Update functions.lua
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@@ -29,7 +29,7 @@ end
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function CheckDist(source,Player, coords)
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function CheckDist(source,Player, coords)
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local pcoords = GetEntityCoords(Player)
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local pcoords = GetEntityCoords(Player)
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local ok
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local ok
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if #(pcoords - coords) < 3.0 then
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if #(pcoords - coords) < 4.0 then
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return ok
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return ok
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else
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else
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DropPlayer(source, 'Too Far') return end
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DropPlayer(source, 'Too Far') return end
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