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md-drugs/client/mescaline.lua
T

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for k, v in pairs (GlobalState.MDDrugsLocs.DryOutMescaline) do
ps.boxTarget('dryoutMesc'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('mescaline.dry'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not ps.hasItem('cactusbulb') then ps.notify(ps.lang('mescaline.needbulb'), 'error') return end
if not ps.progressbar(ps.lang('mescaline.dry'), 4000, 'drymescaline') then return end
TriggerServerEvent("md-drugs:server:drymescaline", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
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RegisterNetEvent("md-drugs:client:takemescaline", function()
local chance, chance2 = math.random(1,100), math.random(1,100)
local weapon = ''
if chance2 == 100 then weapon = 'weapon_rpg' else weapon = 'weapon_flaregun' end
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if not ps.progressbar(ps.lang('mescaline.eat'), 4000, 'uncuff') then return end
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if chance <= Config.Badtrip then
AlienEffect()
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local clone = ClonePed(PlayerPedId(), false, false, true)
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SetEntityAsMissionEntity(clone)
SetPedFleeAttributes(clone, false)
GiveWeaponToPed(clone, weapon, 1, false, true)
TaskCombatPed(clone, PlayerPedId(), 0, 16)
SetPedCombatAttributes(clone, 46, true)
Wait(1000 * 30)
DeleteEntity(clone)
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else
AlienEffect()
end
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end)