46 -07:00
|
|
|
local rep = ps.callback('md-drugs:server:GetRep')
|
2024-10-23 16:04:09 -07:00
|
|
|
return rep
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function sorter(sorting, value)
|
2024-10-28 14:11:49 -07:00
|
|
|
table.sort(sorting, function(a, b) return a[value] < b[value] end)
|
2024-10-23 16:04:09 -07:00
|
|
|
end
|
|
|
|
|
|
2024-05-02 18:34:14 -07:00
|
|
|
function PoliceCall(chance)
|
|
|
|
|
local math = math.random(1,100)
|
|
|
|
|
if math <= chance then
|
|
|
|
|
if dispatch == 'ps' then
|
|
|
|
|
exports['ps-dispatch']:DrugSale()
|
|
|
|
|
elseif dispatch == 'cd' then
|
|
|
|
|
local data = exports['cd_dispatch']:GetPlayerInfo()
|
|
|
|
|
TriggerServerEvent('cd_dispatch:AddNotification', {
|
|
|
|
|
job_table = {'police', },
|
|
|
|
|
coords = data.coords,
|
|
|
|
|
title = '420-69 Drug Sale',
|
|
|
|
|
message = 'A '..data.sex..' robbing a store at '..data.street,
|
|
|
|
|
flash = 0,
|
|
|
|
|
unique_id = data.unique_id,
|
|
|
|
|
sound = 1,
|
2024-10-28 14:11:49 -07:00
|
|
|
blip = { sprite = 431, scale = 1.2, colour = 3, flashes = false, text = '420-69 Drug Sale', time = 5, radius = 0,}
|
2024-05-02 18:34:14 -07:00
|
|
|
})
|
|
|
|
|
elseif dispatch == 'core' then
|
|
|
|
|
exports['core_dispatch']:addCall("420-69", "Drugs Are Being Sold", {
|
|
|
|
|
{icon="fa-ruler", info="4.5 MILES"},
|
|
|
|
|
}, {GetEntityCoords(PlayerPedId())}, "police", 3000, 11, 5 )
|
|
|
|
|
elseif dispatch == 'aty' then
|
|
|
|
|
exports["aty_dispatch"]:SendDispatch('Drug Sale', '420-69', 40, {'police'})
|
2024-06-20 18:46:51 -07:00
|
|
|
elseif dispatch == 'qs' then
|
|
|
|
|
exports['qs-dispatch']:DrugSale()
|
2024-11-26 17:26:46 -08:00
|
|
|
elseif dispatch == 'codem' then
|
|
|
|
|
local Data = {
|
|
|
|
|
type = 'Drug Sale',
|
|
|
|
|
header = 'Someone Selling Drugs',
|
|
|
|
|
text = 'Hurry up and save the community',
|
|
|
|
|
code = '420-69',
|
|
|
|
|
}
|
|
|
|
|
exports['codem-dispatch']:CustomDispatch(Data)
|
2024-05-02 18:34:14 -07:00
|
|
|
else
|
|
|
|
|
print('Congrats, You Choose 0 of the options :)')
|
|
|
|
|
end
|
|
|
|
|
else
|
2024-11-26 17:26:46 -08:00
|
|
|
return
|
2024-05-02 18:34:14 -07:00
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function GetCops(number)
|
2024-05-12 00:22:09 -07:00
|
|
|
if number == 0 then return true end
|
2025-07-01 03:09:46 -07:00
|
|
|
local amount = ps.callback('md-drugs:server:GetCoppers')
|
2025-07-17 02:06:17 -05:00
|
|
|
if amount >= number then return true else ps.notify('You Need '.. number - amount .. ' More Cops To Do This', 'error') end
|
2024-05-02 18:34:14 -07:00
|
|
|
end
|
|
|
|
|
|
2024-06-13 22:12:37 -07:00
|
|
|
|
2024-07-11 17:39:58 -07:00
|
|
|
function Freeze(entity, toggle, head)
|
2024-12-12 17:26:08 -08:00
|
|
|
SetEntityInvincible(entity, toggle)
|
|
|
|
|
SetEntityAsMissionEntity(entity, toggle, toggle)
|
|
|
|
|
FreezeEntityPosition(entity, toggle)
|
|
|
|
|
SetEntityHeading(entity, head)
|
|
|
|
|
SetBlockingOfNonTemporaryEvents(entity, toggle)
|
2024-09-24 15:07:41 -07:00
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local created = false
|
|
|
|
|
local heading = 180.0
|
|
|
|
|
function StartRay()
|
|
|
|
|
local run = true
|
|
|
|
|
local pedcoord = GetEntityCoords(PlayerPedId())
|
2025-08-09 03:10:00 -06:00
|
|
|
ps.requestModel('v_ret_ml_tablea', 30000)
|
2024-09-24 15:07:41 -07:00
|
|
|
local table = CreateObject('v_ret_ml_tablea', pedcoord.x, pedcoord.y, pedcoord.z+1, heading, false, false)
|
|
|
|
|
repeat
|
2025-08-09 03:10:00 -06:00
|
|
|
local hit, endCoords, surfaceNormal, entityHit = ps.raycast()
|
2024-09-24 15:07:41 -07:00
|
|
|
if not created then
|
|
|
|
|
created = true
|
2025-08-09 03:10:00 -06:00
|
|
|
ps.drawText([[[E] To Place
|
2024-09-24 15:07:41 -07:00
|
|
|
[DEL] To Cancel
|
|
|
|
|
[<-] To Move Left
|
|
|
|
|
[->] To Move Right]])
|
|
|
|
|
else
|
|
|
|
|
SetEntityCoords(table, endCoords.x, endCoords.y, endCoords.z+1)
|
|
|
|
|
SetEntityHeading(table, heading)
|
|
|
|
|
SetEntityCollision(table, false, false)
|
|
|
|
|
SetEntityAlpha(table, 100)
|
|
|
|
|
end
|
|
|
|
|
if IsControlPressed(0, 174) then
|
|
|
|
|
heading = heading - 2
|
|
|
|
|
end
|
|
|
|
|
if IsControlPressed(0, 175) then
|
|
|
|
|
heading = heading + 2
|
|
|
|
|
end
|
|
|
|
|
if IsControlPressed(0, 38) then
|
2025-08-09 03:10:00 -06:00
|
|
|
ps.hideText()
|
2024-09-24 15:07:41 -07:00
|
|
|
run = false
|
|
|
|
|
DeleteObject(table)
|
|
|
|
|
created = false
|
|
|
|
|
return endCoords, heading
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if IsControlPressed(0, 178) then
|
2025-08-09 03:10:00 -06:00
|
|
|
ps.hideText()
|
2024-09-24 15:07:41 -07:00
|
|
|
run = false
|
|
|
|
|
created = false
|
|
|
|
|
DeleteObject(table)
|
|
|
|
|
return nil, nil
|
|
|
|
|
end
|
|
|
|
|
Wait(0)
|
|
|
|
|
until run == false
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function StartRay2()
|
|
|
|
|
local run = true
|
|
|
|
|
local pedcoord = GetEntityCoords(PlayerPedId())
|
2025-08-09 03:10:00 -06:00
|
|
|
ps.requestModel('bkr_prop_coke_press_01aa', 30000)
|
2024-09-24 15:07:41 -07:00
|
|
|
local table = CreateObject('bkr_prop_coke_press_01aa', pedcoord.x, pedcoord.y, pedcoord.z+1, heading, false, false)
|
|
|
|
|
repeat
|
2025-08-09 03:10:00 -06:00
|
|
|
local hit, endCoords, surfaceNormal, entityHit = ps.raycast()
|
2024-09-24 15:07:41 -07:00
|
|
|
if not created then
|
|
|
|
|
created = true
|
2025-08-09 03:10:00 -06:00
|
|
|
ps.drawText([[[E] To Place
|
2024-09-24 15:07:41 -07:00
|
|
|
[DEL] To Cancel
|
|
|
|
|
[<-] To Move Left
|
|
|
|
|
[->] To Move Right]])
|
|
|
|
|
else
|
|
|
|
|
SetEntityCoords(table, endCoords.x, endCoords.y, endCoords.z+1)
|
|
|
|
|
SetEntityHeading(table, heading)
|
|
|
|
|
SetEntityCollision(table, false, false)
|
|
|
|
|
SetEntityAlpha(table, 100)
|
|
|
|
|
end
|
|
|
|
|
if IsControlPressed(0, 174) then
|
|
|
|
|
heading = heading - 2
|
|
|
|
|
end
|
|
|
|
|
if IsControlPressed(0, 175) then
|
|
|
|
|
heading = heading + 2
|
|
|
|
|
end
|
|
|
|
|
if IsControlPressed(0, 38) then
|
2025-08-09 03:10:00 -06:00
|
|
|
ps.hideText()
|
2024-09-24 15:07:41 -07:00
|
|
|
run = false
|
|
|
|
|
DeleteObject(table)
|
|
|
|
|
created = false
|
|
|
|
|
return endCoords, heading
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if IsControlPressed(0, 178) then
|
2025-08-09 03:10:00 -06:00
|
|
|
ps.hideText()
|
2024-09-24 15:07:41 -07:00
|
|
|
run = false
|
|
|
|
|
created = false
|
|
|
|
|
DeleteObject(table)
|
|
|
|
|
return nil, nil
|
|
|
|
|
end
|
|
|
|
|
Wait(0)
|
|
|
|
|
until run == false
|
|
|
|
|
end
|
|
|
|
|
|
2024-11-11 20:22:48 -08:00
|
|
|
CreateThread(function()
|
2025-08-09 03:10:00 -06:00
|
|
|
ps.requestModel('prop_plant_01b')
|
|
|
|
|
ps.requestModel('prop_plant_01a')
|
|
|
|
|
ps.requestModel('prop_cactus_03')
|
|
|
|
|
ps.requestModel('prop_weed_01')
|
2025-01-13 22:44:37 -08:00
|
|
|
TriggerEvent('weed:init')
|
2024-11-11 20:22:48 -08:00
|
|
|
TriggerEvent('heroin:init')
|
|
|
|
|
TriggerEvent('coke:init')
|
|
|
|
|
TriggerEvent('Mescaline:init')
|
2025-07-15 02:21:34 -07:00
|
|
|
ps.requestModel(GetHashKey('mushroom'))
|
2024-11-11 20:22:48 -08:00
|
|
|
TriggerEvent('shrooms:init')
|
2024-11-23 14:38:23 -08:00
|
|
|
end)
|
|
|
|
|
|
2025-07-01 03:09:46 -07:00
|
|
|
ps.registerCallback('md-drugs:client:uncuff', function(data)
|
2024-11-24 01:25:09 -08:00
|
|
|
if not progressbar(data, 4000, 'uncuff') then return end
|
2024-11-23 14:38:23 -08:00
|
|
|
return true
|
2024-11-24 01:25:09 -08:00
|
|
|
end)
|
|
|
|
|
|
|
|
|
|
RegisterCommand('DrugRep', function()
|
|
|
|
|
if not Config.TierSystem then return end
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2025-07-01 03:09:46 -07:00
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local rep = ps.callback('md-drugs:server:GetRep', false)
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2025-08-09 03:10:00 -06:00
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ps.menu('Drug Rep', 'Drug Rep', {
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{icon = "fa-solid fa-face-flushed", title = 'Cocaine: '..rep.coke},
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{icon = "fa-solid fa-syringe", title = 'Heroin: '..rep.heroin},
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{icon = "fa-solid fa-vial", title = 'LSD: '..rep.lsd},
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{icon = "fa-solid fa-plug", title = 'Dealer: '..rep.dealerrep},
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{icon = "fa-solid fa-money-bill", title = 'Corner Selling: ' .. rep.cornerselling.rep, description = 'Rank: ' .. rep.cornerselling.label }
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})
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2024-12-12 15:26:48 -08:00
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end, false)
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|
2025-06-30 23:24:57 -07:00
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function handleGang(gang)
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|
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if gang == nil or gang == '' or gang == "" then return true end
|
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if ps.getGangName() == gang or gang == 1 then return true end
|
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return false
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end
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