- fix up heroin

This commit is contained in:
Mustache Dom committed 2025-07-14 01:34:58 -07:00
1 parent 1b29aaa3b0
commit 4fdef3cf30
8 files changed
+795 -476

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+120 -63
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@@ -2,20 +2,79 @@ local PoppyPlants = {}
local herointable = false
local dirty = false
local function pickher(loc)
if not ps.progressbar(Lang.Heroin.pick, 4000, 'uncuff') then return end
TriggerServerEvent("heroin:pickupCane", loc)
end
local function pickOps(loc)
return {
{
icon = "fa-solid fa-seedling",
label = ps.lang('Heroin.pick'),
action = function() pickher(loc) end
}
}
end
local function createLabKit(coord, head)
local heroinlabkit = CreateObject("v_ret_ml_tablea", coord.x, coord.y, coord.z - 1, true, false,false)
SetEntityHeading(heroinlabkit, head)
PlaceObjectOnGroundProperly(heroinlabkit)
AddMultiModel(heroinlabkit, {
{data = heroinlabkit, event = "md-drugs:client:heatliquidheroin", icon = "fa-solid fa-temperature-high", label = Lang.targets.heroin.cook, canInteract = function() if not dirty then return true end end},
{data = heroinlabkit, event = "md-drugs:client:getheroinkitback", icon = "fas fa-box-circle-check", label = Lang.targets.heroin.up, canInteract = function() if not dirty then return true end end},
{data = heroinlabkit, event = "md-drugs:client:cleanheroinlabkit",icon = "fa-solid fa-hand-sparkles",label = Lang.targets.heroin.clean,canInteract = function() if dirty then return true end end}},heroinlabkit)
ps.entityTarget(heroinlabkit, {
{
icon = "fa-solid fa-temperature-high",
label = ps.lang('Heroin.cook'),
action = function()
if not ps.hasItem('emptyvial') then return end
if not minigame() then
dirty = true
TriggerServerEvent("md-drugs:server:failheatingheroin")
ps.requestPTFX("core")
local heroinkit = StartParticleFxLoopedOnEntity("exp_air_molotov", heroinlabkit, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
SetParticleFxLoopedAlpha(heroinkit, 3.0)
SetPedToRagdoll(PlayerPedId(), 1300, 1300, 0, 0, 0, 0)
return end
if not ps.progressbar(ps.lang('Heroin.success'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:heatliquidheroin")
end,
canInteract = function()
if not dirty then return true end
return false
end
},
{
icon = "fas fa-box-circle-check",
label = ps.lang('Heroin.up'),
action = function()
if not ps.progressbar(ps.lang('Heroin.pickup'), 4000, 'uncuff') then return end
herointable = false
DeleteObject(heroinlabkit)
TriggerServerEvent("md-drugs:server:getheroinlabkitback")
end,
canInteract = function()
if not dirty then return true end
return false
end
},
{
event = "md-drugs:client:cleanheroinlabkit",
icon = "fa-solid fa-hand-sparkles",
label = ps.lang('Heroin.clean'),
action = function()
if not ps.hasItem('cleaningkit') then return end
if not ps.progressbar(ps.lang('Heroin.clean'), 4000, 'clean') then return end
local done = ps.callback('removeCleaningkit', false)
if done then dirty = false end
end,
canInteract = function()
if dirty then return true end
return false
end
}})
end
local function pickher(loc)
if not progressbar(Lang.Heroin.pick, 4000, 'uncuff') then return end
TriggerServerEvent("heroin:pickupCane", loc)
end
RegisterNetEvent('heroin:respawnCane', function(loc)
local v = GlobalState.PoppyPlants[loc]
@@ -23,7 +82,7 @@ RegisterNetEvent('heroin:respawnCane', function(loc)
if not PoppyPlants[loc] then
PoppyPlants[loc] = CreateObject(hash, v.location, false, true, true)
Freeze(PoppyPlants[loc], true, v.heading)
AddSingleModel(PoppyPlants[loc], {icon = "fa-solid fa-seedling", label = Lang.targets.heroin.pick, action = function() pickher(loc) end}, loc )
ps.entityTarget(PoppyPlants[loc], pickOps(loc), loc)
end
end)
@@ -39,7 +98,7 @@ RegisterNetEvent("heroin:init", function()
if not v.taken then
PoppyPlants[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
Freeze(PoppyPlants[k], true, v.heading)
AddSingleModel(PoppyPlants[k], {icon = "fa-solid fa-seedling", label = Lang.targets.heroin.pick, action = function() pickher(k) end}, k )
ps.entityTarget(PoppyPlants[k], pickOps(k))
end
end
end)
@@ -55,73 +114,71 @@ end)
end
end)
RegisterNetEvent("md-drugs:client:dryplant", function(data)
if not progressbar(Lang.Heroin.dryout, 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:dryplant",data.data)
end)
for k, v in pairs (GlobalState.MDDrugsLocs.dryplant) do
ps.boxTarget('dryHeroin'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('targets.heroin.dry'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not ps.progressbar(ps.lang('Heroin.dryout'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:dryplant", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
RegisterNetEvent("md-drugs:client:cutheroin", function(data)
if not ItemCheck('bakingsoda') then return end
if not progressbar(Lang.Heroin.cutting, 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:cutheroin", data.data)
end)
for k, v in pairs (GlobalState.MDDrugsLocs.cutheroinone) do
ps.boxTarget('cutHeroin'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('targets.heroin.cut'),
icon = 'fa-solid fa-seedling',
action = function()
if not ps.hasItem('bakingsoda') then return end
if not ps.progressbar(ps.lang('Heroin.cutting'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:cutheroin", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
RegisterNetEvent("md-drugs:client:buyheroinlabkit", function()
if not progressbar(Lang.Heroin.secret, 4000, 'uncuff') then return end
if not ps.progressbar(ps.lang('Heroin.secret'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:getheroinlabkit")
end)
ps.registerCallback("md-drugs:client:setheroinlabkit", function()
if herointable then
Notify(Lang.Heroin.tableout, 'error')
if herointable then
ps.notify(ps.lang('Heroin.tableout'), 'error')
return false
else
herointable = true
local location, head = StartRay()
if not location then herointable = false return end
if not progressbar(Lang.Heroin.table, 4000, 'uncuff') then return end
if not ps.progressbar(ps.lang('Heroin.table'), 4000, 'uncuff') then return end
createLabKit(location, head)
return true, location
end
end)
RegisterNetEvent("md-drugs:client:heatliquidheroin", function(data)
local loc, head = GetEntityCoords(data.data), GetEntityHeading(data.data)
if not ItemCheck('emptyvial') then return end
if not minigame() then
dirty = true
TriggerServerEvent("md-drugs:server:failheatingheroin")
loadParticle("core")
local heroinkit = StartParticleFxLoopedOnEntity("exp_air_molotov", data.data, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
SetParticleFxLoopedAlpha(heroinkit, 3.0)
SetPedToRagdoll(PlayerPedId(), 1300, 1300, 0, 0, 0, 0)
return end
if not progressbar(Lang.Heroin.success, 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:heatliquidheroin")
end)
RegisterNetEvent("md-drugs:client:cleanheroinlabkit", function(data)
if not ItemCheck('cleaningkit') then return end
if not progressbar(Lang.Heroin.clean, 4000, 'clean') then return end
local done = ps.callback('removeCleaningkit', false)
if done then dirty = false end
end)
RegisterNetEvent("md-drugs:client:deletedirtyheroin", function(data)
local location,head = GetEntityCoords(data), GetEntityHeading(data)
DeleteObject(data)
createLabKit(location, head)
end)
RegisterNetEvent("md-drugs:client:getheroinkitback", function(data)
if not progressbar(Lang.Heroin.pickup, 4000, 'uncuff') then return end
herointable = false
DeleteObject(data.data)
TriggerServerEvent("md-drugs:server:getheroinlabkitback")
end)
RegisterNetEvent("md-drugs:client:fillneedle", function(data)
if not minigame() then TriggerServerEvent("md-drugs:server:failheroin", data.data) return end
if not progressbar(Lang.Heroin.needles, 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:fillneedle", data.data)
end)
for k, v in pairs (GlobalState.MDDrugsLocs.fillneedle) do
ps.boxTarget('fillNeedle'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('targets.heroin.fill'),
icon = 'fa-solid fa-syringe',
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:failheroin", k) return end
if not ps.progressbar(ps.lang('Heroin.needles'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:fillneedle", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end