moved more
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@@ -3,7 +3,7 @@ QBCore = exports['qb-core']:GetCoreObject()
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lib.callback.register('md-drugs:server:payfortruck', function()
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local src = source
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local Player = getPlayer(src)
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if Player.Functions.RemoveMoney('cash', Config.TruckPrice ) or Player.Functions.RemoveMoney('bank', Config.TruckPrice ) then
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if Player.Functions.RemoveMoney('cash', 500) or Player.Functions.RemoveMoney('bank', 500) then
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Log(GetName(src) .. ' Rented A Van For OxyRuns', 'oxy')
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return true
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else
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@@ -17,24 +17,26 @@ RegisterServerEvent('md-drugs:server:giveoxybox', function()
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local src = source
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local Player = getPlayer(src)
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local chance = math.random(1,100)
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local cash = Config.OxyRunCompleteCash
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local cash = 200
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local itemchance = math.random(1,100)
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local item = Config.OxyRandItems[math.random(1, #Config.OxyRandItems)]
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if chance <= Config.OxyRunDitchChance then
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local itemList = {
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{item = 'oxy', amount = 2},
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{item = 'lockpick', amount = 1},
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{item = 'cryptostick', amount = 1},
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}
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local item = itemList[math.random(1, #itemList)]
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if chance <= 30 then
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Notifys(src, Lang.oxy.hot, "error")
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Player.Functions.AddMoney("cash", cash * 0.5)
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if itemchance <= Config.OxyItemChance then
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AddItem(src, item, Config.OxyItemAmount)
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Log(GetName(source) .. ' Got ' .. Config.OxyItemAmount .. ' Of ' .. item .. ' For This Drop Off', 'oxy')
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if itemchance <= 30 then
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AddItem(src, item.item, item.amount)
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end
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else
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Notifys(Lang.oxy.next, "success")
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TriggerClientEvent("md-drugs:client:getoxylocationroute", src)
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Player.Functions.AddMoney("cash", cash)
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if itemchance <= Config.OxyItemChance then
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AddItem(src, item, Config.OxyItemAmount)
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Log(GetName(source) .. ' Got ' .. Config.OxyItemAmount .. ' Of ' .. item .. ' For This Drop Off', 'oxy')
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if itemchance <= 30 then
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AddItem(src, item.item, item.amount)
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end
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end
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