update to fix
should fix ox items issues
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@@ -362,10 +362,10 @@ end
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function AddBoxZoneMultiOptions(name, loc, data)
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if Config.Target == 'qb' then
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exports['qb-target']:AddBoxZone(name .. k, v.loc, 1.5, 1.75, {name = name..k, minZ = v.loc.z-1.50,maxZ = v.loc.z +1.5},
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exports['qb-target']:AddBoxZone(name , loc, 1.5, 1.75, {name = name, minZ = loc.z-1.50,maxZ = loc.z +1.5},
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{ options = data, distance = 2.5})
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elseif Config.Target == 'ox' then
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exports.ox_target:addBoxZone({coords = v.loc, size = vec3(1,1,1), options = data })
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exports.ox_target:addBoxZone({coords = loc, size = vec3(1,1,1), options = data })
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end
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end
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+5
-7
@@ -74,25 +74,23 @@ end)
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CreateThread(function()
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AddBoxZoneSingle("methTeleOut",Config.MethTeleIn, {name = 'teleout', icon = "fas fa-sign-in-alt", label = "Enter Building", action = function() SetEntityCoords(PlayerPedId(), Config.MethTeleIn) end} )
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AddBoxZoneSingle("methtelein",Config.MethTeleOut, {name = 'teleout', icon = "fas fa-sign-in-alt", label = "Enter Building", action = function() SetEntityCoords(PlayerPedId(), Config.MethTeleOut) end} )
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AddBoxZoneSingle("methTeleOut",Config.MethTeleIn, {name = 'teleout', icon = "fas fa-sign-in-alt", label = "Enter Building", action = function() SetEntityCoords(PlayerPedId(), Config.MethTeleOut) end} )
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AddBoxZoneSingle("methtelein",Config.MethTeleOut, {name = 'teleout', icon = "fas fa-sign-in-alt", label = "Exit Building", action = function() SetEntityCoords(PlayerPedId(), Config.MethTeleIn) end} )
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local options = {
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{ name = 'methcook', icon = "fas fa-sign-in-alt", label = "Cook Meth",
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action = function() startcook() end,
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onSelect = function() startcook() end,
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{ name = 'methcook', icon = "fas fa-sign-in-alt", label = "Cook Meth", distance = 2.5, action = function() startcook() end, onSelect = function() startcook() end,
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canInteract = function()
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if amonia == nil and active == nil then
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return true
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end
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end,
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},
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{ name = 'grabtray', icon = "fas fa-sign-in-alt", label = "Grab Tray", action = function() trayscarry() end,
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{ name = 'grabtray', icon = "fas fa-sign-in-alt", label = "Grab Tray", distance = 2.5, onSelect = function() trayscarry() end, action = function() trayscarry() end,
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canInteract = function()
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if heated and amonia and tray == nil then return true end
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end,
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},
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}
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AddBoxZoneMultiOptions("cookmeth",vector3(1005.7, -3201.28, -39.55), options )
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AddBoxZoneMultiOptions("cookmeth",vector3(1005.72, -3200.33, -38.52), options )
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AddBoxZoneSingle('boxmeth', vector3(1012.15, -3194.04, -39.20), {name = 'boxmeth',icon = "fas fa-sign-in-alt",label = "Box Up Meth",action = function() smash()end,
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canInteract = function()
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if tray then return true end
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@@ -1,4 +1,5 @@
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--md-drugs copy and paste below items to ox_inventory/data/items.lua
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```
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["coke"] = {
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label = "Raw Cocaine",
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weight = 1000,
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@@ -2169,3 +2170,4 @@
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image = "dextrobluntwrap.png",
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}
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},
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```
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+5
-1
@@ -1,4 +1,7 @@
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------------------ md-drugs Add the following Items to qb-core/shared/items.lua and - Add item images to your inventory script
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------------------
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### md-drugs Add the following Items to qb-core/shared/items.lua and - Add item images to your inventory script
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```
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coke = {name = "coke", label = "Raw Cocaine", weight = 1000, type = "item", image = "coke.png", unique = false, useable = false, shouldClose = false, combinable = nil, description = "Raw Cocaine"},
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coca_leaf = {name = "coca_leaf", label = "Cocaine leaves", weight = 1500, type = "item", image = "coca_leaf.png", unique = false, useable = false, shouldClose = false, combinable = nil, description = "Cocaine leaves that must be processed !"},
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poppyresin = {name = "poppyresin", label = "Poppy resin", weight = 2000, type = "item", image = "poppyresin.png", unique = false, useable = false, shouldClose = false, combinable = nil, description = "It sticks to your fingers when you handle it."},
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@@ -225,3 +228,4 @@
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cupoflean = {name = "cupoflean", label = "Lean Cup", weight = 100, type = "item", image = "cupoflean.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = ""},
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cupofdextro = {name = "cupofdextro", label = "Dextro Cup", weight = 100, type = "item", image = "cupofdextro.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = ""},
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xtcburner = {name = "xtcburner", label = "XTC Burner", weight = 100, type = "item", image = "gta5phone.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = ""},
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```
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+2
-2
@@ -99,5 +99,5 @@ its what you imagine, about 80-90% of the recipes for md-drugs
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Is there bugs, probably. But im tired of beta testing it over and over so please report bugs to my discord where i can see them and patch them quickly.
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3.7.0 -> 3.7.1
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slight bug fixes with ox items meth targeting
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@@ -111,7 +111,9 @@ function Itemcheck(source, item, amount)
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end
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end
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end
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RegisterCommand('testitem', function(source)
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if not Itemcheck(source,'lockpick', 10) then return end
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end)
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function GetCoords(source)
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local ped = GetPlayerPed(source)
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local playerCoords = GetEntityCoords(ped)
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@@ -207,7 +209,7 @@ function getRep(source, type)
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dealerrep = Player.PlayerData.metadata.dealerrep or 0,
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})
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MySQL.insert('INSERT INTO drugrep SET cid = ?, drugrep = ?, name = ?', {Player.PlayerData.citizenid, table, GetName(source)})
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return false
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return 0
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else
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local rep = json.decode(sql[1].drugrep)
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if type == 'coke' then
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@@ -237,7 +239,7 @@ function GetAllRep(source)
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})
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MySQL.insert('INSERT INTO drugrep SET cid = ?, drugrep = ?, name = ?', {Player.PlayerData.citizenid, table, GetName(source)})
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Wait(1000)
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return false
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return 0
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else
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local rep = json.decode(sql[1].drugrep)
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return rep
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+1
-1
@@ -1,6 +1,6 @@
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Config = {} --Ignore.
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Config.Target = 'qb' -- qb or ox
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Config.Target = 'ox' -- qb or ox
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Config.respawnTime = 150 -- Seconds
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Config.Fuel = "LegacyFuel" -- type the name of script you use i.e. ps-fuel, cdn-fuel, LegacyFuel
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Config.TierSystem = true -- allows for three tiers of certain drugs ( coke, heroin, crack, lsd)
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