diff --git a/client/cocaine.lua b/client/cocaine.lua index 1a09ce9..4171a2c 100644 --- a/client/cocaine.lua +++ b/client/cocaine.lua @@ -2,6 +2,7 @@ local cuttingcoke = nil local baggingcoke = nil local locations = ps.callback('md-drugs:server:GetCokeLocations') + local function CutCoke(coords, offset, rotation) local animDict, animName = "anim@amb@business@coc@coc_unpack_cut_left@", "coke_cut_v5_coccutter" ps.requestAnim(animDict, 500) @@ -74,7 +75,6 @@ local function BagCoke(coords, offset, rotation) }, { { hash = "bkr_prop_fakeid_clipboard_01a", animName = "break_weigh_"..ver.."clipboard"}, - } } local scenesList, entitiesList = {}, {} diff --git a/client/cornerselling.lua b/client/cornerselling.lua index e7577a6..bf4ac0c 100644 --- a/client/cornerselling.lua +++ b/client/cornerselling.lua @@ -43,8 +43,8 @@ local function findPed() if inZone then targ = nil end - until targ ~= nil - + until targ ~= nil or sell == false + if not sell then return end buyers[targ] = true ps.drawText(ps.lang('Cornerselling.wait')) @@ -52,8 +52,8 @@ local function findPed() repeat Wait(1000) TaskGoToCoordAnyMeans(targ, GetEntityCoords(PlayerPedId()), 1.0, 0, 0, 0, 0) - until #(GetEntityCoords(PlayerPedId()) - GetEntityCoords(targ)) < 2.0 - + until #(GetEntityCoords(PlayerPedId()) - GetEntityCoords(targ)) < 2.0 or sell == false or inZone + if not sell then return end TaskTurnPedToFaceEntity(targ, PlayerPedId(), -1) ps.hideText() CreateThread(function() @@ -90,7 +90,7 @@ local function Cornersell() end ps.drawText(ps.lang('Cornerselling.searching')) - + local targ = findPed() local data = ps.callback('md-drugs:server:cornerselling:getAvailableDrugs', targ) if data == false then diff --git a/client/deliveries.lua b/client/deliveries.lua index 345052f..cd7424a 100644 --- a/client/deliveries.lua +++ b/client/deliveries.lua @@ -50,9 +50,7 @@ RegisterNetEvent('md-drugs:client:RefreshDealers', function() SpawnDealer() end) -CreateThread(function() - SpawnDealer() -end) +SpawnDealer() RegisterNetEvent('md-drugs:client:setLocation', function(data) local coord = json.decode(data.coords) diff --git a/locales/DJ.lua b/locales/DJ.lua index d791ef9..24d24d2 100644 --- a/locales/DJ.lua +++ b/locales/DJ.lua @@ -9,7 +9,8 @@ Lang.Catches = { itemNeeded = 'Grab that %s, LET’S GOOOO!', cooldown = 'Hold up! Chill for a sec, speed racer!', invalidItem = 'Uh-uh! That ain’t sold HERE, fam!', - onCooldownWarn = '%s tried to run %s but cooldown, BOOM!' + onCooldownWarn = '%s tried to run %s but cooldown, BOOM!', + noCops = 'Not enough COPS online, can’t roll out!', } Lang.coke = { diff --git a/locales/cs.lua b/locales/cs.lua index e11168a..5167f7f 100644 --- a/locales/cs.lua +++ b/locales/cs.lua @@ -1,62 +1,64 @@ Lang = {} Lang.Catches = { - notIn = 'Nejsi na správném místě', - needItems = 'Nemáš potřebné předměty', - notEnoughMoney = 'Jsi příliš chudý', - buySuccess = 'Koupil jsi %s %s za $%s', - itemMissings = 'Potřebuješ \n', - itemNeeded = 'Potřebuješ %s', - cooldown = 'Zpomal, závodníku', - invalidItem = 'Tento předmět se tu neprodává', + notIn = 'Nejste na správném místě', + needItems = 'Nemáte potřebné předměty', + notEnoughMoney = 'Jste příliš chudí', + buySuccess = 'Koupili jste %s %s za $%s', + itemMissings = 'Potřebujete \n', + itemNeeded = 'Potřebujete %s', + cooldown = 'Zpomalte, rychlíku', + invalidItem = 'Tento předmět zde není k prodeji', + onCooldownWarn = '%s se pokusil spustit událost %s \n během cooldownu', + noCops = 'Není dostatek policistů online', } Lang.coke = { - targetPick = 'Sebrat list koky', - picking = 'Sbírání listu koky', - targetMakePow = 'Vyrobit prášek z koka', - noleaf = 'Potřebuješ list koky', - makePow = 'Mletí listů na prášek', - targetCutCoke = 'Nařezat koka', - targetBagCoke = 'Zabalit koka', + targetPick = 'Sbírat listy koky', + picking = 'Sbírání listů koky', + targetMakePow = 'Vyrobit kokainový prášek', + noleaf = 'Potřebujete list koky', + makePow = 'Drcení listů na prášek', + targetCutCoke = 'Řezat kokain', + targetBagCoke = 'Balicí kokain', teleIn = 'Vstoupit do laboratoře', teleOut = 'Opustit laboratoř', - needBakingSoda = 'K tomu potřebuješ jedlé sody', + needBakingSoda = 'Potřebujete jedlou sodu pro tuto akci', } Lang.Cornerselling = { - inVeh = 'Neznámí jsou nebezpeční!', - selling = 'Prodáváš %s za $%s', - deny = 'Odmítnout nabídku', + inVeh = 'Nebezpečí od cizinců!', + selling = 'Prodávání %s za $%s', + deny = 'Sakra, tohle nabídka ne!', wait = 'Čekání na zákazníka', - nodrugs = 'Nemáš žádné drogy na prodej', - searching = 'Hledání zákazníků poblíž', - targetTakeBack = 'Vzít drogy zpět', + nodrugs = 'Nemáte žádné drogy na prodej', + searching = 'Hledání zákazníků v okolí', + targetTakeBack = 'Vzít zpět drogy', targetSell = 'Prodat %s z %s za $%s', targetDeny = 'Odmítnout nabídku', - stopped = 'Tvůj lenivý zadek ani neumí prodávat drogy!', - start = 'Jdi udělat svou mámu hrdou', - gotRobbed = 'Byl jsi okraden, troubo!', - gotBack = 'Vrátily se ti tvoje věci!', - notEnough = 'Nemáš dostatek tohoto předmětu', - comDes = 'Prodávej drogy na rohu' + stopped = 'Vaše líné zadky ani neumí prodávat drogy!', + start = 'Jděte udělat svou mámu pyšnou', + gotRobbed = 'Dostali jste se okradeni, frajere!', + gotBack = 'Dostali jste své věci zpět!', + notEnough = 'Nemáte dostatek tohoto předmětu', + comDes = 'Prodávejte věci na rohu' } Lang.crack = { - targetMake = 'Uvařit trochu cracku', + targetMake = 'Vařit crack', cook = 'Vaření cracku', - targetBag = 'Zabalit crack', + targetBag = 'Balicí crack', bag = 'Balení cracku', } Lang.Deliveries = { - targetGetDel = 'Získat dodací úkol', - targetOpenShop = 'Otevřít obchod s dealerem', - shopHeader = 'Obchod s dealerem', + targetGetDel = 'Získat doručovací misi', + targetOpenShop = 'Otevřít obchod dealera', + shopHeader = 'Obchod dealera', targetHandOff = 'Předat zásilku', - delivering = 'Předávání balíčku dealerovi drog', - alreadyDelivering = 'Už doručuješ zásilku', - slowAf = 'Trvalo ti to příliš dlouho!', + delivering = 'Předávání balíčku drogovému dealerovi', + alreadyDelivering = 'Už doručujete balíček', + slowAf = 'Trvalo vám to příliš dlouho!', newDealerHelp = { help = 'Umístit dealera', name = 'Jméno dealera', @@ -65,184 +67,197 @@ Lang.Deliveries = { }, DealerExists = 'Dealer již existuje', deleteDealer = { - help = 'Odstranit dealera', + help = 'Smazat dealera', name = 'Jméno dealera', }, - deleteDealerSuccess = 'Dealer odstraněn', - deleteDealerFail = 'Odstranění dealera selhalo', + deleteDealerSuccess = 'Dealer smazán', + deleteDealerFail = 'Selhalo smazání dealera', } Lang.heroin = { - targetPick = 'Sebrat heroin', + targetPick = 'Sbírat heroin', picking = 'Sbírání heroinu', - targetCook = 'Uvařit heroin', - pbCook = 'Příprava heroinu', + targetCook = 'Vařit heroin', + pbCook = 'Vaření heroinu', targetPickup = 'Zvednout laboratoř', pbPickup = 'Zvedání laboratoře', - targetClean = 'Uklidit laboratoř', - pbClean = 'Uklízení laboratoře', - targetDry = 'Vysušit rostlinu', + targetClean = 'Čistit laboratoř', + pbClean = 'Čištění laboratoře', + targetDry = 'Sušit rostlinu', pbDry = 'Sušení rostliny', - targetCutHeroin = 'Nařezat heroin', - pbCutHeroin = 'Nařezávání heroinu', - targetBuyKit = 'Koupit sadu pro laboratoř heroinu', - pbBuyKit = 'Koupě sady pro laboratoř heroinu', - tableout = 'Už máš postavený stůl', - placing = 'Postavuje se stůl', - targetFill = 'Naplnit stříkačku', + targetCutHeroin = 'Řezat heroin', + pbCutHeroin = 'Řezání heroinu', + targetBuyKit = 'Koupit heroinovou laboratorní sadu', + pbBuyKit = 'Nákup heroinové laboratorní sady', + tableout = 'Už máte stůl venku', + placing = 'Pokládání stolu', + targetFill = 'Naplňovat stříkačku', pbFill = 'Plnění stříkačky', - hasKitAlready = 'Už máš sadu pro laboratoř heroinu', - notEnoughMoney = 'Potřebuješ $%s v hotovosti', - placedKit = 'Umístil jsi svou sadu pro laboratoř heroinu', - failed = 'Selhalo příprava heroinu, ztratil jsi suroviny', + hasKitAlready = 'Už máte heroinovou laboratorní sadu', + notEnoughMoney = 'Potřebujete $%s v hotovosti pro tento nákup', + placedKit = 'Umístili jste svou heroinovou laboratorní sadu', + failed = 'Nepodařilo se vám vyrobit heroin a ztratili jste suroviny', } Lang.lean = { - stealFromTruck = 'Okrást nákladní auto', - startMission = 'Zahájit misi Lean', - notOnRun = 'Nejsi na misi Lean', - alreadyChasing = 'Už pronásleduješ auto', + stealFromTruck = 'Krást z náklaďáku', + startMission = 'Spustit misi Lean', + notOnRun = 'Nejste na misi Lean', + alreadyChasing = 'Už pronásledujete náklaďák', } Lang.lsd = { - targetHeat = 'Ohřát LSD', - heating = 'Ohřívání LSD', - targetRefine = 'Vyčistit kyselinu', - refining = 'Čištění kyseliny', - targetDipping = 'Namáčet papírky', - dipping = 'Namáčení papírků', + targetHeat = 'Zahřívat LSD', + heating = 'Zahřívání LSD', + targetRefine = 'Rafinovat kyselinu', + refining = 'Rafinace kyseliny', + targetDipping = 'Namáčet tablety', + dipping = 'Namáčení tablet', targetPickup = 'Zvednout laboratorní sadu', - packup = 'Zabalení laboratorní sady', - targetClean = 'Uklidit laboratorní sadu', - needCleaning = 'K vyčištění laboratoře potřebuješ čisticí sadu', + packup = 'Balení laboratorní sady', + targetClean = 'Čistit laboratorní sadu', + needCleaning = 'Potřebujete čisticí sadu k vyčištění laboratoře', cleaning = 'Čištění laboratorní sady', - targetLys = 'Okrást lysergovou kyselinu', - stealLys = 'Krádež lysergové kyseliny', - targetDie = 'Okrást diethylamid', - stealDie = 'Krádež diethylamidu', - targetBuyTab = 'Koupit papírkový štítek', - targetBuyKit = 'Koupit laboratorní sadu LSD', - alreadyOwn = 'Tento předmět už vlastníš', - buyingKit = 'Koupě laboratorní sady LSD', - tableout = 'Už máš postavený stůl', + targetLys = 'Krást lysergickou kyselinu', + stealLys = 'Krácení lysergické kyseliny', + targetDie = 'Krást diethylamid', + stealDie = 'Krácení diethylamidu', + targetBuyTab = 'Koupit papír na tablety', + targetBuyKit = 'Koupit LSD laboratorní sadu', + alreadyOwn = 'Tento předmět již vlastníte', + buyingKit = 'Nákup LSD laboratorní sady', + tableout = 'Už máte stůl venku', placing = 'Pokládání laboratorní sady!', - failed = 'Jsi špatný v výrobě drog', + failed = 'Jste hrozní ve výrobě drog', } Lang.mesc = { - targetPick = 'Sebrat kaktus', + targetPick = 'Sbírat kaktus', picking = 'Sbírání kaktusu', - targetDry = 'Vysušit kaktus', + targetDry = 'Sušit kaktus', dry = 'Sušení kaktusu', } Lang.meth = { - alreadyChasing = 'Už pronásleduješ auto', - targetStealFromCar = 'Okrást auto s metem', - targetHeist = 'Zahájit misi metu', - started = 'Už máš met v procesu vaření', - increaseHeat = 'Zvýšil jsi teplotu', - targetBag = 'Zabalit met', - targetCook = 'Uvařit met', - targetGrabTray = 'Sebrat metovou mísu', + alreadyChasing = 'Už pronásledujete auto', + targetStealFromCar = 'Krást z meth auta', + targetHeist = 'Spustit meth misi', + started = 'Už vaříte meth', + increaseHeat = 'Zvýšili jste teplo', + targetBag = 'Balicí meth', + targetCook = 'Vařit meth', + targetGrabTray = 'Vzít tác methu', targetHeat = 'Nastavit ovladače', - targetSmash = 'Rozbít mísu', - targetStealEPH = 'Okrást efedrin', - stealingEPH = 'Krádež efedrinu', - targetStealACE = 'Okrást aceton', - stealingACE = 'Krádež acetonu', - notOnRun = 'Nejsi na misi metu', - onCooldown = 'Jsi v době ochlazení', + targetSmash = 'Rozdrtit tác', + targetStealEPH = 'Krást ephedrin', + stealingEPH = 'Krácení ephedrinu', + targetStealACE = 'Krást aceton', + stealingACE = 'Krácení acetonu', + notOnRun = 'Nejste na meth misi', + onCooldown = 'Jste na cooldownu', + teleIn = 'Vstoupit do laboratoře', + teleOut = 'Opustit laboratoř', } Lang.oxy = { - ditchCar = 'Vozidlo je horké, nech ho někde', + ditchCar = 'Dodávka je horká, nechte ji někde', targetHandoff = 'Předat balíček', handingoff = 'Předávání balíčku', - emptyHands = 'Nic nepřenášíš', - targetPay = 'Pronajmout vanu s oxy', - keys = 'Klíče jsou ve voze', - targetGetPackage = 'Zvednout balíček', - alreadyCarrying = 'Už něco přenášíš', - paid = 'Zaplatil jsi $%s za pronájem vozu', - notOn = 'Nejsi na trase', + emptyHands = 'Nic nenosíte', + targetPay = 'Pronajmout oxy dodávku', + keys = 'Klíče jsou v dodávce', + targetGetPackage = 'Vzít balíček', + alreadyCarrying = 'Už nesete balíček', + paid = 'Zaplatili jste $%s za pronájem dodávky', + notOn = 'Nejste na trase', } Lang.pharma = { input = { - header = 'Komu vystavit předpis?', + header = 'Komu předepsat lék?', title1 = 'Jméno hráče', title2 = 'Předpis', }, write = 'Psaní předpisu', opening = 'Otevírání lahvičky s předpisem', targetFill = 'Vyplnit předpis', - fill = 'Doplňování předpisu', - canceled = 'Zrušil jsi předpis', - unbottle = 'Otevřel jsi lahvičku', + fill = 'Vyplňování předpisu', + canceled = 'Zrušili jste předpis', + unbottle = 'Otevřeli jste lahvičku', } Lang.shrooms = { - targetPick = 'Sebrat houby', + targetPick = 'Sbírat houby', picking = 'Sbírání hub', - eat = 'Jíš houby', - cancel = 'Rozhodl ses nebrát houby', - took = 'Vzal jsi si houby!', + eat = 'Jídlo hub', + cancel = 'Rozhodli jste se nebrat houby', + took = 'Vzali jste si nějaké houby!' } Lang.weed = { - targetPick = 'Sebrat marihuanu', + targetPick = 'Sbírat marihuanu', picking = 'Sbírání marihuany', - targetDry = 'Osušit marihuanu', - noDry = 'K tomu potřebuješ mokrou marihuanu', - wait = 'Čekání na usušení marihuany...', - take = 'Připraveno k sebrání marihuany', - targetDryed = 'Sebrat marihuanu', + targetDry = 'Sušit marihuanu', + noDry = 'Potřebujete mokrou marihuanu pro tuto akci', + wait = 'Čekání, až marihuana uschne...', + take = 'Připraveni vzít marihuanu', + targetDryed = 'Zvednout marihuanu', teleportIn = 'Vstoupit do pěstírny', teleportOut = 'Opustit pěstírnu', - dabs = 'Děláš nějaké dabs', - bluntWrap = 'Zabal si sirup a udělej %s', - rollBlunt = 'Skloubej %s', + dabs = 'Dělání dabů', + bluntWrap = 'Namáčení sirupu pro výrobu %s', + rollBlunt = 'Točení %s', targetSales = 'Koupit od dealera', - buying = 'Kupuješ %s od dealera', - itemDoesntExist = 'Tento předmět tu neexistuje', - needItem = 'K tomu potřebuješ %s', - crackBlunt = 'Rozbíjíš blunt', + buying = 'Nákup %s od dealera', + itemDoesntExist = 'Tento předmět zde neexistuje', + needItem = 'Potřebujete %s pro tuto akci', + crackBlunt = 'Rozlomení jointu' } Lang.wholesale = { - alreadyWholesale = 'Už provádíš velkoobchod', - targetBuyer = 'Promluvit si s kupujícím', - wholesaling = 'Velkoobchod s drogami', - uhoh = 'Kupující začíná být podezřelý', - tooLong = 'Kupující čekal příliš dlouho', - notEnoughCops = 'Není dost policistů ve službě', + alreadyWholesale = 'Už prodáváte velkoobchodně', + targetBuyer = 'Promluvit si s kupcem', + wholesaling = 'Velkoobchodní prodej drog', + uhoh = 'Kupce začíná být podezřelý', + tooLong = 'Kupce čekal příliš dlouho', + notEnoughCops = 'Není dostatek policistů na službě', + + count = 'Zjištěné množství: %s', + bonus = 'Bonus množství: +%s%%', + estimate = 'Odhadovaný výdělek: $%s - $%s', + no_drugs = 'Nemáte žádné z těchto drog na prodej', + ambush = 'Přepadení! %s útočníků s %s zbraněmi se blíží!', + complete = 'Prodáno %s kusů za $%s%s', + min_quantity = 'Musíte prodat alespoň %s kusů pro velkoobchod', + deal_failed_cleanup = 'Obchod selhal – můžete to zkusit znovu' } Lang.xtc = { - alreadyOut = 'Už máš prezu venku', - settingDown = 'Pokládání prezy', - noPressOut = 'Nemáš prezu venku', - targetMake = 'Tlačit pilulky', - making = 'Tlačení %s', - targetPickup = 'Zvednout prezu', - picking = 'Zvedání prezy', - targetStealMDP2P = 'Okrást MDP2P', - stealingMDP2P = 'Krádež MDP2P', - fail = 'Do prdele, jsi špatný', - targetStealIsosafrole = 'Okrást isosafrol', - stealingIsosafrole = 'Krádež isosafrolu', - targetRaw = 'Vyrobit syrové XTC', - makingRaw = 'Výroba syrového XTC', - getPress = 'Získat prezu', - buySingle = 'Koupit jednoduchou prezu za $%s', - buyp = 'Koupě prezy', - targetStamp = 'Označit XTC', - stamp_desc = 'Označit %s pilulek', - stamping = 'Označování %s pilulek', - noPills = 'Nemáš žádné neočíslované pilulky', + alreadyOut = 'Už máte lis venku', + settingDown = 'Pokládání lisu', + noPressOut = 'Nemáte žádný lis venku', + targetMake = 'Lisovat pilulky', + making = 'Lisování %s', + targetPickup = 'Zvednout lis', + picking = 'Zvedání lisu', + targetStealMDP2P = 'Krást MDP2P', + stealingMDP2P = 'Krácení MDP2P', + fail = 'Sakra, jste v tom hrozní', + targetStealIsosafrole = 'Krást isosafrol', + stealingIsosafrole = 'Krácení isosafrolu', + targetRaw = 'Vyrobit surové XTC', + makingRaw = 'Výroba surového XTC', + getPress = 'Získat lis', + buySingle = 'Koupit jednotlivý lis za $%s', + buyp = 'Nákup lisu', + targetStamp = 'Razítkovat XTC', + stamp_desc = 'Razítkování %s pilulek', + stamping = 'Razítkování %s pilulek', + noPills = 'Nemáte žádné neoznačené pilulky' } + Lang.merchant = { - targetOpen = 'Otevřít nabídku obchodníka', + targetOpen = 'Otevřít obchodní nabídku', } + return Lang \ No newline at end of file diff --git a/locales/de.lua b/locales/de.lua index 20a18b2..3d64977 100644 --- a/locales/de.lua +++ b/locales/de.lua @@ -1,167 +1,171 @@ Lang = {} Lang.Catches = { - notIn = 'Du befindest dich nicht am richtigen Ort', + notIn = 'Du bist nicht am richtigen Ort', needItems = 'Du hast nicht die benötigten Gegenstände', notEnoughMoney = 'Du bist zu pleite', buySuccess = 'Du hast %s %s für $%s gekauft', itemMissings = 'Du brauchst \n', itemNeeded = 'Du brauchst %s', - cooldown = 'Beruhige dich, Rennfahrer', - invalidItem = 'Dieser Gegenstand wird hier nicht verkauft', + cooldown = 'Langsam, Speed Racer', + invalidItem = 'Dieser Artikel wird hier nicht verkauft', + onCooldownWarn = '%s hat versucht, Event %s auszuführen \n während Cooldown', + noCops = 'Nicht genug Polizisten online', } Lang.coke = { - targetPick = 'Kokablatt sammeln', - picking = 'Sammle Kokablatt', + targetPick = 'Kokablätter pflücken', + picking = 'Pflücke Kokablätter', targetMakePow = 'Kokainpulver herstellen', noleaf = 'Du brauchst ein Kokablatt', makePow = 'Zerkleinere Blätter zu Pulver', targetCutCoke = 'Kokain schneiden', targetBagCoke = 'Kokain verpacken', - teleIn = 'Labor betreten', - teleOut = 'Labor verlassen', - needBakingSoda = 'Du brauchst Backsoda dafür', + teleIn = 'Betrete das Labor', + teleOut = 'Verlasse das Labor', + needBakingSoda = 'Du brauchst Backpulver dafür', } Lang.Cornerselling = { - inVeh = 'Fremde sind gefährlich!', + inVeh = 'Fremdengefahr!', selling = 'Verkaufe %s für $%s', - deny = 'Angebot ablehnen', + deny = 'Fick das Angebot', wait = 'Warte auf Kunden', nodrugs = 'Du hast keine Drogen zum Verkaufen', searching = 'Suche nach Kunden in der Nähe', targetTakeBack = 'Drogen zurücknehmen', targetSell = 'Verkaufe %s von %s für $%s', targetDeny = 'Angebot ablehnen', - stopped = 'Dein faules Hinterteil kann nicht mal Drogen verkaufen!', - start = 'Geh und mach deine Mutter stolz', - gotRobbed = 'Du wurdest ausgeraubt, Loser!', - gotBack = 'Du hast deine Sachen zurück!', - notEnough = 'Du hast nicht genug von diesem Gegenstand', - comDes = 'Verkaufe Drogen an der Straßenecke' + stopped = 'Dein fauler Arsch kann nicht mal Drogen verkaufen!', + start = 'Mach deine Mama stolz', + gotRobbed = 'Du wurdest ausgeraubt, Nerd!', + gotBack = 'Du hast deine Sachen zurückbekommen!', + notEnough = 'Du hast nicht genug davon', + comDes = 'Verkaufe Sachen an der Ecke' } Lang.crack = { - targetMake = 'Etwas Crack kochen', - cook = 'Crack kochen', + targetMake = 'Crack kochen', + cook = 'Koche Crack', targetBag = 'Crack verpacken', - bag = 'Crack verpacken', + bag = 'Verpacke Crack', } Lang.Deliveries = { - targetGetDel = 'Lieferauftrag annehmen', - targetOpenShop = 'Dealerladen öffnen', - shopHeader = 'Dealerladen', + targetGetDel = 'Liefermission annehmen', + targetOpenShop = 'Dealer-Shop öffnen', + shopHeader = 'Dealer-Shop', targetHandOff = 'Lieferung übergeben', - delivering = 'Übergabe des Pakets an den Drogenhändler', + delivering = 'Übergebe das Paket an den Dealer', alreadyDelivering = 'Du lieferst bereits ein Paket aus', - slowAf = 'Du hast zu lange gebraucht!', + slowAf = 'Du warst zu langsam!', newDealerHelp = { - help = 'Händler platzieren', - name = 'Name des Händlers', + help = 'Platziere einen Dealer', + name = 'Dealer-Name', timeMin = 'Mindestzeit', timeMax = 'Maximalzeit' }, - DealerExists = 'Händler existiert bereits', + DealerExists = 'Dealer existiert bereits', deleteDealer = { - help = 'Händler entfernen', - name = 'Name des Händlers', + help = 'Lösche einen Dealer', + name = 'Dealer-Name', }, - deleteDealerSuccess = 'Händler gelöscht', - deleteDealerFail = 'Löschen des Händlers fehlgeschlagen', + deleteDealerSuccess = 'Dealer gelöscht', + deleteDealerFail = 'Fehler beim Löschen des Dealers', } Lang.heroin = { targetPick = 'Heroin sammeln', picking = 'Sammle Heroin', targetCook = 'Heroin kochen', - pbCook = 'Heroin wird gekocht', + pbCook = 'Koche Heroin', targetPickup = 'Labor abholen', - pbPickup = 'Labor wird eingesammelt', - targetClean = 'Labor säubern', - pbClean = 'Labor wird gesäubert', + pbPickup = 'Hebe Labor auf', + targetClean = 'Labor reinigen', + pbClean = 'Reinige Labor', targetDry = 'Pflanze trocknen', - pbDry = 'Pflanze wird getrocknet', + pbDry = 'Trockne Pflanze', targetCutHeroin = 'Heroin schneiden', - pbCutHeroin = 'Heroin wird geschnitten', + pbCutHeroin = 'Schneide Heroin', targetBuyKit = 'Heroin-Laborkit kaufen', - pbBuyKit = 'Heroin-Laborkit wird gekauft', - tableout = 'Du hast bereits einen Tisch aufgestellt', - placing = 'Stelle Tisch ab', + pbBuyKit = 'Kaufe Heroin-Laborkit', + tableout = 'Du hast bereits einen Tisch draußen', + placing = 'Stelle Tisch auf', targetFill = 'Spritze füllen', - pbFill = 'Spritze wird gefüllt', + pbFill = 'Fülle Spritze', hasKitAlready = 'Du besitzt bereits ein Heroin-Laborkit', notEnoughMoney = 'Du brauchst $%s Bargeld dafür', - placedKit = 'Du hast dein Heroin-Laborkit abgestellt', - failed = 'Du hast beim Herstellen von Heroin versagt und die Zutaten verloren', + placedKit = 'Du hast dein Heroin-Laborkit aufgestellt', + failed = 'Du hast beim Heroin-Kochen versagt und die Zutaten verloren', } Lang.lean = { - stealFromTruck = 'Vom Lkw stehlen', + stealFromTruck = 'Vom LKW stehlen', startMission = 'Lean-Mission starten', notOnRun = 'Du bist nicht auf einer Lean-Mission', - alreadyChasing = 'Du verfolgst bereits einen Lkw', + alreadyChasing = 'Du verfolgst bereits einen LKW', } Lang.lsd = { targetHeat = 'LSD erhitzen', - heating = 'LSD wird erhitzt', - targetRefine = 'Die Säure verfeinern', - refining = 'Säure wird verfeinert', + heating = 'Erhitze LSD', + targetRefine = 'Säure raffinieren', + refining = 'Raffiniere die Säure', targetDipping = 'Tabs eintauchen', - dipping = 'Tabs werden getaucht', - targetPickup = 'Laborkit aufheben', - packup = 'Laborkit wird eingepackt', - targetClean = 'Laborkit säubern', - needCleaning = 'Du brauchst ein Reinigungs-Kit, um das Labor zu säubern', - cleaning = 'Laborkit wird gesäubert', + dipping = 'Tauche Tabs ein', + targetPickup = 'Laborkit abholen', + packup = 'Packe Laborkit ein', + targetClean = 'Laborkit reinigen', + needCleaning = 'Du brauchst ein Reinigungsset, um das Labor zu reinigen', + cleaning = 'Reinige Laborkit', targetLys = 'Lysergsäure stehlen', - stealLys = 'Lysergsäure wird gestohlen', + stealLys = 'Stehle Lysergsäure', targetDie = 'Diethylamid stehlen', - stealDie = 'Diethylamid wird gestohlen', - targetBuyTab = 'Tabpapier kaufen', + stealDie = 'Stehle Diethylamid', + targetBuyTab = 'Tab-Papier kaufen', targetBuyKit = 'LSD-Laborkit kaufen', alreadyOwn = 'Du besitzt diesen Gegenstand bereits', - buyingKit = 'LSD-Laborkit wird gekauft', - tableout = 'Du hast bereits einen Tisch aufgestellt', - placing = 'Stelle das Laborkit ab!', + buyingKit = 'Kaufe LSD-Laborkit', + tableout = 'Du hast bereits einen Tisch draußen', + placing = 'Stelle Laborkit auf!', failed = 'Du bist schlecht im Drogenmachen', } Lang.mesc = { - targetPick = 'Kaktus sammeln', - picking = 'Sammle Kaktus', + targetPick = 'Kaktus pflücken', + picking = 'Pflücke Kaktus', targetDry = 'Kaktus trocknen', - dry = 'Kaktus wird getrocknet', + dry = 'Trockne Kaktus', } Lang.meth = { - alreadyChasing = 'Du verfolgst bereits einen Lkw', + alreadyChasing = 'Du verfolgst bereits ein Auto', targetStealFromCar = 'Vom Meth-Auto stehlen', targetHeist = 'Meth-Mission starten', - started = 'Du hast bereits Meth am Kochen', + started = 'Du kochst bereits Meth', increaseHeat = 'Du hast die Hitze erhöht', targetBag = 'Meth verpacken', targetCook = 'Meth kochen', - targetGrabTray = 'Meth-Schale nehmen', - targetHeat = 'Regler anpassen', - targetSmash = 'Schale zertrümmern', + targetGrabTray = 'Meth-Behälter nehmen', + targetHeat = 'Regler einstellen', + targetSmash = 'Behälter zerschlagen', targetStealEPH = 'Ephedrin stehlen', - stealingEPH = 'Ephedrin wird gestohlen', + stealingEPH = 'Stehle Ephedrin', targetStealACE = 'Aceton stehlen', - stealingACE = 'Aceton wird gestohlen', - notOnRun = 'Du bist nicht auf einer Meth-Tour', - onCooldown = 'Du befindest dich im Abklingmodus', + stealingACE = 'Stehle Aceton', + notOnRun = 'Du bist nicht auf einer Meth-Mission', + onCooldown = 'Du bist im Cooldown', + teleIn = 'Betrete das Labor', + teleOut = 'Verlasse das Labor', } Lang.oxy = { ditchCar = 'Der Van ist heiß, lass ihn irgendwo stehen', targetHandoff = 'Paket übergeben', - handingoff = 'Paket wird übergeben', - emptyHands = 'Du trägst nichts bei dir', + handingoff = 'Übergebe das Paket', + emptyHands = 'Du trägst nichts', targetPay = 'Oxy-Van mieten', - keys = 'Die Schlüssel sind im Van', + keys = 'Die Schlüssel liegen im Van', targetGetPackage = 'Paket nehmen', alreadyCarrying = 'Du trägst bereits ein Paket', paid = 'Du hast $%s bezahlt, um den Van zu mieten', @@ -170,14 +174,14 @@ Lang.oxy = { Lang.pharma = { input = { - header = 'Wem ein Rezept geben?', + header = 'Wem ein Rezept ausstellen?', title1 = 'Spielername', title2 = 'Rezept', }, - write = 'Rezept schreiben', - opening = 'Rezeptflasche öffnen', - targetFill = 'Rezept auffüllen', - fill = 'Rezept wird ausgefüllt', + write = 'Schreibe Rezept', + opening = 'Öffne Rezeptflasche', + targetFill = 'Rezept einlösen', + fill = 'Löse Rezept ein', canceled = 'Du hast das Rezept abgebrochen', unbottle = 'Du hast die Flasche geöffnet', } @@ -185,65 +189,75 @@ Lang.pharma = { Lang.shrooms = { targetPick = 'Pilze sammeln', picking = 'Sammle Pilze', - eat = 'Isst Pilze', - cancel = 'Entschieden, keine Pilze zu nehmen', - took = 'Du hast Pilze genommen!', + eat = 'Iss Pilze', + cancel = 'Habe mich entschieden, keine Pilze zu nehmen', + took = 'Du hast Pilze genommen!' } Lang.weed = { - targetPick = 'Weed sammeln', - picking = 'Sammle Weed', + targetPick = 'Weed pflücken', + picking = 'Pflücke Weed', targetDry = 'Weed trocknen', noDry = 'Du brauchst nasses Weed dafür', - wait = 'Warte, bis das Weed trocken ist...', - take = 'Weed kann eingesammelt werden', - targetDryed = 'Weed einsammeln', - teleportIn = 'Growraum betreten', - teleportOut = 'Growraum verlassen', - dabs = 'Macht ein paar Dabs', - bluntWrap = 'Sirup eintauchen, um %s herzustellen', - rollBlunt = 'Rolle einen %s', - targetSales = 'Beim Dealer kaufen', + wait = 'Warte, bis das Weed trocknet...', + take = 'Bereit, Weed zu nehmen', + targetDryed = 'Weed aufheben', + teleportIn = 'Betrete das Grow-Haus', + teleportOut = 'Verlasse das Grow-Haus', + dabs = 'Mache Dabs', + bluntWrap = 'Tauche Sirup ein, um %s herzustellen', + rollBlunt = 'Drehe einen %s', + targetSales = 'Vom Dealer kaufen', buying = 'Kaufe %s vom Dealer', itemDoesntExist = 'Dieser Gegenstand existiert hier nicht', - needItem = 'Du brauchst %s dafür', - crackBlunt = 'Reißt einen Blunt auf', + needItem = 'Du brauchst einen %s dafür', + crackBlunt = 'Knacke einen Joint auf' } Lang.wholesale = { - alreadyWholesale = 'Du verkaufst bereits Großhandel', + alreadyWholesale = 'Du verkaufst bereits im Großhandel', targetBuyer = 'Mit dem Käufer sprechen', - wholesaling = 'Großhandel mit Drogen', - uhoh = 'Der Käufer wird suspekt', + wholesaling = 'Verkaufe Drogen im Großhandel', + uhoh = 'Der Käufer wird misstrauisch', tooLong = 'Der Käufer hat zu lange gewartet', - notEnoughCops = 'Nicht genügend Polizisten im Dienst', + notEnoughCops = 'Nicht genug Polizisten im Dienst', + + count = 'Erkannte Menge: %s', + bonus = 'Mengenbonus: +%s%%', + estimate = 'Geschätzte Auszahlung: $%s - $%s', + no_drugs = 'Du hast keine dieser Drogen zum Verkauf', + ambush = 'Hinterhalt! %s Angreifer mit %s Waffen nähern sich!', + complete = 'Verkauft %s Artikel für $%s%s', + min_quantity = 'Du musst mindestens %s Artikel verkaufen, um Großhandel zu betreiben', + deal_failed_cleanup = 'Deal fehlgeschlagen – du kannst es erneut versuchen' } Lang.xtc = { alreadyOut = 'Du hast bereits eine Presse draußen', - settingDown = 'Stelle die Presse ab', + settingDown = 'Stelle die Presse auf', noPressOut = 'Du hast keine Presse draußen', targetMake = 'Pillen pressen', - making = 'Presse %s', + making = 'Presse eine %s', targetPickup = 'Presse aufheben', - picking = 'Presse wird aufgehoben', + picking = 'Hebe Presse auf', targetStealMDP2P = 'MDP2P stehlen', - stealingMDP2P = 'MDP2P wird gestohlen', - fail = 'Alter, du bist echt schlecht', + stealingMDP2P = 'Stehle MDP2P', + fail = 'Verdammt, du bist schlecht darin', targetStealIsosafrole = 'Isosafrol stehlen', - stealingIsosafrole = 'Isosafrol wird gestohlen', + stealingIsosafrole = 'Stehle Isosafrol', targetRaw = 'Rohes XTC herstellen', makingRaw = 'Stelle rohes XTC her', - getPress = 'Presse besorgen', + getPress = 'Presse holen', buySingle = 'Einzelne Presse für $%s kaufen', - buyp = 'Presse wird gekauft', + buyp = 'Kaufe Presse', targetStamp = 'XTC stempeln', - stamp_desc = '%s Pillen stempeln', + stamp_desc = 'Stemple %s Pillen', stamping = 'Stemple %s Pillen', - noPills = 'Du hast keine ungestempelten Pillen', + noPills = 'Du hast keine ungestempelten Pillen' } + Lang.merchant = { - targetOpen = 'Öffne das Händler-Menü', + targetOpen = 'Händlermenü öffnen', } return Lang \ No newline at end of file diff --git a/locales/dovahzul.lua b/locales/dovahzul.lua new file mode 100644 index 0000000..9df94a0 --- /dev/null +++ b/locales/dovahzul.lua @@ -0,0 +1,262 @@ +Lang = {} + +Lang.Catches = { + notIn = 'Ni los daar do fin nol vokul', + needItems = 'Zu’u fen do los vulon los wah dii', + notEnoughMoney = 'Nii lot kruziik, fin sahvot!', + buySuccess = 'Zu’u krah %s %s do $%s, wahrii!', + itemMissings = 'Zu’u fen do wah: \n', + itemNeeded = 'Zu’u fen do %s', + cooldown = 'Zu’u pahk do, naal vokun', + invalidItem = 'Dii item ni los los hi', + onCooldownWarn = '%s fen zul do run %s \n hi do cooldown', + noCops = 'Nii lot cops online, fin sahvot!' +} + +Lang.coke = { + targetPick = 'Tol coca los', + picking = 'Tol coca losing', + targetMakePow = 'Dii cocaine powdr los', + noleaf = 'Zu’u fen do coca los', + makePow = 'Tol leaves do powdr', + targetCutCoke = 'Krah cocaine', + targetBagCoke = 'Bag cocaine', + teleIn = 'Fahdon lab', + teleOut = 'Los lab', + needBakingSoda = 'Zu’u fen do baking soda do hi' +} + +Lang.Cornerselling = { + inVeh = 'Zu’u voth stranger!', + selling = 'Krah %s do $%s', + deny = 'Ni! Dii offer!', + wait = 'Lahvu do customer', + nodrugs = 'Zu’u ni los drugs do sell', + searching = 'Fahdon do nearby customer', + targetTakeBack = 'Tol back drugs', + targetSell = 'Sell %s do %s for $%s', + targetDeny = 'Deny offer', + stopped = 'Zu’u lazy ni sell drugs!', + start = 'Frah do mom proud', + gotRobbed = 'Zu’u los robbed!', + gotBack = 'Zu’u los back hi stuff!', + notEnough = 'Zu’u ni los enough do hi item', + comDes = 'Sell things do corner' +} + +Lang.crack = { + targetMake = 'Krah crack', + cook = 'Krah crack', + targetBag = 'Bag crack', + bag = 'Tol crack do bag' +} + +Lang.Deliveries = { + targetGetDel = 'Tol delivery mission', + targetOpenShop = 'Fahdon dealer shop', + shopHeader = 'Dealer Shop', + targetHandOff = 'Hand off delivery', + delivering = 'Hand package do dealer', + alreadyDelivering = 'Zu’u los already delivering', + slowAf = 'Zu’u los too sahvot!', + newDealerHelp = { + help = 'Place dealer', + name = 'Dealer Name', + timeMin = 'Minimum Time', + timeMax = 'Maximum Time' + }, + DealerExists = 'Dealer los exist', + deleteDealer = { + help = 'Delete dealer', + name = 'Dealer Name', + }, + deleteDealerSuccess = 'Deleted dealer', + deleteDealerFail = 'Failed delete dealer' +} + +Lang.heroin = { + targetPick = 'Tol heroin', + picking = 'Picking heroin', + targetCook = 'Krah heroin', + pbCook = 'Krah up heroin', + targetPickup = 'Tol lab up', + pbPickup = 'Picking up lab', + targetClean = 'Kreh lab', + pbClean = 'Cleaning lab', + targetDry = 'Dry plant', + pbDry = 'Drying plant', + targetCutHeroin = 'Krah heroin', + pbCutHeroin = 'Cutting heroin', + targetBuyKit = 'Buy heroin kit', + pbBuyKit = 'Buying heroin kit', + tableout = 'Zu’u los table out', + placing = 'Placing table', + targetFill = 'Fill syringe', + pbFill = 'Filling syringe', + hasKitAlready = 'Zu’u los heroin kit', + notEnoughMoney = 'Zu’u fen do $%s', + placedKit = 'Placed heroin kit', + failed = 'Zu’u los failed krah heroin' +} + +Lang.lean = { + stealFromTruck = 'Stahl from truck', + startMission = 'Start lean mission', + notOnRun = 'Zu’u ni los on lean run', + alreadyChasing = 'Zu’u los chasing truck' +} + +Lang.lsd = { + targetHeat = 'Heat LSD', + heating = 'Heating LSD', + targetRefine = 'Refine acid', + refining = 'Refining acid', + targetDipping = 'Dip tabs', + dipping = 'Dipping tabs', + targetPickup = 'Tol lab kit up', + packup = 'Packing up lab kit', + targetClean = 'Clean lab kit', + needCleaning = 'Zu’u fen do cleaning kit', + cleaning = 'Cleaning lab kit', + targetLys = 'Stahl lysergic acid', + stealLys = 'Stealing lysergic acid', + targetDie = 'Stahl diethylamide', + stealDie = 'Stealing diethylamide', + targetBuyTab = 'Buy tab paper', + targetBuyKit = 'Buy LSD lab kit', + alreadyOwn = 'Zu’u los own hi item', + buyingKit = 'Buying LSD lab kit', + tableout = 'Table los out', + placing = 'Placing lab kit', + failed = 'Zu’u los failed make drugs' +} + +Lang.mesc = { + targetPick = 'Tol cactus', + picking = 'Picking cactus', + targetDry = 'Dry cactus', + dry = 'Drying cactus' +} + +Lang.meth = { + alreadyChasing = 'Zu’u los chasing truck', + targetStealFromCar = 'Stahl meth car', + targetHeist = 'Start meth mission', + started = 'Zu’u los meth cooking', + increaseHeat = 'Zu’u los increase heat', + targetBag = 'Bag meth', + targetCook = 'Cook meth', + targetGrabTray = 'Grab meth tray', + targetHeat = 'Adjust dials', + targetSmash = 'Smash tray', + targetStealEPH = 'Stahl ephedrine', + stealingEPH = 'Stealing ephedrine', + targetStealACE = 'Stahl acetone', + stealingACE = 'Stealing acetone', + notOnRun = 'Zu’u ni los on meth run', + onCooldown = 'Zu’u los on cooldown', + teleIn = 'Fahdon lab', + teleOut = 'Los lab' +} + +Lang.oxy = { + ditchCar = 'Van los hot, leave it', + targetHandoff = 'Hand off package', + handingoff = 'Handing off package', + emptyHands = 'Zu’u ni los carry', + targetPay = 'Rent oxy van', + keys = 'Keys los in van', + targetGetPackage = 'Grab package', + alreadyCarrying = 'Zu’u los carry package', + paid = 'Paid $%s', + notOn = 'Zu’u ni los on route' +} + +Lang.pharma = { + input = { + header = 'Who to give prescription?', + title1 = 'Player name', + title2 = 'Prescription' + }, + write = 'Writing prescription', + opening = 'Opening bottle', + targetFill = 'Fill prescription', + fill = 'Getting prescription filled', + canceled = 'Canceled prescription', + unbottle = 'Opened bottle' +} + +Lang.shrooms = { + targetPick = 'Tol shrooms', + picking = 'Picking shrooms', + eat = 'Eating shrooms', + cancel = 'Decided not to', + took = 'Took shrooms' +} + +Lang.weed = { + targetPick = 'Tol weed', + picking = 'Picking weed', + targetDry = 'Dry weed', + noDry = 'Need wet weed', + wait = 'Waiting for weed', + take = 'Ready to take weed', + targetDryed = 'Pickup weed', + teleportIn = 'Fahdon grow house', + teleportOut = 'Los grow house', + dabs = 'Doing dabs', + bluntWrap = 'Dipping syrup %s', + rollBlunt = 'Rolling %s', + targetSales = 'Buy from dealer', + buying = 'Buying %s', + itemDoesntExist = 'Item does not exist', + needItem = 'Need %s', + crackBlunt = 'Cracking blunt' +} + +Lang.wholesale = { + alreadyWholesale = 'Already wholesaling', + targetBuyer = 'Talk to buyer', + wholesaling = 'Wholesaling drugs', + uhoh = 'Buyer getting sketchy', + tooLong = 'Buyer waited too long', + notEnoughCops = 'Not enough guards', + count = 'Quantity: %s', + bonus = 'Bonus: +%s%%', + estimate = 'Estimated payout: $%s - $%s', + no_drugs = 'No drugs to sell', + ambush = 'AMBUSH! %s attackers coming!', + complete = 'Sold %s for $%s%s', + min_quantity = 'Must sell %s minimum', + deal_failed_cleanup = 'Deal failed, try again' +} + +Lang.xtc = { + alreadyOut = 'Press out already', + settingDown = 'Setting press down', + noPressOut = 'No press out', + targetMake = 'Press pills', + making = 'Pressing %s', + targetPickup = 'Pickup press', + picking = 'Picking press', + targetStealMDP2P = 'Stahl MDP2P', + stealingMDP2P = 'Stealing MDP2P', + fail = 'Failed!', + targetStealIsosafrole = 'Stahl isosafrole', + stealingIsosafrole = 'Stealing isosafrole', + targetRaw = 'Make raw XTC', + makingRaw = 'Making raw XTC', + getPress = 'Get press', + buySingle = 'Buy single press $%s', + buyp = 'Buying press', + targetStamp = 'Stamp XTC', + stamp_desc = 'Stamp %s pills', + stamping = 'Stamping %s pills', + noPills = 'No unstamped pills' +} + +Lang.merchant = { + targetOpen = 'Open merchant menu' +} + +return Lang diff --git a/locales/en.lua b/locales/en.lua index 6babfbd..f333824 100644 --- a/locales/en.lua +++ b/locales/en.lua @@ -9,7 +9,8 @@ Lang.Catches = { itemNeeded = 'You Need %s', cooldown = 'Slow Down Speed Racer', invalidItem = 'This Item Is Not Sold Here', - onCooldownWarn = '%s Attempted To Run Event %s \n while on cooldown' + onCooldownWarn = '%s Attempted To Run Event %s \n while on cooldown', + noCops = 'Not Enough Police Online', } Lang.coke = { @@ -259,4 +260,4 @@ Lang.merchant = { targetOpen = 'Open Merchant Menu', } -return Lang +return Lang \ No newline at end of file diff --git a/locales/es.lua b/locales/es.lua index 5f36090..9340ed9 100644 --- a/locales/es.lua +++ b/locales/es.lua @@ -2,21 +2,23 @@ Lang = {} Lang.Catches = { notIn = 'No estás en la ubicación correcta', - needItems = 'No tienes los artículos requeridos', + needItems = 'No tienes los objetos requeridos', notEnoughMoney = 'Estás demasiado pobre', buySuccess = 'Compraste %s %s por $%s', itemMissings = 'Necesitas \n', itemNeeded = 'Necesitas %s', - cooldown = 'Calma, corredor de carreras', + cooldown = 'Despacio, Speed Racer', invalidItem = 'Este artículo no se vende aquí', + onCooldownWarn = '%s intentó ejecutar el evento %s \n mientras estaba en cooldown', + noCops = 'No hay suficientes policías en línea', } Lang.coke = { - targetPick = 'Recoger hoja de coca', - picking = 'Recogiendo hoja de coca', + targetPick = 'Recoger hojas de coca', + picking = 'Recogiendo hojas de coca', targetMakePow = 'Hacer polvo de cocaína', noleaf = 'Necesitas una hoja de coca', - makePow = 'Picando hojas en polvo', + makePow = 'Triturando hojas en polvo', targetCutCoke = 'Cortar cocaína', targetBagCoke = 'Empaquetar cocaína', teleIn = 'Entrar al laboratorio', @@ -25,9 +27,9 @@ Lang.coke = { } Lang.Cornerselling = { - inVeh = '¡Peligro desconocido!', + inVeh = '¡Peligro de desconocidos!', selling = 'Vendiendo %s por $%s', - deny = 'Rechazar oferta', + deny = 'A la mierda esa oferta', wait = 'Esperando cliente', nodrugs = 'No tienes drogas para vender', searching = 'Buscando clientes cercanos', @@ -35,7 +37,7 @@ Lang.Cornerselling = { targetSell = 'Vender %s de %s por $%s', targetDeny = 'Rechazar oferta', stopped = '¡Tu perezoso trasero ni siquiera puede vender drogas!', - start = 'Ve a hacer que tu mamá se sienta orgullosa', + start = 'Ve a hacer sentir orgullosa a tu mamá', gotRobbed = '¡Te robaron, nerd!', gotBack = '¡Recuperaste tus cosas!', notEnough = 'No tienes suficiente de este artículo', @@ -43,7 +45,7 @@ Lang.Cornerselling = { } Lang.crack = { - targetMake = 'Cocinar algo de crack', + targetMake = 'Cocinar crack', cook = 'Cocinando crack', targetBag = 'Empaquetar crack', bag = 'Empaquetando crack', @@ -54,9 +56,9 @@ Lang.Deliveries = { targetOpenShop = 'Abrir tienda de dealer', shopHeader = 'Tienda de Dealer', targetHandOff = 'Entregar paquete', - delivering = 'Entregando el paquete al dealer de drogas', + delivering = 'Entregando el paquete al dealer', alreadyDelivering = 'Ya estás entregando un paquete', - slowAf = '¡Te tardaste demasiado!', + slowAf = '¡Te tomó demasiado tiempo!', newDealerHelp = { help = 'Colocar un dealer', name = 'Nombre del dealer', @@ -76,7 +78,7 @@ Lang.heroin = { targetPick = 'Recoger heroína', picking = 'Recogiendo heroína', targetCook = 'Cocinar heroína', - pbCook = 'Preparando heroína', + pbCook = 'Cocinando heroína', targetPickup = 'Recoger laboratorio', pbPickup = 'Recogiendo laboratorio', targetClean = 'Limpiar laboratorio', @@ -88,19 +90,19 @@ Lang.heroin = { targetBuyKit = 'Comprar kit de laboratorio de heroína', pbBuyKit = 'Comprando kit de laboratorio de heroína', tableout = 'Ya tienes una mesa colocada', - placing = 'Colocando la mesa', + placing = 'Colocando mesa', targetFill = 'Llenar jeringa', pbFill = 'Llenando jeringa', hasKitAlready = 'Ya tienes un kit de laboratorio de heroína', notEnoughMoney = 'Necesitas $%s en efectivo para esto', - placedKit = 'Has colocado tu kit de laboratorio de heroína', - failed = 'Fallaste al hacer heroína y perdiste tus ingredientes', + placedKit = 'Colocaste tu kit de laboratorio de heroína', + failed = 'Fallaste al hacer heroína y perdiste los ingredientes', } Lang.lean = { stealFromTruck = 'Robar del camión', - startMission = 'Iniciar misión de lean', - notOnRun = 'No estás en una misión de lean', + startMission = 'Iniciar misión de Lean', + notOnRun = 'No estás en una misión de Lean', alreadyChasing = 'Ya estás persiguiendo un camión', } @@ -109,10 +111,10 @@ Lang.lsd = { heating = 'Calentando LSD', targetRefine = 'Refinar el ácido', refining = 'Refinando el ácido', - targetDipping = 'Sumergir papeles', - dipping = 'Sumergiendo papeles', + targetDipping = 'Sumergir pastillas', + dipping = 'Sumergiendo pastillas', targetPickup = 'Recoger kit de laboratorio', - packup = 'Guardando kit de laboratorio', + packup = 'Empacando kit de laboratorio', targetClean = 'Limpiar kit de laboratorio', needCleaning = 'Necesitas un kit de limpieza para limpiar el laboratorio', cleaning = 'Limpiando kit de laboratorio', @@ -120,13 +122,13 @@ Lang.lsd = { stealLys = 'Robando ácido lisérgico', targetDie = 'Robar dietilamida', stealDie = 'Robando dietilamida', - targetBuyTab = 'Comprar papel para papeletas', + targetBuyTab = 'Comprar papel para pastillas', targetBuyKit = 'Comprar kit de laboratorio de LSD', alreadyOwn = 'Ya posees este artículo', buyingKit = 'Comprando kit de laboratorio de LSD', tableout = 'Ya tienes una mesa colocada', - placing = '¡Colocando el kit de laboratorio!', - failed = 'Eres malo haciendo drogas', + placing = '¡Colocando kit de laboratorio!', + failed = 'Eres pésimo haciendo drogas', } Lang.mesc = { @@ -137,86 +139,97 @@ Lang.mesc = { } Lang.meth = { - alreadyChasing = 'Ya estás persiguiendo un camión', - targetStealFromCar = 'Robar del coche de metanfetamina', + alreadyChasing = 'Ya estás persiguiendo un auto', + targetStealFromCar = 'Robar del auto de metanfetamina', targetHeist = 'Iniciar misión de metanfetamina', started = 'Ya tienes metanfetamina cocinándose', increaseHeat = 'Aumentaste el calor', targetBag = 'Empaquetar metanfetamina', targetCook = 'Cocinar metanfetamina', targetGrabTray = 'Agarrar bandeja de metanfetamina', - targetHeat = 'Ajustar los controles', + targetHeat = 'Ajustar las perillas', targetSmash = 'Romper la bandeja', targetStealEPH = 'Robar efedrina', stealingEPH = 'Robando efedrina', targetStealACE = 'Robar acetona', stealingACE = 'Robando acetona', notOnRun = 'No estás en una misión de metanfetamina', - onCooldown = 'Estás en periodo de enfriamiento', + onCooldown = 'Estás en cooldown', + teleIn = 'Entrar al laboratorio', + teleOut = 'Salir del laboratorio', } Lang.oxy = { - ditchCar = 'La furgoneta está caliente, déjala en algún lugar', - targetHandoff = 'Entregar paquete', + ditchCar = 'La camioneta está caliente, déjala en algún lugar', + targetHandoff = 'Entregar el paquete', handingoff = 'Entregando el paquete', emptyHands = 'No estás cargando nada', - targetPay = 'Alquilar furgoneta de oxys', - keys = 'Las llaves están en la furgoneta', + targetPay = 'Alquilar camioneta de Oxy', + keys = 'Las llaves están en la camioneta', targetGetPackage = 'Agarrar paquete', alreadyCarrying = 'Ya estás cargando un paquete', - paid = 'Pagaste $%s para alquilar la furgoneta', + paid = 'Pagaste $%s para alquilar la camioneta', notOn = 'No estás en una ruta', } Lang.pharma = { input = { - header = '¿A quién darle una receta?', + header = '¿A quién recetar?', title1 = 'Nombre del jugador', title2 = 'Receta', }, write = 'Escribiendo receta', opening = 'Abriendo frasco de receta', targetFill = 'Llenar receta', - fill = 'Obteniendo receta', + fill = 'Llenando receta', canceled = 'Cancelaste la receta', unbottle = 'Abriste el frasco', } Lang.shrooms = { - targetPick = 'Recoger setas', - picking = 'Recogiendo setas', - eat = 'Comiendo setas', - cancel = 'Decidiste no tomar setas', - took = '¡Tomaste algunas setas!', + targetPick = 'Recoger hongos', + picking = 'Recogiendo hongos', + eat = 'Comiendo hongos', + cancel = 'Decidiste no tomar hongos', + took = '¡Tomaste algunos hongos!' } Lang.weed = { - targetPick = 'Recoger marihuana', - picking = 'Recogiendo marihuana', - targetDry = 'Secar marihuana', - noDry = 'Necesitas marihuana húmeda para esto', - wait = 'Esperando a que la marihuana se seque...', - take = 'Listo para recoger la marihuana', - targetDryed = 'Recoger marihuana', + targetPick = 'Recoger hierba', + picking = 'Recogiendo hierba', + targetDry = 'Secar hierba', + noDry = 'Necesitas hierba mojada para esto', + wait = 'Esperando a que la hierba se seque...', + take = 'Listo para tomar la hierba', + targetDryed = 'Recoger hierba', teleportIn = 'Entrar a la casa de cultivo', teleportOut = 'Salir de la casa de cultivo', - dabs = 'Haciendo algunos dabs', - bluntWrap = 'Doblando sirope para hacer %s', - rollBlunt = 'Enrollando un %s', - targetSales = 'Comprar al dealer', - buying = 'Comprando %s al dealer', + dabs = 'Haciendo dabs', + bluntWrap = 'Mojando jarabe para hacer %s', + rollBlunt = 'Armando un %s', + targetSales = 'Comprar del dealer', + buying = 'Comprando %s del dealer', itemDoesntExist = 'Este artículo no existe aquí', needItem = 'Necesitas un %s para esto', - crackBlunt = 'Abriendo un blunt', + crackBlunt = 'Rompiendo un porro' } Lang.wholesale = { - alreadyWholesale = 'Ya estás haciendo venta al por mayor', + alreadyWholesale = 'Ya estás vendiendo al por mayor', targetBuyer = 'Hablar con el comprador', wholesaling = 'Vendiendo drogas al por mayor', uhoh = 'El comprador se está poniendo sospechoso', - tooLong = 'El comprador esperó demasiado tiempo', + tooLong = 'El comprador esperó demasiado', notEnoughCops = 'No hay suficientes policías de servicio', + + count = 'Cantidad detectada: %s', + bonus = 'Bono de cantidad: +%s%%', + estimate = 'Pago estimado: $%s - $%s', + no_drugs = 'No tienes ninguna de estas drogas para vender', + ambush = '¡Emboscada! ¡%s atacantes con %s armas se acercan!', + complete = 'Vendiste %s artículos por $%s%s', + min_quantity = 'Debes vender al menos %s artículos para vender al por mayor', + deal_failed_cleanup = 'El trato falló: puedes intentarlo de nuevo' } Lang.xtc = { @@ -224,25 +237,27 @@ Lang.xtc = { settingDown = 'Colocando la prensa', noPressOut = 'No tienes una prensa colocada', targetMake = 'Prensar pastillas', - making = 'Prensando %s', + making = 'Prensando una %s', targetPickup = 'Recoger prensa', picking = 'Recogiendo prensa', targetStealMDP2P = 'Robar MDP2P', stealingMDP2P = 'Robando MDP2P', - fail = 'Caray, eres malo', + fail = 'Maldita sea, eres pésimo en esto', targetStealIsosafrole = 'Robar isosafrol', stealingIsosafrole = 'Robando isosafrol', targetRaw = 'Hacer XTC crudo', makingRaw = 'Haciendo XTC crudo', - getPress = 'Conseguir prensa', + getPress = 'Obtener prensa', buySingle = 'Comprar prensa individual por $%s', buyp = 'Comprando prensa', - targetStamp = 'Marcar XTC', - stamp_desc = 'Marcar %s pastillas', - stamping = 'Marcando %s pastillas', - noPills = 'No tienes pastillas sin marcar', + targetStamp = 'Estampar XTC', + stamp_desc = 'Estampar %s pastillas', + stamping = 'Estampando %s pastillas', + noPills = 'No tienes pastillas sin estampar' } + Lang.merchant = { - targetOpen = 'Abrir menú de comerciante`', + targetOpen = 'Abrir menú de comerciante', } + return Lang \ No newline at end of file diff --git a/locales/fr.lua b/locales/fr.lua index 98fad37..5e3ef65 100644 --- a/locales/fr.lua +++ b/locales/fr.lua @@ -1,62 +1,64 @@ Lang = {} Lang.Catches = { - notIn = 'Tu n\'es pas au bon endroit', - needItems = 'Tu n\'as pas les objets requis', - notEnoughMoney = 'Tu es trop pauvre', - buySuccess = 'Tu as acheté %s %s pour $%s', - itemMissings = 'Tu as besoin de \n', - itemNeeded = 'Tu as besoin de %s', - cooldown = 'Ralentis, pilote de course', - invalidItem = 'Cet objet n\'est pas vendu ici', + notIn = 'Vous n’êtes pas au bon endroit', + needItems = 'Vous n’avez pas les objets requis', + notEnoughMoney = 'Vous êtes trop fauché', + buySuccess = 'Vous avez acheté %s %s pour $%s', + itemMissings = 'Vous avez besoin de \n', + itemNeeded = 'Vous avez besoin de %s', + cooldown = 'Ralentissez, Speed Racer', + invalidItem = 'Cet objet n’est pas vendu ici', + onCooldownWarn = '%s a tenté de lancer l’événement %s \n pendant le cooldown', + noCops = 'Pas assez de policiers en ligne', } Lang.coke = { - targetPick = 'Ramasser la feuille de coca', - picking = 'Récolte de la feuille de coca', + targetPick = 'Ramasser des feuilles de coca', + picking = 'Ramassage de feuilles de coca', targetMakePow = 'Fabriquer de la poudre de cocaïne', - noleaf = 'Tu as besoin d\'une feuille de coca', - makePow = 'Hacher les feuilles en poudre', + noleaf = 'Vous avez besoin d’une feuille de coca', + makePow = 'Hachage des feuilles en poudre', targetCutCoke = 'Couper la cocaïne', - targetBagCoke = 'Emballer la cocaïne', - teleIn = 'Entrer dans le laboratoire', - teleOut = 'Quitter le laboratoire', - needBakingSoda = 'Tu as besoin de bicarbonate de soude pour ça', + targetBagCoke = 'Mettre la cocaïne en sachets', + teleIn = 'Entrer dans le labo', + teleOut = 'Sortir du labo', + needBakingSoda = 'Vous avez besoin de bicarbonate de soude pour ça', } Lang.Cornerselling = { - inVeh = 'Inconnu dangereux !', + inVeh = 'Danger inconnu !', selling = 'Vente de %s pour $%s', - deny = 'Refuser l\'offre', - wait = 'En attente d\'un client', - nodrugs = 'Tu n\'as pas de drogue à vendre', + deny = 'Va te faire foutre, cette offre', + wait = 'En attente de client', + nodrugs = 'Vous n’avez aucune drogue à vendre', searching = 'Recherche de clients à proximité', - targetTakeBack = 'Reprendre les drogues', + targetTakeBack = 'Récupérer les drogues', targetSell = 'Vendre %s de %s pour $%s', - targetDeny = 'Refuser l\'offre', - stopped = 'Ton fainéant de cul ne sait même pas vendre de la drogue !', - start = 'Va rendre ta mère fière', - gotRobbed = 'Tu t\'es fait braquer, nul !', - gotBack = 'Tu as récupéré tes affaires !', - notEnough = 'Tu n\'as pas assez de cet objet', - comDes = 'Vend des trucs au coin de la rue' + targetDeny = 'Refuser l’offre', + stopped = 'Votre cul paresseux ne peut même pas vendre de la drogue !', + start = 'Allez rendre fière votre mère', + gotRobbed = 'Vous vous êtes fait braquer, bouffon !', + gotBack = 'Vous avez récupéré vos affaires !', + notEnough = 'Vous n’en avez pas assez de cet objet', + comDes = 'Vendez des trucs dans la rue' } Lang.crack = { targetMake = 'Cuire du crack', cook = 'Cuisson du crack', - targetBag = 'Emballer le crack', - bag = 'Conditionnement du crack', + targetBag = 'Mettre le crack en sachets', + bag = 'Mise en sachets du crack', } Lang.Deliveries = { - targetGetDel = 'Obtenir une mission de livraison', - targetOpenShop = 'Ouvrir le magasin du dealer', - shopHeader = 'Magasin du dealer', + targetGetDel = 'Prendre une mission de livraison', + targetOpenShop = 'Ouvrir la boutique du dealer', + shopHeader = 'Boutique du Dealer', targetHandOff = 'Remettre la livraison', - delivering = 'Remise du colis au dealer de drogue', - alreadyDelivering = 'Tu es déjà en train de livrer un colis', - slowAf = 'Tu as mis trop de temps !', + delivering = 'Remise du paquet au dealer', + alreadyDelivering = 'Vous êtes déjà en train de livrer un paquet', + slowAf = 'Vous avez mis trop de temps !', newDealerHelp = { help = 'Placer un dealer', name = 'Nom du dealer', @@ -73,176 +75,189 @@ Lang.Deliveries = { } Lang.heroin = { - targetPick = 'Ramasser de l\'héroïne', - picking = 'Récolte de l\'héroïne', - targetCook = 'Cuire de l\'héroïne', - pbCook = 'Préparation de l\'héroïne', + targetPick = 'Ramasser de l’héroïne', + picking = 'Ramassage d’héroïne', + targetCook = 'Cuire de l’héroïne', + pbCook = 'Cuisson d’héroïne', targetPickup = 'Récupérer le labo', pbPickup = 'Récupération du labo', targetClean = 'Nettoyer le labo', pbClean = 'Nettoyage du labo', targetDry = 'Sécher la plante', pbDry = 'Séchage de la plante', - targetCutHeroin = 'Couper l\'héroïne', - pbCutHeroin = 'Coupe de l\'héroïne', - targetBuyKit = 'Acheter un kit de laboratoire d\'héroïne', - pbBuyKit = 'Achat du kit de laboratoire d\'héroïne', - tableout = 'Tu as déjà une table dehors', - placing = 'Pose de la table', + targetCutHeroin = 'Couper l’héroïne', + pbCutHeroin = 'Découpage de l’héroïne', + targetBuyKit = 'Acheter un kit de labo d’héroïne', + pbBuyKit = 'Achat du kit de labo d’héroïne', + tableout = 'Vous avez déjà une table installée', + placing = 'Installation de la table', targetFill = 'Remplir la seringue', pbFill = 'Remplissage de la seringue', - hasKitAlready = 'Tu possèdes déjà un kit de laboratoire d\'héroïne', - notEnoughMoney = 'Tu as besoin de $%s en liquide pour ça', - placedKit = 'Tu as posé ton kit de laboratoire d\'héroïne', - failed = 'Tu as échoué à fabriquer de l\'héroïne et perdu tes ingrédients', + hasKitAlready = 'Vous possédez déjà un kit de labo d’héroïne', + notEnoughMoney = 'Vous avez besoin de $%s en liquide pour ça', + placedKit = 'Vous avez installé votre kit de labo d’héroïne', + failed = 'Vous avez échoué à fabriquer de l’héroïne et perdu vos ingrédients', } Lang.lean = { - stealFromTruck = 'Vol depuis le camion', + stealFromTruck = 'Voler du camion', startMission = 'Démarrer la mission Lean', - notOnRun = 'Tu n\'es pas en mission Lean', - alreadyChasing = 'Tu poursuis déjà un camion', + notOnRun = 'Vous n’êtes pas en mission Lean', + alreadyChasing = 'Vous poursuivez déjà un camion', } Lang.lsd = { targetHeat = 'Chauffer le LSD', heating = 'Chauffage du LSD', - targetRefine = 'Affiner l\'acide', - refining = 'Affinage de l\'acide', - targetDipping = 'Imprégner les timbres', - dipping = 'Imprégnation des timbres', + targetRefine = 'Raffiner l’acide', + refining = 'Raffinage de l’acide', + targetDipping = 'Tremper les comprimés', + dipping = 'Trempage des comprimés', targetPickup = 'Récupérer le kit de labo', packup = 'Rangement du kit de labo', targetClean = 'Nettoyer le kit de labo', - needCleaning = 'Tu as besoin d\'un kit de nettoyage pour nettoyer le labo', + needCleaning = 'Vous avez besoin d’un kit de nettoyage pour nettoyer le labo', cleaning = 'Nettoyage du kit de labo', - targetLys = 'Vol de l\'acide lysergique', - stealLys = 'Vol de l\'acide lysergique', - targetDie = 'Vol de la diéthylamide', - stealDie = 'Vol de la diéthylamide', - targetBuyTab = 'Acheter du papier à timbres', - targetBuyKit = 'Acheter un kit de laboratoire LSD', - alreadyOwn = 'Tu possèdes déjà cet objet', - buyingKit = 'Achat du kit de laboratoire LSD', - tableout = 'Tu as déjà une table dehors', - placing = 'Pose du kit de laboratoire !', - failed = 'Tu es nul pour fabriquer des drogues', + targetLys = 'Vol de l’acide lysergique', + stealLys = 'Vol d’acide lysergique', + targetDie = 'Vol de diéthylamide', + stealDie = 'Vol de diéthylamide', + targetBuyTab = 'Acheter du papier pour comprimés', + targetBuyKit = 'Acheter un kit de labo LSD', + alreadyOwn = 'Vous possédez déjà cet objet', + buyingKit = 'Achat du kit de labo LSD', + tableout = 'Vous avez déjà une table installée', + placing = 'Installation du kit de labo !', + failed = 'Vous êtes nul pour fabriquer des drogues', } Lang.mesc = { - targetPick = 'Ramasser le cactus', - picking = 'Récolte du cactus', + targetPick = 'Ramasser un cactus', + picking = 'Ramassage de cactus', targetDry = 'Sécher le cactus', dry = 'Séchage du cactus', } Lang.meth = { - alreadyChasing = 'Tu poursuis déjà un camion', - targetStealFromCar = 'Voler dans la voiture de méth', - targetHeist = 'Démarrer la mission de méth', - started = 'Tu as déjà de la méth en cuisson', - increaseHeat = 'Tu as augmenté la température', - targetBag = 'Emballer la méth', - targetCook = 'Cuire la méth', + alreadyChasing = 'Vous poursuivez déjà une voiture', + targetStealFromCar = 'Vol de la voiture de méth', + targetHeist = 'Démarrer la mission méth', + started = 'Vous êtes déjà en train de cuire de la méth', + increaseHeat = 'Vous avez augmenté la chaleur', + targetBag = 'Mettre la méth en sachets', + targetCook = 'Cuire de la méth', targetGrabTray = 'Prendre le plateau de méth', - targetHeat = 'Régler les boutons', - targetSmash = 'Briser le plateau', - targetStealEPH = 'Vol d\'éphédrine', - stealingEPH = 'Vol d\'éphédrine', - targetStealACE = 'Vol d\'acétone', - stealingACE = 'Vol d\'acétone', - notOnRun = 'Tu n\'es pas en mission de méth', - onCooldown = 'Tu es en période de récupération', + targetHeat = 'Ajuster les boutons', + targetSmash = 'Écraser le plateau', + targetStealEPH = 'Vol d’éphédrine', + stealingEPH = 'Vol d’éphédrine', + targetStealACE = 'Vol d’acétone', + stealingACE = 'Vol d’acétone', + notOnRun = 'Vous n’êtes pas en mission méth', + onCooldown = 'Vous êtes en cooldown', + teleIn = 'Entrer dans le labo', + teleOut = 'Sortir du labo', } Lang.oxy = { - ditchCar = 'Le van est chaud, abandonne-le quelque part', - targetHandoff = 'Remettre le colis', - handingoff = 'Remise du colis', - emptyHands = 'Tu n\'as rien en main', + ditchCar = 'Le van est brûlant, laissez-le quelque part', + targetHandoff = 'Remettre le paquet', + handingoff = 'Remise du paquet', + emptyHands = 'Vous ne portez rien', targetPay = 'Louer le van Oxy', keys = 'Les clés sont dans le van', - targetGetPackage = 'Prendre le colis', - alreadyCarrying = 'Tu transportes déjà un colis', - paid = 'Tu as payé $%s pour louer le van', - notOn = 'Tu n\'es pas sur un trajet', + targetGetPackage = 'Prendre le paquet', + alreadyCarrying = 'Vous portez déjà un paquet', + paid = 'Vous avez payé $%s pour louer le van', + notOn = 'Vous n’êtes pas sur un trajet', } Lang.pharma = { input = { - header = 'À qui donner une ordonnance ?', + header = 'À qui prescrire ?', title1 = 'Nom du joueur', title2 = 'Ordonnance', }, - write = 'Rédaction de l\'ordonnance', - opening = 'Ouverture du flacon d\'ordonnance', - targetFill = 'Remplir l\'ordonnance', - fill = 'Obtention de l\'ordonnance remplie', - canceled = 'Tu as annulé l\'ordonnance', - unbottle = 'Tu as ouvert le flacon', + write = 'Rédaction de l’ordonnance', + opening = 'Ouverture du flacon d’ordonnance', + targetFill = 'Faire exécuter l’ordonnance', + fill = 'Exécution de l’ordonnance', + canceled = 'Vous avez annulé l’ordonnance', + unbottle = 'Vous avez ouvert le flacon', } Lang.shrooms = { targetPick = 'Ramasser des champignons', - picking = 'Récolte des champignons', + picking = 'Ramassage de champignons', eat = 'Manger des champignons', - cancel = 'Décide de ne pas prendre de champignons', - took = 'Tu as pris des champignons !', + cancel = 'Vous avez décidé de ne pas prendre de champignons', + took = 'Vous avez pris des champignons !' } Lang.weed = { - targetPick = 'Récolter du cannabis', - picking = 'Récolte du cannabis', - targetDry = 'Sécher le cannabis', - noDry = 'Tu as besoin de cannabis humide pour ça', - wait = 'En attente du séchage du cannabis...', - take = 'Prêt à récupérer le cannabis', - targetDryed = 'Récupérer le cannabis', + targetPick = 'Ramasser de l’herbe', + picking = 'Ramassage d’herbe', + targetDry = 'Sécher l’herbe', + noDry = 'Vous avez besoin d’herbe humide pour ça', + wait = 'Attente du séchage de l’herbe...', + take = 'Prêt à prendre l’herbe', + targetDryed = 'Ramasser l’herbe', teleportIn = 'Entrer dans la serre', - teleportOut = 'Quitter la serre', - dabs = 'Fait quelques dabs', - bluntWrap = 'Trempe le sirop pour fabriquer %s', - rollBlunt = 'Roule un %s', + teleportOut = 'Sortir de la serre', + dabs = 'Faire des dabs', + bluntWrap = 'Tremper du sirop pour faire %s', + rollBlunt = 'Rouler un %s', targetSales = 'Acheter au dealer', - buying = 'Achat de %s au dealer', - itemDoesntExist = 'Cet objet n\'existe pas ici', - needItem = 'Tu as besoin d\'un %s pour ça', - crackBlunt = 'Ouvre un blunt', + buying = 'Achat de %s auprès du dealer', + itemDoesntExist = 'Cet objet n’existe pas ici', + needItem = 'Vous avez besoin d’un %s pour ça', + crackBlunt = 'Casser un joint' } Lang.wholesale = { - alreadyWholesale = 'Déjà en vente en gros', - targetBuyer = 'Parler à l\'acheteur', - wholesaling = 'Vente en gros de drogues', - uhoh = 'L\'acheteur devient louche', - tooLong = 'L\'acheteur a attendu trop longtemps', - notEnoughCops = 'Pas assez de policiers en service', + alreadyWholesale = 'Vous vendez déjà en gros', + targetBuyer = 'Parler à l’acheteur', + wholesaling = 'Vente de drogues en gros', + uhoh = 'L’acheteur devient méfiant', + tooLong = 'L’acheteur a trop attendu', + notEnoughCops = 'Pas assez de flics en service', + + count = 'Quantité détectée : %s', + bonus = 'Bonus de quantité : +%s%%', + estimate = 'Paiement estimé : $%s - $%s', + no_drugs = 'Vous n’avez aucune de ces drogues à vendre', + ambush = 'Embush ! %s attaquants avec %s armes approchent !', + complete = 'Vendu %s articles pour $%s%s', + min_quantity = 'Vous devez vendre au moins %s articles pour vendre en gros', + deal_failed_cleanup = 'Échec de la transaction — vous pouvez réessayer' } Lang.xtc = { - alreadyOut = 'Tu as déjà une presse dehors', - settingDown = 'Poser la presse', - noPressOut = 'Tu n\'as pas de presse dehors', - targetMake = 'Piloter les pilules', - making = 'Compression de %s', + alreadyOut = 'Vous avez déjà une presse installée', + settingDown = 'Installation de la presse', + noPressOut = 'Vous n’avez pas de presse installée', + targetMake = 'Presser des pilules', + making = 'Pressage d’une %s', targetPickup = 'Récupérer la presse', picking = 'Récupération de la presse', targetStealMDP2P = 'Vol de MDP2P', stealingMDP2P = 'Vol de MDP2P', - fail = 'Putain mec, t\'es nul', - targetStealIsosafrole = 'Vol d\'isosafrole', - stealingIsosafrole = 'Vol d\'isosafrole', + fail = 'Putain, vous êtes nul', + targetStealIsosafrole = 'Vol d’isosafrole', + stealingIsosafrole = 'Vol d’isosafrole', targetRaw = 'Fabriquer du XTC brut', makingRaw = 'Fabrication de XTC brut', - getPress = 'Obtenir la presse', - buySingle = 'Acheter une presse simple pour $%s', + getPress = 'Obtenir une presse', + buySingle = 'Acheter une presse individuelle pour $%s', buyp = 'Achat de la presse', - targetStamp = 'Estampiller le XTC', - stamp_desc = 'Estampiller %s pilules', - stamping = 'Estampillage de %s pilules', - noPills = 'Tu n\'as pas de pilules non estampillées', + targetStamp = 'Estamper le XTC', + stamp_desc = 'Estampage de %s pilules', + stamping = 'Estampage de %s pilules', + noPills = 'Vous n’avez pas de pilules non estampées' } + Lang.merchant = { targetOpen = 'Ouvrir le menu du marchand', } + return Lang \ No newline at end of file diff --git a/locales/gungan.lua b/locales/gungan.lua index 05d4839..d192a0c 100644 --- a/locales/gungan.lua +++ b/locales/gungan.lua @@ -9,7 +9,8 @@ Lang.Catches = { itemNeeded = 'Yousa needin %s', cooldown = 'Ooooh, slow down speeda racer!', invalidItem = 'Dis item not bein sold here, okeeday?', - onCooldownWarn = '%s tryin to do da event %s \n while still on da cooldown!' + onCooldownWarn = '%s tryin to do da event %s \n while still on da cooldown!', + noCops = 'Nosa! Not enough cops online, okeeday!', } Lang.coke = { diff --git a/locales/klingon.lua b/locales/klingon.lua index 78f3e20..6cfa809 100644 --- a/locales/klingon.lua +++ b/locales/klingon.lua @@ -9,7 +9,8 @@ Lang.Catches = { itemNeeded = 'DaHutlh %s', cooldown = 'yIyep! nomqu’ bIvum', invalidItem = 'Dochvam naDbe’ SuvwI’', - onCooldownWarn = '%s tay’mo’ nIDta’ %s ghu’vamDaq (cooldown)' + onCooldownWarn = '%s tay’mo’ nIDta’ %s ghu’vamDaq (cooldown)', + noCops = 'Nii lot cops online, fin sahvot!' } Lang.coke = { diff --git a/locales/meanieweenie.lua b/locales/meanieweenie.lua index c5d08a3..04e2b57 100644 --- a/locales/meanieweenie.lua +++ b/locales/meanieweenie.lua @@ -9,7 +9,8 @@ Lang.Catches = { itemNeeded = 'Get your hands on %s, idiot', cooldown = 'Slow your ass down, speed freak', invalidItem = 'This crap ain’t sold here, dumbfuck', - onCooldownWarn = '%s tried to run %s while on cooldown, lol' + onCooldownWarn = '%s tried to run %s while on cooldown, lol', + noCops = 'Nosa! Not enough cops online, okeeday!', } Lang.coke = { diff --git a/locales/nl.lua b/locales/nl.lua index 2eac2b2..f70d27a 100644 --- a/locales/nl.lua +++ b/locales/nl.lua @@ -2,167 +2,171 @@ Lang = {} Lang.Catches = { notIn = 'Je bent niet op de juiste locatie', - needItems = 'Je hebt de vereiste items niet', + needItems = 'Je hebt de benodigde items niet', notEnoughMoney = 'Je bent te arm', buySuccess = 'Je hebt %s %s gekocht voor $%s', - itemMissings = 'Je hebt nodig \n', + itemMissings = 'Je hebt nodig: \n', itemNeeded = 'Je hebt %s nodig', - cooldown = 'Rustig aan, snelheidsduivel', + cooldown = 'Rustig aan, Speed Racer', invalidItem = 'Dit item wordt hier niet verkocht', + onCooldownWarn = '%s probeerde event %s uit te voeren \n terwijl hij/zij in cooldown zat', + noCops = 'Niet genoeg politie online', } Lang.coke = { - targetPick = 'Pak cocablad', - picking = 'Cocablad aan het plukken', - targetMakePow = 'Maak cocaïnepoeder', + targetPick = 'Cocabladeren plukken', + picking = 'Cocabladeren aan het plukken', + targetMakePow = 'Cocaïnepoeder maken', noleaf = 'Je hebt een cocablad nodig', - makePow = 'Bladeren fijnhakken tot poeder', - targetCutCoke = 'Snijd cocaïne', - targetBagCoke = 'Verpak cocaïne', + makePow = 'Bladeren aan het malen tot poeder', + targetCutCoke = 'Cocaïne snijden', + targetBagCoke = 'Cocaïne verpakken', teleIn = 'Betreed het lab', teleOut = 'Verlaat het lab', - needBakingSoda = 'Je hebt baksoda nodig voor dit', + needBakingSoda = 'Je hebt zuiveringszout nodig voor dit proces', } Lang.Cornerselling = { inVeh = 'Vreemdelingengevaar!', - selling = 'Verkoop %s voor $%s', - deny = 'Weiger dit aanbod', + selling = 'Verkopen van %s voor $%s', + deny = 'Deze deal kan me niks schelen', wait = 'Wachten op klant', nodrugs = 'Je hebt geen drugs om te verkopen', searching = 'Zoeken naar klanten in de buurt', - targetTakeBack = 'Neem drugs terug', + targetTakeBack = 'Drugs terugnemen', targetSell = 'Verkoop %s van %s voor $%s', - targetDeny = 'Weiger aanbod', - stopped = 'Je luie achterste kan niet eens drugs verkopen!', + targetDeny = 'Bod weigeren', + stopped = 'Je luie reet kan niet eens drugs verkopen!', start = 'Ga je moeder trots maken', - gotRobbed = 'Je bent beroofd, nerd!', - gotBack = 'Je hebt je spullen terug!', - notEnough = 'Je hebt niet genoeg van dit item', - comDes = 'Verkoop spullen op de hoek' + gotRobbed = 'Je bent beroofd, sukkel!', + gotBack = 'Je hebt je spullen teruggekregen!', + notEnough = 'Je hebt hier niet genoeg van', + comDes = 'Verkoop spullen op straat' } Lang.crack = { - targetMake = 'Kook wat crack', + targetMake = 'Crack koken', cook = 'Crack aan het koken', - targetBag = 'Verpak crack', + targetBag = 'Crack verpakken', bag = 'Crack aan het verpakken', } Lang.Deliveries = { - targetGetDel = 'Haal leveropdracht op', - targetOpenShop = 'Open dealerwinkel', + targetGetDel = 'Bezorgmissie ophalen', + targetOpenShop = 'Dealerwinkel openen', shopHeader = 'Dealerwinkel', - targetHandOff = 'Lever pakket af', - delivering = 'Pakket overhandigen aan drugdealer', - alreadyDelivering = 'Je bezorgt al een pakket', - slowAf = 'Je hebt veel te lang gedaan!', + targetHandOff = 'Pakket afleveren', + delivering = 'Pakket aan dealer aan het overhandigen', + alreadyDelivering = 'Je bent al een pakket aan het bezorgen', + slowAf = 'Je deed er veel te lang over!', newDealerHelp = { help = 'Plaats een dealer', - name = 'Dealer naam', - timeMin = 'Minimale tijd', - timeMax = 'Maximale tijd' + name = 'Dealer Naam', + timeMin = 'Minimum tijd', + timeMax = 'Maximum tijd' }, DealerExists = 'Dealer bestaat al', deleteDealer = { help = 'Verwijder een dealer', - name = 'Dealer naam', + name = 'Dealer Naam', }, deleteDealerSuccess = 'Dealer verwijderd', - deleteDealerFail = 'Verwijderen van dealer mislukt', + deleteDealerFail = 'Kon dealer niet verwijderen', } Lang.heroin = { - targetPick = 'Pluk heroïne', + targetPick = 'Heroïne plukken', picking = 'Heroïne aan het plukken', - targetCook = 'Kook heroïne', + targetCook = 'Heroïne koken', pbCook = 'Heroïne aan het koken', - targetPickup = 'Pak lab op', - pbPickup = 'Lab aan het ophalen', - targetClean = 'Maak lab schoon', - pbClean = 'Lab aan het schoonmaken', - targetDry = 'Droog de plant', + targetPickup = 'Labo ophalen', + pbPickup = 'Labo aan het ophalen', + targetClean = 'Labo schoonmaken', + pbClean = 'Labo aan het schoonmaken', + targetDry = 'Plant drogen', pbDry = 'Plant aan het drogen', - targetCutHeroin = 'Snijd heroïne', + targetCutHeroin = 'Heroïne snijden', pbCutHeroin = 'Heroïne aan het snijden', - targetBuyKit = 'Koop heroïnelabkit', - pbBuyKit = 'Heroïnelabkit aan het kopen', + targetBuyKit = 'Heroïne labokit kopen', + pbBuyKit = 'Heroïne labokit aan het kopen', tableout = 'Je hebt al een tafel neergezet', - placing = 'Tafel aan het plaatsen', - targetFill = 'Vul spuit', - pbFill = 'Spuit aan het vullen', - hasKitAlready = 'Je hebt al een heroïnelabkit', - notEnoughMoney = 'Je hebt $%s contant geld nodig voor dit', - placedKit = 'Je hebt je heroïnelabkit neergezet', - failed = 'Je hebt gefaald bij het maken van heroïne en je ingrediënten verloren', + placing = 'Tafel aan het neerzetten', + targetFill = 'Spuits vullen', + pbFill = 'Spuits aan het vullen', + hasKitAlready = 'Je hebt al een heroïne labokit', + notEnoughMoney = 'Je hebt $%s contant nodig voor dit item', + placedKit = 'Je hebt je heroïne labokit neergezet', + failed = 'Je bent gefaald bij het maken van heroïne en bent je ingrediënten kwijtgeraakt', } Lang.lean = { - stealFromTruck = 'Steel van vrachtwagen', - startMission = 'Start Lean-missie', - notOnRun = 'Je bent niet op een Lean-missie', - alreadyChasing = 'Je zit al achter een vrachtwagen aan', + stealFromTruck = 'Van de vrachtwagen stelen', + startMission = 'Lean-missie starten', + notOnRun = 'Je bent niet bezig met een Lean-run', + alreadyChasing = 'Je bent al een vrachtwagen aan het achtervolgen', } Lang.lsd = { - targetHeat = 'Verhit LSD', - heating = 'LSD aan het verhitten', - targetRefine = 'Verfijn het zuur', - refining = 'Zuur aan het verfijnen', - targetDipping = 'Domple tabs', - dipping = 'Tabs aan het dompelen', - targetPickup = 'Pak labkit op', - packup = 'Labkit aan het inpakken', - targetClean = 'Maak labkit schoon', - needCleaning = 'Je hebt een schoonmaakkit nodig om het lab schoon te maken', - cleaning = 'Labkit aan het schoonmaken', - targetLys = 'Steel lyserginezuur', - stealLys = 'Lyserginezuur aan het stelen', - targetDie = 'Steel diethylamide', + targetHeat = 'LSD verwarmen', + heating = 'LSD aan het verwarmen', + targetRefine = 'Zuur zuiveren', + refining = 'Zuur aan het zuiveren', + targetDipping = 'Tabletten dopen', + dipping = 'Tabletten aan het dopen', + targetPickup = 'Labokit ophalen', + packup = 'Labokit aan het inpakken', + targetClean = 'Labokit schoonmaken', + needCleaning = 'Je hebt een schoonmaakkit nodig om het labo schoon te maken', + cleaning = 'Labokit aan het schoonmaken', + targetLys = 'Lysergeenzuur stelen', + stealLys = 'Lysergeenzuur aan het stelen', + targetDie = 'Diethylamide stelen', stealDie = 'Diethylamide aan het stelen', - targetBuyTab = 'Koop tabpapier', - targetBuyKit = 'Koop LSD-labkit', + targetBuyTab = 'Tabletpapier kopen', + targetBuyKit = 'LSD labokit kopen', alreadyOwn = 'Je bezit dit item al', - buyingKit = 'LSD-labkit aan het kopen', + buyingKit = 'LSD labokit aan het kopen', tableout = 'Je hebt al een tafel neergezet', - placing = 'Labkit neerzetten!', + placing = 'Labokit aan het neerzetten!', failed = 'Je bent slecht in het maken van drugs', } Lang.mesc = { - targetPick = 'Pluk cactus', + targetPick = 'Cactus plukken', picking = 'Cactus aan het plukken', - targetDry = 'Droog cactus', + targetDry = 'Cactus drogen', dry = 'Cactus aan het drogen', } Lang.meth = { - alreadyChasing = 'Je zit al achter een vrachtwagen aan', - targetStealFromCar = 'Steel van methauto', - targetHeist = 'Start methmissie', + alreadyChasing = 'Je bent al een auto aan het achtervolgen', + targetStealFromCar = 'Van de methauto stelen', + targetHeist = 'Meth-missie starten', started = 'Je hebt al meth aan het koken', - increaseHeat = 'Je hebt de temperatuur verhoogd', - targetBag = 'Verpak meth', - targetCook = 'Kook meth', - targetGrabTray = 'Pak methschaal', - targetHeat = 'Pas de knoppen aan', - targetSmash = 'Smash de schaal', - targetStealEPH = 'Steel efedrine', + increaseHeat = 'Je hebt de hitte verhoogd', + targetBag = 'Meth verpakken', + targetCook = 'Meth koken', + targetGrabTray = 'Meth-lade pakken', + targetHeat = 'Knoppen aanpassen', + targetSmash = 'Lade kapotslaan', + targetStealEPH = 'Efedrine stelen', stealingEPH = 'Efedrine aan het stelen', - targetStealACE = 'Steel aceton', + targetStealACE = 'Aceton stelen', stealingACE = 'Aceton aan het stelen', - notOnRun = 'Je bent niet op een methmissie', - onCooldown = 'Je zit in een afkoelingsperiode' + notOnRun = 'Je bent niet op een meth-run', + onCooldown = 'Je zit in cooldown', + teleIn = 'Betreed het lab', + teleOut = 'Verlaat het lab', } Lang.oxy = { - ditchCar = 'De bus is warm, zet hem ergens achter', - targetHandoff = 'Lever pakket af', - handingoff = 'Pakket aan het afleveren', + ditchCar = 'De bus is te heet, laat hem ergens achter', + targetHandoff = 'Pakket overhandigen', + handingoff = 'Pakket aan het overhandigen', emptyHands = 'Je draagt niets', - targetPay = 'Huur de oxybus', + targetPay = 'Oxy-bus huren', keys = 'De sleutels zitten in de bus', - targetGetPackage = 'Pak pakket', + targetGetPackage = 'Pakket pakken', alreadyCarrying = 'Je draagt al een pakket', paid = 'Je hebt $%s betaald om de bus te huren', notOn = 'Je bent niet op een route', @@ -170,79 +174,90 @@ Lang.oxy = { Lang.pharma = { input = { - header = 'Aan wie een voorschrift geven?', + header = 'Aan wie een recept geven?', title1 = 'Spelernaam', - title2 = 'Voorschrift', + title2 = 'Recept', }, - write = 'Voorschrift aan het schrijven', - opening = 'Openen van voorschriftpotje', - targetFill = 'Vul voorschrift', - fill = 'Voorschrift aan het vullen', - canceled = 'Je hebt het voorschrift geannuleerd', - unbottle = 'Je hebt het potje geopend', + write = 'Recept aan het schrijven', + opening = 'Receptflesje aan het openen', + targetFill = 'Recept invullen', + fill = 'Recept aan het invullen', + canceled = 'Je hebt het recept geannuleerd', + unbottle = 'Je hebt het flesje geopend', } Lang.shrooms = { - targetPick = 'Pluk paddenstoelen', - picking = 'Paddenstoelen aan het plukken', - eat = 'Eet paddenstoelen', - cancel = 'Besluit geen paddenstoelen te nemen', - took = 'Je hebt paddenstoelen genomen!' + targetPick = 'Paddestoelen plukken', + picking = 'Paddestoelen aan het plukken', + eat = 'Paddestoelen aan het eten', + cancel = 'Besloten om geen paddestoelen te nemen', + took = 'Je hebt wat paddestoelen genomen!' } Lang.weed = { - targetPick = 'Pluk wiet', + targetPick = 'Wiet plukken', picking = 'Wiet aan het plukken', - targetDry = 'Droog wiet', - noDry = 'Je hebt natte wiet nodig voor dit', + targetDry = 'Wiet drogen', + noDry = 'Je hebt natte wiet nodig voor dit proces', wait = 'Wachten tot de wiet droog is...', - take = 'Klaar om wiet op te halen', - targetDryed = 'Haal wiet op', - teleportIn = 'Betreed de kweekkamer', - teleportOut = 'Verlaat de kweekkamer', - dabs = 'Doe wat dabs', - bluntWrap = 'Dompel siroop om %s te maken', - rollBlunt = 'Rol een %s', - targetSales = 'Koop van dealer', - buying = 'Koop %s van dealer', + take = 'Klaar om wiet te nemen', + targetDryed = 'Wiet oppakken', + teleportIn = 'Betreed de kweekruimte', + teleportOut = 'Verlaat de kweekruimte', + dabs = 'Dabs aan het doen', + bluntWrap = 'Siroop aan het dopen om %s te maken', + rollBlunt = 'Een %s aan het rollen', + targetSales = 'Kopen van de dealer', + buying = 'Aan het kopen van %s bij de dealer', itemDoesntExist = 'Dit item bestaat hier niet', - needItem = 'Je hebt een %s nodig voor dit', - crackBlunt = 'Open een blunt' + needItem = 'Je hebt een %s nodig voor dit proces', + crackBlunt = 'Een joint openbreken' } Lang.wholesale = { - alreadyWholesale = 'Bezig met groothandel', + alreadyWholesale = 'Je bent al groothandelend', targetBuyer = 'Praat met de koper', - wholesaling = 'Groothandel in drugs', - uhoh = 'De koper wordt verdacht', + wholesaling = 'Drugs groothandelend', + uhoh = 'De koper wordt nerveus', tooLong = 'De koper heeft te lang gewacht', - notEnoughCops = 'Niet genoeg agenten op dienst' + notEnoughCops = 'Niet genoeg politieagenten op dienst', + + count = 'Gedetecteerde hoeveelheid: %s', + bonus = 'Hoeveelheidsbonus: +%s%%', + estimate = 'Geschatte uitbetaling: $%s - $%s', + no_drugs = 'Je hebt geen van deze drugs om te verkopen', + ambush = 'Overval! %s aanvallers met %s wapens naderen!', + complete = '%s items verkocht voor $%s%s', + min_quantity = 'Je moet minstens %s items verkopen om groothandel te doen', + deal_failed_cleanup = 'Deal mislukt — je kunt het opnieuw proberen' } Lang.xtc = { alreadyOut = 'Je hebt al een pers neergezet', - settingDown = 'Zet de pers neer', + settingDown = 'Pers aan het neerzetten', noPressOut = 'Je hebt geen pers neergezet', - targetMake = 'Pers pillen', - making = 'Pers %s', - targetPickup = 'Pak pers op', - picking = 'Pers aan het ophalen', - targetStealMDP2P = 'Steel MDP2P', + targetMake = 'Pillen persen', + making = 'Een %s aan het persen', + targetPickup = 'Pers oppakken', + picking = 'Pers aan het oppakken', + targetStealMDP2P = 'MDP2P stelen', stealingMDP2P = 'MDP2P aan het stelen', - fail = 'Verdorie, je bent slecht', - targetStealIsosafrole = 'Steel isosafrol', + fail = 'Verdomme, je bent hier slecht in', + targetStealIsosafrole = 'Isosafrol stelen', stealingIsosafrole = 'Isosafrol aan het stelen', - targetRaw = 'Maak ruwe XTC', + targetRaw = 'Ruwe XTC maken', makingRaw = 'Ruwe XTC aan het maken', - getPress = 'Haal pers', - buySingle = 'Koop enkele pers voor $%s', + getPress = 'Pers ophalen', + buySingle = 'Enkele pers kopen voor $%s', buyp = 'Pers aan het kopen', - targetStamp = 'Stempel XTC', - stamp_desc = 'Stempel %s pillen', - stamping = 'Stempel %s pillen', + targetStamp = 'XTC stempelen', + stamp_desc = '%s pillen aan het stempelen', + stamping = '%s pillen aan het stempelen', noPills = 'Je hebt geen ongestempelde pillen' } + Lang.merchant = { - targetOpen = 'Open Merchant Menu', + targetOpen = 'Handelaarsmenu openen', } + return Lang \ No newline at end of file diff --git a/locales/piglatin.lua b/locales/piglatin.lua index 0ea9d4a..c6007b1 100644 --- a/locales/piglatin.lua +++ b/locales/piglatin.lua @@ -9,7 +9,8 @@ Lang.Catches = { itemNeeded = 'ouYay Eednay %s', cooldown = 'owSlay OwnDay Eedspay AcerRay', invalidItem = 'isThay Itemyay Isyay Otnay Oldsay EreHay', - onCooldownWarn = '%s Attemptedyay Otay Unray Eventyay %s \n ilewhay onyay ooldowncay' + onCooldownWarn = '%s Attemptedyay Otay Unray Eventyay %s \n ilewhay onyay ooldowncay', + noCops = 'Nosa! Not enough cops online, okeeday!' } Lang.coke = { diff --git a/locales/pirate.lua b/locales/pirate.lua index 063ac54..d7bb569 100644 --- a/locales/pirate.lua +++ b/locales/pirate.lua @@ -9,7 +9,8 @@ Lang.Catches = { itemNeeded = 'Ye be needin’ %s', cooldown = 'Avast! Slow yer sails, sailor!', invalidItem = 'This booty ain’t sold on these seas', - onCooldownWarn = '%s tried to run the voyage %s \n while the crew be restin’' + onCooldownWarn = '%s tried to run the voyage %s \n while the crew be restin’', + noCops = 'Not enough watchmen on duty, yarrr!' } Lang.coke = { diff --git a/locales/pt-br.lua b/locales/pt-br.lua index e9a6c32..a3c281e 100644 --- a/locales/pt-br.lua +++ b/locales/pt-br.lua @@ -3,57 +3,59 @@ Lang = {} Lang.Catches = { notIn = 'Você não está no local correto', needItems = 'Você não tem os itens necessários', - notEnoughMoney = 'Você está muito pobre', + notEnoughMoney = 'Você tá muito liso', buySuccess = 'Você comprou %s %s por $%s', itemMissings = 'Você precisa de \n', itemNeeded = 'Você precisa de %s', - cooldown = 'Calma aí, corredor', + cooldown = 'Calma, Speed Racer', invalidItem = 'Este item não é vendido aqui', + onCooldownWarn = '%s tentou executar o evento %s \n enquanto estava em cooldown', + noCops = 'Poucos policiais online', } Lang.coke = { - targetPick = 'Coletar folha de coca', - picking = 'Coletando folha de coca', + targetPick = 'Colher folhas de coca', + picking = 'Colhendo folhas de coca', targetMakePow = 'Fazer pó de cocaína', noleaf = 'Você precisa de uma folha de coca', - makePow = 'Picando folhas em pó', + makePow = 'Moendo folhas em pó', targetCutCoke = 'Cortar cocaína', - targetBagCoke = 'Embalhar cocaína', + targetBagCoke = 'Ensacar cocaína', teleIn = 'Entrar no laboratório', teleOut = 'Sair do laboratório', needBakingSoda = 'Você precisa de bicarbonato de sódio para isso', } Lang.Cornerselling = { - inVeh = 'Perigo com estranhos!', + inVeh = 'Perigo de desconhecido!', selling = 'Vendendo %s por $%s', - deny = 'Recusar oferta', - wait = 'Esperando cliente', + deny = 'Foda-se essa oferta', + wait = 'Esperando por cliente', nodrugs = 'Você não tem drogas para vender', - searching = 'Procurando clientes próximos', + searching = 'Procurando por clientes próximos', targetTakeBack = 'Recuperar drogas', targetSell = 'Vender %s de %s por $%s', targetDeny = 'Recusar oferta', - stopped = 'Seu preguiçoso nem consegue vender drogas!', - start = 'Vá fazer sua mãe se orgulhar', + stopped = 'Seu bunda mole nem consegue vender droga!', + start = 'Vai fazer sua mãe se orgulhar', gotRobbed = 'Você foi roubado, otário!', gotBack = 'Você recuperou suas coisas!', - notEnough = 'Você não tem quantidade suficiente deste item', + notEnough = 'Você não tem o suficiente desse item', comDes = 'Venda coisas na esquina' } Lang.crack = { targetMake = 'Cozinhar crack', cook = 'Cozinhando crack', - targetBag = 'Embalando crack', - bag = 'Embalando crack', + targetBag = 'Ensacar crack', + bag = 'Ensacando crack', } Lang.Deliveries = { targetGetDel = 'Pegar missão de entrega', targetOpenShop = 'Abrir loja do traficante', shopHeader = 'Loja do Traficante', - targetHandOff = 'Entregar pacote', + targetHandOff = 'Entregar encomenda', delivering = 'Entregando o pacote ao traficante', alreadyDelivering = 'Você já está entregando um pacote', slowAf = 'Você demorou demais!', @@ -65,20 +67,20 @@ Lang.Deliveries = { }, DealerExists = 'Traficante já existe', deleteDealer = { - help = 'Remover um traficante', + help = 'Deletar um traficante', name = 'Nome do traficante', }, - deleteDealerSuccess = 'Traficante removido', - deleteDealerFail = 'Falha ao remover traficante', + deleteDealerSuccess = 'Traficante deletado', + deleteDealerFail = 'Falha ao deletar traficante', } Lang.heroin = { - targetPick = 'Coletar heroína', - picking = 'Coletando heroína', + targetPick = 'Colher heroína', + picking = 'Colhendo heroína', targetCook = 'Cozinhar heroína', - pbCook = 'Preparando heroína', - targetPickup = 'Pegar laboratório', - pbPickup = 'Pegando laboratório', + pbCook = 'Cozinhando heroína', + targetPickup = 'Recuperar laboratório', + pbPickup = 'Recuperando laboratório', targetClean = 'Limpar laboratório', pbClean = 'Limpando laboratório', targetDry = 'Secar planta', @@ -88,13 +90,13 @@ Lang.heroin = { targetBuyKit = 'Comprar kit de laboratório de heroína', pbBuyKit = 'Comprando kit de laboratório de heroína', tableout = 'Você já tem uma mesa montada', - placing = 'Colocando a mesa', + placing = 'Montando mesa', targetFill = 'Encher seringa', pbFill = 'Enchendo seringa', - hasKitAlready = 'Você já possui um kit de laboratório de heroína', + hasKitAlready = 'Você já tem um kit de laboratório de heroína', notEnoughMoney = 'Você precisa de $%s em dinheiro para isso', placedKit = 'Você montou seu kit de laboratório de heroína', - failed = 'Você falhou ao fazer heroína e perdeu seus ingredientes', + failed = 'Você falhou em fazer heroína e perdeu os ingredientes', } Lang.lean = { @@ -109,9 +111,9 @@ Lang.lsd = { heating = 'Aquecendo LSD', targetRefine = 'Refinar o ácido', refining = 'Refinando o ácido', - targetDipping = 'Molhar comprimidos', - dipping = 'Molhando comprimidos', - targetPickup = 'Pegar kit de laboratório', + targetDipping = 'Mergulhar comprimidos', + dipping = 'Mergulhando comprimidos', + targetPickup = 'Recuperar kit de laboratório', packup = 'Guardando kit de laboratório', targetClean = 'Limpar kit de laboratório', needCleaning = 'Você precisa de um kit de limpeza para limpar o laboratório', @@ -120,48 +122,50 @@ Lang.lsd = { stealLys = 'Roubando ácido lisérgico', targetDie = 'Roubar dietilamida', stealDie = 'Roubando dietilamida', - targetBuyTab = 'Comprar papel de comprimido', + targetBuyTab = 'Comprar papel para comprimidos', targetBuyKit = 'Comprar kit de laboratório de LSD', alreadyOwn = 'Você já possui este item', buyingKit = 'Comprando kit de laboratório de LSD', tableout = 'Você já tem uma mesa montada', - placing = 'Colocando kit de laboratório!', - failed = 'Você é péssimo em fabricar drogas', + placing = 'Montando kit de laboratório!', + failed = 'Você é péssimo em fazer drogas', } Lang.mesc = { - targetPick = 'Coletar cacto', - picking = 'Coletando cacto', + targetPick = 'Colher cacto', + picking = 'Colhendo cacto', targetDry = 'Secar cacto', dry = 'Secando cacto', } Lang.meth = { - alreadyChasing = 'Você já está perseguindo um caminhão', + alreadyChasing = 'Você já está perseguindo um carro', targetStealFromCar = 'Roubar do carro de metanfetamina', targetHeist = 'Iniciar missão de metanfetamina', - started = 'Você já tem metanfetamina cozinando', - increaseHeat = 'Você aumentou a temperatura', - targetBag = 'Embalando metanfetamina', + started = 'Você já tem metanfetamina cozinhando', + increaseHeat = 'Você aumentou o calor', + targetBag = 'Ensacar metanfetamina', targetCook = 'Cozinhar metanfetamina', targetGrabTray = 'Pegar bandeja de metanfetamina', targetHeat = 'Ajustar os controles', - targetSmash = 'Quebrar a bandeja', + targetSmash = 'Esmagar a bandeja', targetStealEPH = 'Roubar efedrina', stealingEPH = 'Roubando efedrina', targetStealACE = 'Roubar acetona', stealingACE = 'Roubando acetona', notOnRun = 'Você não está em uma missão de metanfetamina', - onCooldown = 'Você está em tempo de recarga' + onCooldown = 'Você está em cooldown', + teleIn = 'Entrar no laboratório', + teleOut = 'Sair do laboratório', } Lang.oxy = { - ditchCar = 'A van está quente, abandone em algum lugar', - targetHandoff = 'Entregar pacote', - handingoff = 'Entregando pacote', + ditchCar = 'A van tá quente, deixe ela em algum lugar', + targetHandoff = 'Entregar o pacote', + handingoff = 'Entregando o pacote', emptyHands = 'Você não está carregando nada', targetPay = 'Alugar van de Oxy', - keys = 'As chaves estão na van', + keys = 'As chaves estão dentro da van', targetGetPackage = 'Pegar pacote', alreadyCarrying = 'Você já está carregando um pacote', paid = 'Você pagou $%s para alugar a van', @@ -170,12 +174,12 @@ Lang.oxy = { Lang.pharma = { input = { - header = 'Para quem dar uma receita?', + header = 'Para quem passar a receita?', title1 = 'Nome do jogador', title2 = 'Receita', }, write = 'Escrevendo receita', - opening = 'Abrindo frasco de receita', + opening = 'Abrindo frasco da receita', targetFill = 'Preencher receita', fill = 'Preenchendo receita', canceled = 'Você cancelou a receita', @@ -183,67 +187,77 @@ Lang.pharma = { } Lang.shrooms = { - targetPick = 'Coletar cogumelos', - picking = 'Coletando cogumelos', + targetPick = 'Colher cogumelos', + picking = 'Colhendo cogumelos', eat = 'Comendo cogumelos', cancel = 'Decidiu não usar cogumelos', - took = 'Você tomou cogumelos!' + took = 'Você usou alguns cogumelos!' } Lang.weed = { - targetPick = 'Coletar maconha', - picking = 'Coletando maconha', + targetPick = 'Colher maconha', + picking = 'Colhendo maconha', targetDry = 'Secar maconha', noDry = 'Você precisa de maconha úmida para isso', - wait = 'Aguardando a maconha secar...', + wait = 'Esperando a maconha secar...', take = 'Pronto para pegar a maconha', - targetDryed = 'Pegar maconha', - teleportIn = 'Entrar na casa de cultivo', - teleportOut = 'Sair da casa de cultivo', - dabs = 'Dando uns dabs', - bluntWrap = 'Misturando xarope para fazer %s', + targetDryed = 'Pegar maconha seca', + teleportIn = 'Entrar na estufa', + teleportOut = 'Sair da estufa', + dabs = 'Fazendo dabs', + bluntWrap = 'Molhando xarope para fazer %s', rollBlunt = 'Enrolando um %s', targetSales = 'Comprar do traficante', buying = 'Comprando %s do traficante', itemDoesntExist = 'Este item não existe aqui', needItem = 'Você precisa de um %s para isso', - crackBlunt = 'Abrindo um blunt' + crackBlunt = 'Quebrando um baseado' } Lang.wholesale = { - alreadyWholesale = 'Já está fazendo atacado', - targetBuyer = 'Conversar com o comprador', + alreadyWholesale = 'Você já está vendendo no atacado', + targetBuyer = 'Falar com o comprador', wholesaling = 'Vendendo drogas no atacado', uhoh = 'O comprador está ficando desconfiado', - tooLong = 'O comprador esperou muito tempo', - notEnoughCops = 'Não há policiais suficientes em serviço' + tooLong = 'O comprador esperou demais', + notEnoughCops = 'Policiais insuficientes de plantão', + + count = 'Quantidade detectada: %s', + bonus = 'Bônus de quantidade: +%s%%', + estimate = 'Pagamento estimado: $%s - $%s', + no_drugs = 'Você não tem nenhuma dessas drogas para vender', + ambush = 'Emboscada! %s atacantes com %s armas se aproximam!', + complete = 'Vendidos %s itens por $%s%s', + min_quantity = 'Você precisa vender pelo menos %s itens para vender no atacado', + deal_failed_cleanup = 'Negócio falhou — você pode tentar novamente' } Lang.xtc = { alreadyOut = 'Você já tem uma prensa montada', settingDown = 'Montando a prensa', noPressOut = 'Você não tem uma prensa montada', - targetMake = 'Prensar comprimidos', - making = 'Prensando %s', - targetPickup = 'Pegar prensa', - picking = 'Pegando prensa', + targetMake = 'Prensar pílulas', + making = 'Prensando uma %s', + targetPickup = 'Recuperar prensa', + picking = 'Recuperando prensa', targetStealMDP2P = 'Roubar MDP2P', stealingMDP2P = 'Roubando MDP2P', - fail = 'Caramba, você é ruim', + fail = 'Porra, você é ruim nisso', targetStealIsosafrole = 'Roubar isosafrol', stealingIsosafrole = 'Roubando isosafrol', - targetRaw = 'Fazer XTC bruto', - makingRaw = 'Fazendo XTC bruto', + targetRaw = 'Fazer XTC cru', + makingRaw = 'Fazendo XTC cru', getPress = 'Pegar prensa', - buySingle = 'Comprar prensa única por $%s', + buySingle = 'Comprar prensa individual por $%s', buyp = 'Comprando prensa', targetStamp = 'Carimbar XTC', - stamp_desc = 'Carimbar %s comprimidos', - stamping = 'Carimbando %s comprimidos', - noPills = 'Você não tem comprimidos não carimbados' + stamp_desc = 'Carimbando %s pílulas', + stamping = 'Carimbando %s pílulas', + noPills = 'Você não tem pílulas sem carimbo' } Lang.merchant = { targetOpen = 'Abrir menu do comerciante', } + return Lang \ No newline at end of file diff --git a/locales/tr.lua b/locales/tr.lua index 67b9eb1..3551d92 100644 --- a/locales/tr.lua +++ b/locales/tr.lua @@ -1,132 +1,134 @@ Lang = {} Lang.Catches = { - notIn = 'Doğru konumda değilsin', - needItems = 'Gerekli eşyaların yok', + notIn = 'Doğru konumda değilsiniz', + needItems = 'Gerekli eşyalara sahip değilsiniz', notEnoughMoney = 'Çok fakirsin', - buySuccess = '%s %s adetini %s$\'a satın aldın', - itemMissings = 'İhtiyacın olanlar: \n', - itemNeeded = '%s\'e ihtiyacın var', - cooldown = 'Yavaşla, yarışçı', - invalidItem = 'Bu eşya burada satılmıyor', + buySuccess = '%s adet %s satın aldınız, ücret: $%s', + itemMissings = 'Şunlara ihtiyacınız var: \n', + itemNeeded = '%s gerekli', + cooldown = 'Yavaşla, Speed Racer', + invalidItem = 'Bu ürün burada satılmıyor', + onCooldownWarn = '%s, %s olayını cooldown süresinde çalıştırmaya çalıştı \n', + noCops = 'Yeterli polis çevrimiçi değil', } Lang.coke = { - targetPick = 'Koka Yaprağı Topla', - picking = 'Koka Yaprığı Toplanıyor', - targetMakePow = 'Kokain Tozu Yap', + targetPick = 'Koka yaprağı topla', + picking = 'Koka yaprağı toplanıyor', + targetMakePow = 'Kokain tozu yap', noleaf = 'Bir koka yaprağına ihtiyacın var', - makePow = 'Yaprakları toza çevirme', - targetCutCoke = 'Kokaini Doğra', - targetBagCoke = 'Kokaini Poşetle', - teleIn = 'Laboratuvara Gir', - teleOut = 'Laboratuvardan Çık', - needBakingSoda = 'Bunu yapmak için kabartma tozuna ihtiyacın var', + makePow = 'Yapraklar toza dönüştürülüyor', + targetCutCoke = 'Kokaini kes', + targetBagCoke = 'Kokaini paketle', + teleIn = 'Laboratuvara gir', + teleOut = 'Laboratuvardan çık', + needBakingSoda = 'Bunun için kabartma tozu gerekli', } Lang.Cornerselling = { - inVeh = 'Yabancı Tehlikesi!', - selling = '%s adetini %s$\'a sat', - deny = 'Teklifi reddet', + inVeh = 'Yabancı tehlikesi!', + selling = '%s satılıyor, fiyat: $%s', + deny = 'Bu teklifi geç', wait = 'Müşteri bekleniyor', nodrugs = 'Satılacak uyuşturucun yok', - searching = 'Yakındaki müşteriler aranıyor', + searching = 'Yakınlarda müşteri aranıyor', targetTakeBack = 'Uyuşturucuları geri al', - targetSell = '%s adet %s\'i %s$\'a sat', + targetSell = '%s adet %s sat, fiyat: $%s', targetDeny = 'Teklifi reddet', - stopped = 'Tembel arsanız bile uyuşturucu satamıyor!', - start = 'Anneni gururlandırmaya git', - gotRobbed = 'Soyuldun manyak!', + stopped = 'Tembel götün uyuşturucu bile satamıyor!', + start = 'Git anneni gururlandır', + gotRobbed = 'Soyuldun, salak!', gotBack = 'Eşyalarını geri aldın!', notEnough = 'Bu eşyadan yeterince yok', - comDes = 'Köşede eşya sat' + comDes = 'Sokakta şeyler sat' } Lang.crack = { - targetMake = 'Biraz crack pişir', + targetMake = 'Crack pişir', cook = 'Crack pişiriliyor', - targetBag = 'Cracki poşetle', - bag = 'Crack poşetleniyor', + targetBag = 'Crack paketle', + bag = 'Crack paketleniyor', } Lang.Deliveries = { - targetGetDel = 'Teslimat Görevi Al', - targetOpenShop = 'Tüccar Dükkanını Aç', - shopHeader = 'Tüccar Dükkanı', - targetHandOff = 'Teslimatı Teslim Et', - delivering = 'Paket uyuşturucu tüccarına veriliyor', + targetGetDel = 'Teslimat görevi al', + targetOpenShop = 'Bayi dükkanını aç', + shopHeader = 'Bayi Dükkanı', + targetHandOff = 'Paketi teslim et', + delivering = 'Paketi bayiye teslim ediyorsun', alreadyDelivering = 'Zaten bir paket teslim ediyorsun', - slowAf = 'Çok uzun sürdü!', + slowAf = 'Çok fazla vakit harcadın!', newDealerHelp = { - help = 'Tüccar yerleştir', - name = 'Tüccar adı', + help = 'Bir bayi yerleştir', + name = 'Bayi Adı', timeMin = 'Minimum süre', timeMax = 'Maksimum süre' }, - DealerExists = 'Tüccar zaten mevcut', + DealerExists = 'Bayi zaten mevcut', deleteDealer = { - help = 'Tüccar sil', - name = 'Tüccar adı', + help = 'Bir bayiyi sil', + name = 'Bayi Adı', }, - deleteDealerSuccess = 'Tüccar silindi', - deleteDealerFail = 'Tüccar silinemedi', + deleteDealerSuccess = 'Bayi silindi', + deleteDealerFail = 'Bayi silinemedi', } Lang.heroin = { - targetPick = 'Eroin topla', - picking = 'Eroin toplanıyor', - targetCook = 'Eroin pişir', - pbCook = 'Eroin hazırlanıyor', - targetPickup = 'Laboratuvarı al', - pbPickup = 'Laboratuvar alınıyor', + targetPick = 'Heroin topla', + picking = 'Heroin toplanıyor', + targetCook = 'Heroin pişir', + pbCook = 'Heroin pişiriliyor', + targetPickup = 'Laboratuvarı topla', + pbPickup = 'Laboratuvar toplanıyor', targetClean = 'Laboratuvarı temizle', pbClean = 'Laboratuvar temizleniyor', targetDry = 'Bitkiyi kurut', pbDry = 'Bitki kurutuluyor', - targetCutHeroin = 'Eroini doğra', - pbCutHeroin = 'Eroin doğranıyor', - targetBuyKit = 'Eroin Laboratuvar Kiti Al', - pbBuyKit = 'Eroin Laboratuvar Kiti alınıyor', - tableout = 'Zaten bir masa yerleştirilmiş', + targetCutHeroin = 'Heroini kes', + pbCutHeroin = 'Heroin kesiliyor', + targetBuyKit = 'Heroin laboratuvar kiti satın al', + pbBuyKit = 'Heroin laboratuvar kiti satın alınıyor', + tableout = 'Zaten bir masa çıkarttın', placing = 'Masa yerleştiriliyor', targetFill = 'Şırıngayı doldur', pbFill = 'Şırınga dolduruluyor', - hasKitAlready = 'Zaten bir eroin laboratuvar kitin var', - notEnoughMoney = 'Bunun için %s$ nakit paran olmalı', - placedKit = 'Eroin laboratuvar kitini yerleştirdin', - failed = 'Eroin yapmada başarısız oldun ve malzemelerini kaybettin', + hasKitAlready = 'Zaten bir heroin laboratuvar kiti sahibisin', + notEnoughMoney = 'Bunun için $%s nakit gerekli', + placedKit = 'Heroin laboratuvar kitini yerleştirdin', + failed = 'Heroin yapımında başarısız oldun ve malzemelerini kaybettin', } Lang.lean = { stealFromTruck = 'Kamyonetten çal', - startMission = 'Lean Görevini Başlat', + startMission = 'Lean görevini başlat', notOnRun = 'Lean görevinde değilsin', - alreadyChasing = 'Zaten bir kamyonet peşinde koşuyorsun', + alreadyChasing = 'Zaten bir kamyoneti kovalıyorsun', } Lang.lsd = { - targetHeat = 'LSD\'yi ısıt', + targetHeat = 'LSD’yi ısıt', heating = 'LSD ısıtılıyor', - targetRefine = 'Asidi saflaştır', - refining = 'Asit saflaştırılıyor', - targetDipping = 'Kartonları batır', - dipping = 'Kartonlar batırılıyor', - targetPickup = 'Laboratuvar Kiti Al', - packup = 'Laboratuvar Kiti toplanıyor', - targetClean = 'Laboratuvar Kiti Temizle', - needCleaning = 'Laboratuvarı temizlemek için bir temizlik kitine ihtiyacın var', - cleaning = 'Laboratuvar Kiti temizleniyor', - targetLys = 'Liserjik Asit Çal', - stealLys = 'Liserjik Asit çalınıyor', - targetDie = 'Dietilamid Çal', + targetRefine = 'Asidi rafine et', + refining = 'Asit rafine ediliyor', + targetDipping = 'Tabletleri daldır', + dipping = 'Tabletler daldırılıyor', + targetPickup = 'Laboratuvar kiti topla', + packup = 'Laboratuvar kiti paketleniyor', + targetClean = 'Laboratuvar kiti temizle', + needCleaning = 'Laboratuvarı temizlemek için temizlik kiti gerekli', + cleaning = 'Laboratuvar kiti temizleniyor', + targetLys = 'Liserjik asit çal', + stealLys = 'Liserjik asit çalınıyor', + targetDie = 'Dietilamid çal', stealDie = 'Dietilamid çalınıyor', - targetBuyTab = 'Tablet Kağıdı Al', - targetBuyKit = 'LSD Laboratuvar Kiti Al', + targetBuyTab = 'Tablet kağıdı satın al', + targetBuyKit = 'LSD laboratuvar kiti satın al', alreadyOwn = 'Bu eşyaya zaten sahipsin', - buyingKit = 'LSD Laboratuvar Kiti alınıyor', - tableout = 'Zaten bir masa yerleştirilmiş', - placing = 'Laboratuvar Kiti yerleştiriliyor!', - failed = 'Uyuşturucu yapmakta berbatsın', + buyingKit = 'LSD laboratuvar kiti satın alınıyor', + tableout = 'Zaten bir masa çıkarttın', + placing = 'Laboratuvar kiti yerleştiriliyor!', + failed = 'Uyuşturucu yapmada berbatsın', } Lang.mesc = { @@ -137,41 +139,43 @@ Lang.mesc = { } Lang.meth = { - alreadyChasing = 'Zaten bir kamyonet peşinde koşuyorsun', - targetStealFromCar = 'Met Arabasından Çal', - targetHeist = 'Met Görevini Başlat', - started = 'Zaten met pişiriyorsun', + alreadyChasing = 'Zaten bir aracı kovalıyorsun', + targetStealFromCar = 'Meth arabasından çal', + targetHeist = 'Meth görevini başlat', + started = 'Zaten meth pişiriyorsun', increaseHeat = 'Isıyı artırdın', - targetBag = 'Met poşetle', - targetCook = 'Met pişir', - targetGrabTray = 'Met Tepsisini Al', + targetBag = 'Meth paketle', + targetCook = 'Meth pişir', + targetGrabTray = 'Meth tepsisini al', targetHeat = 'Kontrolleri ayarla', - targetSmash = 'Tepsiyi kır', - targetStealEPH = 'Efedrin Çal', + targetSmash = 'Tepsinin üzerine vur', + targetStealEPH = 'Efedrin çal', stealingEPH = 'Efedrin çalınıyor', - targetStealACE = 'Aseton Çal', + targetStealACE = 'Aseton çal', stealingACE = 'Aseton çalınıyor', - notOnRun = 'Met görevinde değilsin', - onCooldown = 'Soğuma süresindesin' + notOnRun = 'Meth görevinde değilsin', + onCooldown = 'Cooldown süresindesin', + teleIn = 'Laboratuvara gir', + teleOut = 'Laboratuvardan çık', } Lang.oxy = { - ditchCar = 'Araç sıcak, bir yere bırak', + ditchCar = 'Araba sıcak, bir yere bırak', targetHandoff = 'Paketi teslim et', - handingoff = 'Paket teslim ediliyor', - emptyHands = 'Hiçbir şey taşımıyor sun', - targetPay = 'Oxy Vanı Kirala', - keys = 'Anahtarlar aracın içinde', + handingoff = 'Paketi teslim ediyorsun', + emptyHands = 'Hiçbir şey taşıyorsun', + targetPay = 'Oxy minibüsünü kirala', + keys = 'Anahtarlar minibüsün içinde', targetGetPackage = 'Paketi al', alreadyCarrying = 'Zaten bir paket taşıyorsun', - paid = 'Vanı kiralamak için %s$ ödedin', - notOn = 'Rotada değilsin', + paid = 'Minibüsü kiralamak için $%s ödedin', + notOn = 'Bir rotada değilsin', } Lang.pharma = { input = { - header = 'Reçeteyi kime ver?', - title1 = 'Oyuncu adı', + header = 'Kime reçete yazmak istiyorsun?', + title1 = 'Oyuncu Adı', title2 = 'Reçete', }, write = 'Reçete yazılıyor', @@ -186,64 +190,74 @@ Lang.shrooms = { targetPick = 'Mantar topla', picking = 'Mantar toplanıyor', eat = 'Mantar yiyorsun', - cancel = 'Mantar kullanmamaya karar verdin', + cancel = 'Mantar almaktan vazgeçtin', took = 'Biraz mantar aldın!' } Lang.weed = { - targetPick = 'Marihuana topla', - picking = 'Marihuana toplanıyor', - targetDry = 'Marihuanayı kurut', - noDry = 'Bunun için ıslak marihuanaya ihtiyacın var', - wait = 'Marihuananın kuruması bekleniyor...', - take = 'Marihuana alınmaya hazır', - targetDryed = 'Marihuanayı al', - teleportIn = 'Yetiştirme Evinin İçine Gir', - teleportOut = 'Yetiştirme Evinin Dışına Çık', - dabs = 'Biraz dab yapıyorsun', - bluntWrap = 'Sürme yapmak için şurup ekliyorsun: %s', - rollBlunt = 'Bir %s sarıyorsun', - targetSales = 'Tüccardan al', - buying = 'Tüccardan %s alınıyor', + targetPick = 'Ot topla', + picking = 'Ot toplanıyor', + targetDry = 'Otu kurut', + noDry = 'Bunun için ıslak ota ihtiyacın var', + wait = 'Otların kuruması bekleniyor...', + take = 'Otu almaya hazır', + targetDryed = 'Kurutulmuş otu al', + teleportIn = 'Yetiştirme evine gir', + teleportOut = 'Yetiştirme evinden çık', + dabs = 'Dab çekiyorsun', + bluntWrap = '%s yapmak için şurup daldırılıyor', + rollBlunt = 'Bir %s sarılıyor', + targetSales = 'Bayiden satın al', + buying = 'Bayiden %s alınıyor', itemDoesntExist = 'Bu eşya burada mevcut değil', - needItem = 'Bunu yapmak için bir %s\'e ihtiyacın var', - crackBlunt = 'Bluntı açıyorsun' + needItem = 'Bunun için bir %s gerekli', + crackBlunt = 'Sarılı jointi aç' } Lang.wholesale = { alreadyWholesale = 'Zaten toptan satış yapıyorsun', targetBuyer = 'Alıcıyla konuş', - wholesaling = 'Uyuşturucu toptan satılıyor', - uhoh = 'Alıcı şüpheli görünüyor', - tooLong = 'Alıcı çok uzun bekledi', - notEnoughCops = 'Görevde yeterli polis yok' + wholesaling = 'Uyuşturucular toptan satılıyor', + uhoh = 'Alıcı şüphelenmeye başladı', + tooLong = 'Alıcı çok fazla bekledi', + notEnoughCops = 'Yeterli polis nöbette değil', + + count = 'Tespit edilen miktar: %s', + bonus = 'Miktar bonusu: +%s%%', + estimate = 'Tahmini ödeme: $%s - $%s', + no_drugs = 'Bu uyuşturucudan satılacak hiçbiri yok', + ambush = 'Pusula! %s saldırgan, %s silahlı yaklaşıyor!', + complete = '%s adet ürün $%s%s karşılığında satıldı', + min_quantity = 'Toptan satış yapmak için en az %s adet satmalısın', + deal_failed_cleanup = 'Anlaşma başarısız — tekrar deneyebilirsin' } Lang.xtc = { - alreadyOut = 'Zaten bir pres yerleştirmişsin', + alreadyOut = 'Zaten bir pres yerleştirdin', settingDown = 'Pres yerleştiriliyor', - noPressOut = 'Yerleştirilmiş bir presin yok', - targetMake = 'Hap bas', - making = '%s basılıyor', - targetPickup = 'Presi al', - picking = 'Pres alınıyor', - targetStealMDP2P = 'MDP2P Çal', + noPressOut = 'Hiçbir pres yerleştirilmemiş', + targetMake = 'Hapları presle', + making = 'Bir %s presleniyor', + targetPickup = 'Presi topla', + picking = 'Pres toplanıyor', + targetStealMDP2P = 'MDP2P çal', stealingMDP2P = 'MDP2P çalınıyor', - fail = 'Vay be, berbattın', - targetStealIsosafrole = 'İzosafrol Çal', - stealingIsosafrole = 'İzosafrol çalınıyor', - targetRaw = 'Ham XTC Yap', + fail = 'Amına koyayım, bunda çok kötüsün', + targetStealIsosafrole = 'Isosafrol çal', + stealingIsosafrole = 'Isosafrol çalınıyor', + targetRaw = 'Ham XTC yap', makingRaw = 'Ham XTC yapılıyor', getPress = 'Pres al', - buySingle = 'Tekli presi %s$\'a al', - buyp = 'Pres alınıyor', - targetStamp = 'XTC\'yi damgala', - stamp_desc = '%s hap damgalanıyor', - stamping = '%s hap damgalanıyor', - noPills = 'Damgasız hapın yok' + buySingle = 'Tekli presi $%s karşılığında satın al', + buyp = 'Pres satın alınıyor', + targetStamp = 'XTC’yi damgala', + stamp_desc = '%s adet hap damgalanıyor', + stamping = '%s adet hap damgalanıyor', + noPills = 'Damgasız hapların yok' } Lang.merchant = { - targetOpen = 'Açık Tüccar Menüsü', + targetOpen = 'Tüccar menüsünü aç', } + return Lang \ No newline at end of file diff --git a/locales/uwu.lua b/locales/uwu.lua index 50ab31e..1b40830 100644 --- a/locales/uwu.lua +++ b/locales/uwu.lua @@ -9,6 +9,8 @@ Lang.Catches = { itemNeeded = 'You need %s... plz go get it! 🥺', cooldown = 'Silly baka, slow down! ⏳', invalidItem = 'Eh? This item isn’t sold here, silly! 🙃', + onCooldownWarn = '%s tried to run %s but is on cooldown, oopsie! ❄️', + noCops = 'Nosa! Not enough cops online, okeeday!', } Lang.coke = { @@ -152,6 +154,8 @@ Lang.meth = { stealingACE = 'Grabbin’ da acetone... 🧫', notOnRun = 'You’re not on a run, silly! 🙅‍♂️', onCooldown = 'You’re on cooldown, take a nap~ 😴', + teleIn = 'Enter da lab... secretly~ 🔐', + teleOut = 'Leave da lab... for now~ 👋', } Lang.oxy = { @@ -216,6 +220,14 @@ Lang.wholesale = { uhoh = 'The buyer looks sketchy... 👀', tooLong = 'Buyer got impatient... bye bye~ 👋', notEnoughCops = 'Not enough cops on duty... safe! 🚔', + count = 'Found %s itemies~', + bonus = 'Bonus: +%s%% mowe sparkwes~ ✨', + estimate = 'You get $%s - $%s monies~ 💖', + no_drugs = 'No dwugies to seww, sadge~', + ambush = 'AMBUSCH! %s bad guys wif %s bang-bangs~ 💥', + complete = 'Sowd %s itemies fow $%s%s~ 🎉', + min_quantity = 'Need to seww %s itemies min~', + deal_failed_cleanup = 'Deaw faiwed... twy again? 💔' } Lang.xtc = { diff --git a/locales/wookie.lua b/locales/wookie.lua index ca3f9c9..a000653 100644 --- a/locales/wookie.lua +++ b/locales/wookie.lua @@ -9,6 +9,8 @@ Lang.Catches = { itemNeeded = 'Rraa %s!', cooldown = 'Whhrrroooaannn!', invalidItem = 'Khhrrrnnngh!', + onCooldownWarn = '%s RRRRAAAAAAAAUGGGGHHH %s \n WHHHRRROOOAAANNN!', + noCops = 'WROAH RaW RRRRRRA!' } Lang.coke = { @@ -152,6 +154,8 @@ Lang.meth = { stealingACE = 'Ace rraa!', notOnRun = 'Run no oogar!', onCooldown = 'Rraa cool!', + teleIn = 'SSSNNNAAARRR!!', + teleOut = 'WRRROOOOWW!!', } Lang.oxy = { @@ -216,6 +220,14 @@ Lang.wholesale = { uhoh = 'Buyer rraa!', tooLong = 'Time rraa!', notEnoughCops = 'Cops no oogar!', + count = '%s RRRAAAUGH!!', + bonus = ' +%s%% — GRRROWL!!', + estimate = '$%s - $%s — BWAAAAARRGH!!', + no_drugs = ' NNAARRGH!!', + ambush = ' %s WRAAAAAGH!! %s!!', + complete = ' %s — $%s%s — RRROWWR!!', + min_quantity = ' %s — BWAAAAH!!', + deal_failed_cleanup = ' MMMRRR...', } Lang.xtc = { diff --git a/server/cocaine.lua b/server/cocaine.lua index 2340210..b66db3f 100644 --- a/server/cocaine.lua +++ b/server/cocaine.lua @@ -124,13 +124,16 @@ local cokecut = {loosecokestagetwo = 2, loosecokestagethree = 3} for k, v in pairs (cokecut) do ps.createUseable(k, function(source, item) local src = source - if not ps.hasItem(src, 'bakingsoda') then ps.notify(src, ps.lang('coke.needBakingSoda'), 'error') return end - if ps.hasItem(src,item.name) then - local check = ps.callback('md-drugs:client:uncuff', src, 'Cutting It Further') - if not check then return end - if ps.removeItem(src, k, 1) and ps.removeItem(src, 'bakingsoda', 1) then - ps.addItem(src, 'loosecoke', v) - end - end + if not ps.hasItem(src, 'bakingsoda') then + ps.notify(src, ps.lang('coke.needBakingSoda'), 'error') + return + end + if ps.hasItem(src,item.name) then + local check = ps.callback('md-drugs:client:uncuff', src, 'Cutting It Further') + if not check then return end + if ps.removeItem(src, k, 1) and ps.removeItem(src, 'bakingsoda', 1) then + ps.addItem(src, 'loosecoke', v) + end + end end) end diff --git a/server/cornerselling.lua b/server/cornerselling.lua index 82c9b50..df0b941 100644 --- a/server/cornerselling.lua +++ b/server/cornerselling.lua @@ -108,14 +108,14 @@ local Drugs = { ["specialmuffin"] = {rep = 1,min = 18, max = 40}, ["shatter"] = {rep = 1,min = 18, max = 40}, ["ciggie"] = {rep = 1,min = 18, max = 40}, - ["methbags"] = {rep = 1,min = 18, max = 40}, + ["methbags"] = {rep = 1,min = 18, max = 40}, ["driedmescaline"] = {rep = 1,min = 18, max = 40}, ["shrooms"] = {rep = 1,min = 18, max = 40}, ["gratefuldead_tabs"] = {rep = 1,min = 18, max = 40}, ["bart_tabs"] = {rep = 1,min = 18, max = 40}, ["pineapple_tabs"] = {rep = 1,min = 18, max = 40}, ["yinyang_tabs"] = {rep = 1,min = 18, max = 40}, - ["wildcherry_tabs"] = {rep = 1,min = 18, max = 40}, + ["wildcherry_tabs"] = {rep = 1,min = 18, max = 40}, ["smiley_tabs"] = {rep = 1,min = 18, max = 40}, ["cupoflean"] = {rep = 1,min = 18, max = 40}, ["cupofdextro"] = {rep = 1,min = 18, max = 40}, @@ -127,20 +127,20 @@ for k, v in pairs(Drugs) do end GlobalState.DrugNames = drugsNames -local robChance = 1 -- Chance To Be Robbed local RobbedDrugs = {} - +local cornsellConfig = { + MarkedBills = false, -- if you want to use qb markedbills for selling set to true, if you want to use a custom item or cash set to false + CustomItem = '', -- If you want to use a custom item for selling, put the item name here, if not leave it blank '' + --- if MarkedBills is false and CustomItem is blank it will pay cash + policeRequired = 0, -- if you want cops to be required to sell set this to a number above 0 + robChance = 1, -- Chance To Be Robbed 1 = 1% +} local function beingRobbed(source, item, amount, ped) local src = source - local math = math.random(1,100) - if math <= robChance then - ps.removeItem(src, item, amount) - ps.notify(src, ps.lang('Cornerselling.gotRobbed'), 'error') - RobbedDrugs[ps.getIdentifier(source)] = {item = item, amount = amount, ped = ped} - return true - else - return false - end + ps.removeItem(src, item, amount) + ps.notify(src, ps.lang('Cornerselling.gotRobbed'), 'error') + RobbedDrugs[ps.getIdentifier(source)] = {item = item, amount = amount, ped = ped} + return true end local function getDrugBack(source, item, amount) @@ -164,7 +164,7 @@ ps.registerCallback('md-drugs:server:cornerselling:getAvailableDrugs', function( local item = ps.getItemCount(source, k) or 0 if item >= 1 then local maths = math.random(1,100) - if maths <= robChance then + if maths <= cornsellConfig.robChance then beingRobbed(source, k, item, ped) return 'robbed' else @@ -196,7 +196,6 @@ local function csCheck(src, item, amount, price) end end if not isIn then return false end - if DrugDeals[ps.getIdentifier(src)] then if DrugDeals[ps.getIdentifier(src)].item == item and DrugDeals[ps.getIdentifier(src)].amount == amount and DrugDeals[ps.getIdentifier(src)].price == price then return true @@ -215,6 +214,14 @@ RegisterNetEvent('md-drugs:server:sellCornerDrugs', function(item, amount, price end AddRep(src, 'cornerselling', Drugs[item].rep * amount) DrugDeals[ps.getIdentifier(src)] = nil + if cornsellConfig.MarkedBills then + ps.addItem(src, 'markedbills', price, {worth = price}) + return + end + if cornsellConfig.CustomItem ~= '' then + ps.addItem(src, cornsellConfig.CustomItem, price) + return + end ps.addMoney(src, 'cash', price) end) @@ -231,6 +238,11 @@ ps.registerCommand('cornersell', { }, }, function(source, args, raw) local src = source + local jobCount = ps.getJobTypeCount('leo') + if jobCount < cornsellConfig.policeRequired then + ps.notify(src, ps.lang('Catches.noCops'), 'error') + return + end TriggerClientEvent('md-drugs:client:cornerselling', src) end) diff --git a/server/crack.lua b/server/crack.lua index e2165e8..f9a00fd 100644 --- a/server/crack.lua +++ b/server/crack.lua @@ -110,7 +110,6 @@ RegisterNetEvent("md-drugs:server:failcrackone", function(num) for k,v in pairs(items) do if ps.hasItem(src, k, v) then ps.removeItem(src, k, v) - ps.notify(src, 'You failed to make crack and lost '..v..' '..k, 'error') return end end diff --git a/shared/config.lua b/shared/config.lua index 47d4756..c6036e5 100644 --- a/shared/config.lua +++ b/shared/config.lua @@ -1,6 +1,6 @@ Config = {} --Ignore. ps = exports.ps_lib:init() --Ignore. -ps.loadLangs("en") -- set your language +ps.loadLangs("uwu") -- set your language Config.Fuel = "LegacyFuel" -- type the name of script you use i.e. ps-fuel, cdn-fuel, LegacyFuel, ox_fuel Config.TierSystem = true -- allows for three tiers of certain drugs ( coke, heroin, crack, lsd) diff --git a/shared/qbdrugsrewrite.lua b/shared/qbdrugsrewrite.lua index 3b0a6b8..231a608 100644 --- a/shared/qbdrugsrewrite.lua +++ b/shared/qbdrugsrewrite.lua @@ -1,11 +1,6 @@ QBConfig = {} ----------- qb-drugs update built in here below ----------- Everything is now a target and not displaytext. Dealers are no longer just doors, they will spawn peds where you place your dealer. This is a literally qb-drugs with SLIGHT edits. mainly added peds for deliveries, made everything a target - -QBConfig.MinimumDrugSalePolice = 0 -QBConfig.MarkedBills = false -- if false on both options below then it auto converts selling to give cash -QBConfig.CustomDirtyMoney = false -QBConfig.CustomDirtyMoneyitem = '' QBConfig.Dealers = {} -- Delivery locations and items is now in server/deliveries.lua