- clean remove requirement for emote menu

This commit is contained in:
Mustache Dom committed 2026-01-21 21:27:08 -07:00
1 parent d46e28e8f2
commit 690db7ce55
38 files changed
+138 -4703

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+5 -5
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@@ -2,7 +2,7 @@
local DrugPlants = {
{model = 'prop_plant_01a', label = 'coke', langs = Bridge.Language.Locale('coke.targetPick'), tbl = GlobalState.CocaPlant, plantTbl = {},
pick = function(loc)
if not progressbar(Bridge.Language.Locale('coke.picking'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('coke.picking')) then return end
TriggerServerEvent("coke:pickupCane", loc)
return true
end,
@@ -10,7 +10,7 @@ local DrugPlants = {
},
{model = 'prop_plant_01b', label = 'heroin',langs = Bridge.Language.Locale('heroin.targetPick'), tbl = GlobalState.PoppyPlants, plantTbl = {},
pick = function(loc)
if not progressbar(Bridge.Language.Locale('heroin.picking'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('heroin.picking')) then return end
TriggerServerEvent("heroin:pickupCane", loc)
return true
end,
@@ -18,7 +18,7 @@ local DrugPlants = {
},
{model = 'prop_cactus_03', label = 'Mescaline', langs = Bridge.Language.Locale('mesc.targetPick'), tbl = GlobalState.Mescaline, plantTbl = {},
pick = function(loc)
if not progressbar(Bridge.Language.Locale('mesc.picking'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('mesc.picking')) then return end
TriggerServerEvent("Mescaline:pickupCane", loc)
return true
end,
@@ -27,7 +27,7 @@ local DrugPlants = {
},
{model = 'prop_weed_01', label = 'weed', langs = Bridge.Language.Locale('weed.targetPick'), tbl = GlobalState.WeedPlant, plantTbl = {},
pick = function(loc)
if not progressbar(Bridge.Language.Locale('weed.picking'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('weed.picking')) then return end
TriggerServerEvent("weed:pickupCane", loc)
return true
end,
@@ -35,7 +35,7 @@ local DrugPlants = {
},
{model = 'mushroom', label = 'shrooms', langs = Bridge.Language.Locale('shrooms.targetPick'), tbl = GlobalState.shrooms, plantTbl = {},
pick = function(loc)
if not progressbar(Bridge.Language.Locale('shrooms.picking'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('shrooms.picking')) then return end
TriggerServerEvent("shrooms:pickupCane", loc)
return true
end,