- clean remove requirement for emote menu

This commit is contained in:
Mustache Dom committed 2026-01-21 21:27:08 -07:00
1 parent d46e28e8f2
commit 690db7ce55
38 files changed
+138 -4703

No files matched your search

+7 -7
View File
@@ -26,7 +26,7 @@ local function createLabKit(coord, head)
SetPedToRagdoll(PlayerPedId(), 1300, 1300, 0, 0, 0, 0)
return
end
if not progressbar(Bridge.Language.Locale('heroin.pbCook'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('heroin.pbCook')) then return end
TriggerServerEvent("md-drugs:server:heatliquidheroin")
end,
canInteract = function()
@@ -37,7 +37,7 @@ local function createLabKit(coord, head)
icon = "fas fa-box-circle-check",
label = Bridge.Language.Locale('heroin.targetPickup'),
action = function()
if not progressbar(Bridge.Language.Locale('heroin.pbPickup'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('heroin.pbPickup')) then return end
herointable = false
DeleteObject(heroinlabkit)
TriggerServerEvent("md-drugs:server:getheroinlabkitback")
@@ -72,7 +72,7 @@ for k, v in pairs (locations.dryplant) do
label = Bridge.Language.Locale('heroin.targetDry'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not progressbar(Bridge.Language.Locale('heroin.pbDry'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('heroin.pbDry')) then return end
TriggerServerEvent("md-drugs:server:dryplant", k)
end,
canInteract = function()
@@ -92,7 +92,7 @@ for k, v in pairs (locations.cutheroinone) do
Bridge.Notify.SendNotify(Bridge.Language.Locale('Catches.itemMissings', Bridge.Inventory.GetItemInfo('bakingsoda').label), 'error')
return
end
if not progressbar(Bridge.Language.Locale('heroin.pbCutHeroin'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('heroin.pbCutHeroin')) then return end
TriggerServerEvent("md-drugs:server:cutheroin", k)
end,
canInteract = function()
@@ -114,7 +114,7 @@ for k, v in pairs (locations.buyKit) do
label = Bridge.Language.Locale('heroin.targetBuyKit'),
icon = 'fa-solid fa-box-open',
action = function()
if not progressbar(Bridge.Language.Locale('heroin.pbBuyKit'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('heroin.pbBuyKit')) then return end
TriggerServerEvent("md-drugs:server:getheroinlabkit", k)
end,
canInteract = function()
@@ -134,7 +134,7 @@ Bridge.Callback.Register("md-drugs:client:setheroinlabkit", function()
herointable = true
local location, head = StartRay()
if not location then herointable = false return end
if not progressbar(Bridge.Language.Locale('heroin.placing'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('heroin.placing')) then return end
createLabKit(location, head)
return true, location
end
@@ -147,7 +147,7 @@ for k, v in pairs (locations.fillneedle) do
icon = 'fa-solid fa-syringe',
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:failheroin", k) return end
if not progressbar(Bridge.Language.Locale('heroin.pbFill'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('heroin.pbFill')) then return end
TriggerServerEvent("md-drugs:server:fillneedle", k)
end,
canInteract = function()