updated a lot
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@@ -510,7 +510,6 @@ function SetUpPeds()
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}
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}
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for i = 1, #peds do
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for i = 1, #peds do
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local k = peds[i]
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local k = peds[i]
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print(GetPedRelationshipGroupHash(i) )
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i = CreatePed(0, "g_m_y_famdnf_01", k.x, k.y, k.z, 90.0, true, true)
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i = CreatePed(0, "g_m_y_famdnf_01", k.x, k.y, k.z, 90.0, true, true)
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SetPedRelationshipGroupHash(i, 'setups')
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SetPedRelationshipGroupHash(i, 'setups')
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GiveWeaponToPed(i, "weapon_pistol", 1, false, true)
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GiveWeaponToPed(i, "weapon_pistol", 1, false, true)
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@@ -530,6 +529,7 @@ RegisterCommand('DrugRep', function()
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{icon = "fa-solid fa-syringe", title = 'Heroin: '..rep.heroin},
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{icon = "fa-solid fa-syringe", title = 'Heroin: '..rep.heroin},
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{icon = "fa-solid fa-vial", title = 'LSD: '..rep.lsd},
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{icon = "fa-solid fa-vial", title = 'LSD: '..rep.lsd},
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{icon = "fa-solid fa-plug", title = 'Dealer: '..rep.dealerrep},
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{icon = "fa-solid fa-plug", title = 'Dealer: '..rep.dealerrep},
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{icon = "fa-solid fa-money-bill", title = 'Corner Selling: ' .. rep.cornerselling.rep, description = 'Rank: ' .. rep.cornerselling.label }
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}
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}
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})
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})
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lib.showContext('DrugRep')
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lib.showContext('DrugRep')
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+1
-1
@@ -27,7 +27,7 @@ end)
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RegisterNetEvent("coke:init", function()
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RegisterNetEvent("coke:init", function()
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for k, v in pairs (GlobalState.CocaPlant) do
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for k, v in pairs (GlobalState.CocaPlant) do
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local hash = GetHashKey(v.model)
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local hash = GetHashKey(v.model)
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if not HasModelLoaded(hash) then LoadModel(hash) end
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LoadModel(hash)
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if not v.taken then
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if not v.taken then
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CocaPlant[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
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CocaPlant[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
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Freeze(CocaPlant[k], true, v.heading)
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Freeze(CocaPlant[k], true, v.heading)
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@@ -44,7 +44,7 @@ function Cornersell()
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local item, amount, price = lib.callback.await('md-drugs:server:cornerselling:getAvailableDrugs', false)
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local item, amount, price = lib.callback.await('md-drugs:server:cornerselling:getAvailableDrugs', false)
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if item == 'nothing' then Notify(Lang.Cornerselling.nodrugs, 'error') sell = false FreezeEntityPosition(targ, false) ClearPedTasks(targ) return false end
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if item == 'nothing' then Notify(Lang.Cornerselling.nodrugs, 'error') sell = false FreezeEntityPosition(targ, false) ClearPedTasks(targ) return false end
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local options = {
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local options = {
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{ label = string.format(Lang.Targets.CornerSell.sell, amount, GetLabel(item), price), icon ="fa-solid fa-money-bill",
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{ label = string.format(Lang.targets.CornerSell.sell, amount, GetLabel(item), price), icon ="fa-solid fa-money-bill",
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action = function() sellDrug(item, amount, price, targ) end,
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action = function() sellDrug(item, amount, price, targ) end,
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canInteract = function()
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canInteract = function()
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if not targbusy then return true end end,
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if not targbusy then return true end end,
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+11
-18
@@ -64,7 +64,10 @@ function loadParticle(dict)
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end
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end
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function LoadModel(hash)
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function LoadModel(hash)
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lib.requestModel(hash, Config.RequestModelTime)
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RequestModel(hash)
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while not HasModelLoaded(hash) do
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Wait(0)
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end
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end
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end
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function minigame()
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function minigame()
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@@ -217,7 +220,7 @@ end
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function sorter(sorting, value)
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function sorter(sorting, value)
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table.sort(sorting, function(a, b) print(a[value], b[value]) return a[value] < b[value] end)
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table.sort(sorting, function(a, b) return a[value] < b[value] end)
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end
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end
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function makeMenu(name, rep)
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function makeMenu(name, rep)
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@@ -322,15 +325,7 @@ function PoliceCall(chance)
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flash = 0,
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flash = 0,
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unique_id = data.unique_id,
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unique_id = data.unique_id,
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sound = 1,
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sound = 1,
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blip = {
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blip = { sprite = 431, scale = 1.2, colour = 3, flashes = false, text = '420-69 Drug Sale', time = 5, radius = 0,}
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sprite = 431,
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scale = 1.2,
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colour = 3,
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flashes = false,
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text = '420-69 Drug Sale',
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time = 5,
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radius = 0,
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}
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})
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})
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elseif dispatch == 'core' then
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elseif dispatch == 'core' then
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exports['core_dispatch']:addCall("420-69", "Drugs Are Being Sold", {
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exports['core_dispatch']:addCall("420-69", "Drugs Are Being Sold", {
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@@ -441,7 +436,6 @@ function AddBoxZoneMulti(name, table, data)
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end
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end
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function AddBoxZoneMultiOptions(name, loc, data)
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function AddBoxZoneMultiOptions(name, loc, data)
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if Config.Target == 'qb' then
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if Config.Target == 'qb' then
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exports['qb-target']:AddBoxZone(name , loc, 1.5, 1.75, {name = name, minZ = loc.z-1.50,maxZ = loc.z +1.5},
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exports['qb-target']:AddBoxZone(name , loc, 1.5, 1.75, {name = name, minZ = loc.z-1.50,maxZ = loc.z +1.5},
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{ options = data, distance = 2.5})
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{ options = data, distance = 2.5})
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@@ -462,18 +456,17 @@ function AddSingleModel(model, data, num)
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end
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end
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function AddMultiModel(model, data, num)
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function AddMultiModel(model, data, num)
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local data = {}
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local options = {}
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for k, v in pairs (data) do
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for k, v in pairs (data) do
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table.insert(data,{
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table.insert(options,{
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{ icon = v.icon, label = v.label, event = v.event or nil, action = v.action or nil,
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icon = v.icon, label = v.label, event = v.event or nil, action = v.action or nil,
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onSelect = v.action,data = num,canInteract = v.canInteract or nil, distance = 2.0
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onSelect = v.action,data = num,canInteract = v.canInteract or nil, distance = 2.0
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}
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})
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})
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end
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end
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if Config.Target == 'qb' then
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if Config.Target == 'qb' then
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exports['qb-target']:AddTargetEntity(model, {options = data, distance = 2.5})
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exports['qb-target']:AddTargetEntity(model, {options = options, distance = 2.5})
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elseif Config.Target == 'ox' then
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elseif Config.Target == 'ox' then
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exports.ox_target:addLocalEntity(model, data)
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exports.ox_target:addLocalEntity(model, options)
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end
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end
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end
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end
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+2
-3
@@ -3,7 +3,6 @@ local amonia = nil
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local tray = nil
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local tray = nil
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local heated = nil
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local heated = nil
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local active = nil
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local active = nil
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local function startcook()
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local function startcook()
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if not ItemCheck('empty_weed_bag') then return end
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if not ItemCheck('empty_weed_bag') then return end
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if not ItemCheck('acetone') then return end
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if not ItemCheck('acetone') then return end
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@@ -42,13 +41,13 @@ if tray then
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SmashMeth()
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SmashMeth()
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Wait(100)
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Wait(100)
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AddSingleModel(bucket,
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AddSingleModel(bucket,
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{name = 'bucket',icon = 'fa-solid fa-car',label = Lang.targets.meth.bag,
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{name = 'bucket',icon = 'fa-solid fa-car',label = Lang.targets.meth.bag, canInteract = function() if active == nil then return false end end,
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action = function()
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action = function()
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active = nil
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DeleteObject(bucket)
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DeleteObject(bucket)
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amonia = nil
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amonia = nil
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heated = nil
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heated = nil
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tray = nil
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tray = nil
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active = nil
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BagMeth()
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BagMeth()
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TriggerServerEvent('md-drugs:server:getmeth')
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TriggerServerEvent('md-drugs:server:getmeth')
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end,}, bucket)
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end,}, bucket)
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+8
-1
@@ -6,6 +6,13 @@ local function pick(loc)
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TriggerServerEvent("shrooms:pickupCane", loc)
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TriggerServerEvent("shrooms:pickupCane", loc)
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end
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end
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function LoadModel(hash)
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RequestModel(hash)
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while not HasModelLoaded(hash) do
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Wait(0)
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end
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end
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RegisterNetEvent('shrooms:respawnCane', function(loc)
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RegisterNetEvent('shrooms:respawnCane', function(loc)
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local v = GlobalState.shrooms[loc]
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local v = GlobalState.shrooms[loc]
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local hash = GetHashKey(v.model)
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local hash = GetHashKey(v.model)
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@@ -35,7 +42,7 @@ end)
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RegisterNetEvent("shrooms:init", function()
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RegisterNetEvent("shrooms:init", function()
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for k, v in pairs (GlobalState.shrooms) do
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for k, v in pairs (GlobalState.shrooms) do
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local hash = GetHashKey(v.model)
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local hash = GetHashKey(v.model)
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if not HasModelLoaded(hash) then LoadModel(hash) end
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lib.requestModel(v.model, Config.RequestModelTime)
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if not v.taken then
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if not v.taken then
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shrooms[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
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shrooms[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
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Freeze(shrooms[k], true, v.heading)
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Freeze(shrooms[k], true, v.heading)
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+3
-5
@@ -1,8 +1,6 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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local QBCore = exports['qb-core']:GetCoreObject()
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local WeedPlant = {}
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local WeedPlant = {}
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local exploded = nil
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local exploded, drying = false, false
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local drying = false
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local function hasJob()
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local function hasJob()
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if Config.Joblock then
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if Config.Joblock then
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@@ -116,14 +114,14 @@ AddBoxZoneSingle('makeoil',Config.MakeOil, {
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exploded = true
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exploded = true
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Notify(Lang.Weed.stovehot, "error")
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Notify(Lang.Weed.stovehot, "error")
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Wait(1000 * 30)
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Wait(1000 * 30)
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exploded = nil
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exploded = false
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end
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end
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return end
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return end
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if not progressbar(Lang.Weed.shat, 4000, 'uncuff') then return end
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if not progressbar(Lang.Weed.shat, 4000, 'uncuff') then return end
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TriggerServerEvent("md-drugs:server:makeoil")
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TriggerServerEvent("md-drugs:server:makeoil")
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end,
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end,
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canInteract = function()
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canInteract = function()
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if hasJob() and exploded == nil then return true end
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if hasJob() and exploded == false then return true end
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end,
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end,
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} )
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} )
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end)
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end)
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@@ -24,15 +24,13 @@ RegisterNetEvent("md-drugs:client:GetLocation", function(drug, notify)
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icon = "fas fa-eye",
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icon = "fas fa-eye",
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action = function()
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action = function()
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local luck = math.random(1,100)
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local luck = math.random(1,100)
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if luck >=101 then
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if luck >= Config.SuccessfulChance then
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TriggerEvent("md-drugs:client:SuccessSale", drug)
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TriggerEvent("md-drugs:client:SuccessSale", drug)
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Wait(4000)
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DeleteEntity(drugdealer)
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else
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else
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TriggerEvent("md-drugs:client:SetUp")
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TriggerEvent("md-drugs:client:SetUp")
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end
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Wait(3000)
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Wait(3000)
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DeleteEntity(drugdealer)
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DeleteEntity(drugdealer)
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end
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miss = false
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miss = false
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end,
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end,
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},nil )
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},nil )
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@@ -1,4 +1,4 @@
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<h1>md-drugs</h1>
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# MD-Drugs
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<div align="center">
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<div align="center">
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<a href="https://discord.gg/sAMzrB4DDx">
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<a href="https://discord.gg/sAMzrB4DDx">
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@@ -7,7 +7,7 @@
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<a href="https://discord.gg/sAMzrB4DDx">Mustache Scripts Discord</a><br>
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<a href="https://discord.gg/sAMzrB4DDx">Mustache Scripts Discord</a><br>
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</div>
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</div>
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<h1>Credits</h1>
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# Credits
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- I used [Samuel's development](https://fivem.samueldev.shop/) Christmas script global states and prop spawning (with permission obtained prior to release) in the development process.
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- I used [Samuel's development](https://fivem.samueldev.shop/) Christmas script global states and prop spawning (with permission obtained prior to release) in the development process.
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@@ -26,58 +26,72 @@
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- [jixeltay](https://jixeltay.tebex.io/category/scripts) for putting out banger after banger. These people help the community learn so much more
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- [jixeltay](https://jixeltay.tebex.io/category/scripts) for putting out banger after banger. These people help the community learn so much more
|
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|
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- Our partner [1of1 Servers]( https://1of1servers.com/) and their [discord](https://discord.gg/1of1servers) for their amazing server hosting! absolutely top notch.
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- Our partner [1of1 Servers]( https://1of1servers.com/) and their [discord](https://discord.gg/1of1servers) for their amazing server hosting! absolutely top notch.
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- Special Thanks To Kamaryn For The Preview
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<h1>Special Thanks To Kamaryn For The Preview</h1>
|
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- Thanks to Kamaryn for this [install guide video](https://youtu.be/zvuYnUfrqaA?si=FGJuBO5krZMC14Nd)
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- Thanks to Kamaryn for this [install guide video](https://youtu.be/zvuYnUfrqaA?si=FGJuBO5krZMC14Nd)
|
||||||
|
|
||||||
- join their [discord](https://discord.gg/KPRmZqFS) for other videos updates.
|
- join their [discord](https://discord.gg/KPRmZqFS) for other videos updates.
|
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|
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<h1>Dependencies</h1>
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# Dependencies
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- [Ox Lib](https://github.com/overextended/ox_lib/releases/tag/v3.12.0)
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|
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- [qb-target](https://github.com/qbcore-framework/qb-target) **or** ox_target
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- [ox_lib](https://github.com/overextended/ox_lib/releases/tag/v3.12.0)
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|
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- emote script that uses the animations event (rpemotes, dpemotes, scully emotes all work)
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- [qb-target](https://github.com/qbcore-framework/qb-target) **or** [ox_target](https://github.com/overextended/ox_target)
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|
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- emote script that uses the animations event
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- for example one of these
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- [dpemotes](https://github.com/andristum/dpemotes) -- should use RP instead
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- [rpemotes](https://github.com/alberttheprince/rpemotes-reborn)
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- [scully_emotemenu](https://github.com/Scullyy/scully_emotemenu)
|
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|
|
||||||
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- [read](https://letters.hookedonphonics.com/us/read-guaranteed-G14.html?vc=HPG1&pc=SHPGBR&tracking_id=102917836048989658da259e8c83e6&url_id=5586&oid=707&vid=1855&cid=4194&hid=14509&utm_source=1855&aff_id2={aff_id2}&utm_campaign=PracticePackHOS&utm_medium=S&utm_content=BrandDollarPacks&gc_id=184380999&h_ad_id=374941048206&src=O&qid=3&msvid=v2)
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||||||
|
|
||||||
- GAME BUILD 2944 OR LATER
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- GAME BUILD 2944 OR LATER
|
||||||
|
|
||||||
|
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# Preview
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||||||
|
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<h1>Preview</h1>
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### [Preview link](https://www.youtube.com/watch?v=I_x7_oz_SAU)
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|
|
||||||
- [Preview link](https://www.youtube.com/watch?v=I_x7_oz_SAU)
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# How to install like a fuckin boss
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- **Preview**
|
|
||||||
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|
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### STEP 1
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<h1>How to install like a fuckin boss</h1>
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- qb-inventory users go to md-drugs/items_install/qb-inventory and add the Items to `qb-core/shared/items.lua` and - Add items from md-drugs/items_install/images to qb-inventory/html/images
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- ox_inventory users go to md-drugs/items_install/ox_inventory and add the Items to `ox_inventory/data/items.lua` and - Add items from md-drugs/items_install/images to ox_inventory/web/images
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- **STEP 1**
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### STEP 2
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- qb-inventory users go to md-drugs/items_install/qb-inventory and add the Items to `qb-core/shared/items.lua` and - Add items from md-drugs/items_install/images to qb-inventory/html/images
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- delete `qb-drugs`
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- ox_inventory users go to md-drugs/items_install/ox_inventory and add the Items to `ox_inventory/data/items.lua` and - Add items from md-drugs/items_install/images to ox_inventory/web/images
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- **STEP 2**
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### STEP 3
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- Inside the config file change **all** the locations for everything.
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- delete `qb-drugs`
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- **STEP 3**
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|
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- Inside the config file change **all** the locations for everything.
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- **ps: All locations have been changed to make a preview video easier and with how big of a script this is, Im not going to config it for every city. THESE LOCATION DO NOT DO WELL FOR A LIVE SERVER SO CHANGE THEM**
|
- **ps: All locations have been changed to make a preview video easier and with how big of a script this is, Im not going to config it for every city. THESE LOCATION DO NOT DO WELL FOR A LIVE SERVER SO CHANGE THEM**
|
||||||
|
|
||||||
|
### STEP 4
|
||||||
- **STEP 4**
|
|
||||||
- Head to your emote script search for **uncuff** if it's missing add it
|
- Head to your emote script search for **uncuff** if it's missing add it
|
||||||
- if rp or dpemotes then do this
|
- if rpemotes do this
|
||||||
|
- go to client/animationListCustom.lua
|
||||||
```lua
|
- add these to the CustomDP.Emotes = {}
|
||||||
|
```lua
|
||||||
["uncuff"] = {"mp_arresting","a_uncuff","Uncuff", AnimationOptions = { EmoteLoop = true, EmoteMoving = true } },
|
["uncuff"] = {"mp_arresting","a_uncuff","Uncuff", AnimationOptions = { EmoteLoop = true, EmoteMoving = true } },
|
||||||
["edible"] = { "mp_player_inteat@burger", "mp_player_int_eat_burger", "edible", AnimationOptions = { EmoteLoop = false, EmoteMoving = true }},
|
["edible"] = { "mp_player_inteat@burger", "mp_player_int_eat_burger", "edible", AnimationOptions = { EmoteLoop = false, EmoteMoving = true }},
|
||||||
["shootup"] = { "rcmpaparazzo1ig_4", "miranda_shooting_up", "Shoot Up", AnimationOptions = {EmoteLoop = true,EmoteMoving = true,Prop = 'prop_syringe_01', PansexualPropBone = 18905,PropPlacement = {0.11, 0.03, 0.0, -124.0, 0.0, 0.0},}},
|
```
|
||||||
```
|
- Add This to CustomDP.PropEmotes = {}
|
||||||
|
```lua
|
||||||
- if scully emotes do this in emotes.lua
|
["shootup"] = { "rcmpaparazzo1ig_4", "miranda_shooting_up", "Shoot Up", AnimationOptions = {EmoteLoop = true,EmoteMoving = true,Prop = 'prop_syringe_01', PansexualPropBone = 18905,PropPlacement = {0.11, 0.03, 0.0, -124.0, 0.0, 0.0},}}
|
||||||
```
|
```
|
||||||
|
- elseif dpemotes add this to client/AnimationList.lua
|
||||||
|
- add these to DP.Emotes = {}
|
||||||
|
```lua
|
||||||
|
["uncuff"] = {"mp_arresting","a_uncuff","Uncuff", AnimationOptions = { EmoteLoop = true, EmoteMoving = true } },
|
||||||
|
["edible"] = { "mp_player_inteat@burger", "mp_player_int_eat_burger", "edible", AnimationOptions = { EmoteLoop = false, EmoteMoving = true }},
|
||||||
|
```
|
||||||
|
- add these to DP.PropEmotes = {}
|
||||||
|
```lua
|
||||||
|
["shootup"] = { "rcmpaparazzo1ig_4", "miranda_shooting_up", "Shoot Up", AnimationOptions = {EmoteLoop = true,EmoteMoving = true,Prop = 'prop_syringe_01', PansexualPropBone = 18905,PropPlacement = {0.11, 0.03, 0.0, -124.0, 0.0, 0.0},}}
|
||||||
|
```
|
||||||
|
- elseif scullyemotes then
|
||||||
|
- add this to emotes.lua
|
||||||
|
```lua
|
||||||
{
|
{
|
||||||
Label = 'Uncuff',
|
Label = 'Uncuff',
|
||||||
Command = 'uncuff',
|
Command = 'uncuff',
|
||||||
@@ -102,10 +116,10 @@
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
```
|
```
|
||||||
then in prop emotes do
|
- then in prop emotes do
|
||||||
```
|
```lua
|
||||||
{
|
{
|
||||||
Label = 'Shoot Up',
|
Label = 'Shoot Up',
|
||||||
Command = 'shootup',
|
Command = 'shootup',
|
||||||
Animation = "miranda_shooting_up",
|
Animation = "miranda_shooting_up",
|
||||||
@@ -126,12 +140,14 @@ then in prop emotes do
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
```
|
```
|
||||||
|
|
||||||
- **STEP 5**
|
|
||||||
- check `qb-smallresources/config.lua` and if this exists, delete it
|
# STEP 5
|
||||||
```
|
- check `qb-smallresources/config.lua` and if this exists, delete it
|
||||||
[2] = { --Coke Processing Enter/Exit
|
- look for this code
|
||||||
|
```lua
|
||||||
|
[2] = { --Coke Processing Enter/Exit
|
||||||
[1] = {
|
[1] = {
|
||||||
poly = { coords = vector3(909.49, -1589.22, 30.51), heading = 92.24, length = 2, width = 2 },
|
poly = { coords = vector3(909.49, -1589.22, 30.51), heading = 92.24, length = 2, width = 2 },
|
||||||
allowVeh = false,
|
allowVeh = false,
|
||||||
@@ -143,14 +159,15 @@ then in prop emotes do
|
|||||||
label = '[E] Leave'
|
label = '[E] Leave'
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
- **STEP 6**
|
# STEP 6
|
||||||
Run SQL
|
- Run SQL
|
||||||
|
|
||||||
-- **OPTIONAL STEPS**
|
|
||||||
|
|
||||||
<h1>Fivemerr</h1>
|
# OPTIONAL STEPS
|
||||||
|
|
||||||
|
## Fivemerr
|
||||||
This is NOT a requirement but something I personally use and believe in.
|
This is NOT a requirement but something I personally use and believe in.
|
||||||
|
|
||||||
|
|
||||||
@@ -166,23 +183,20 @@ As well as a place to offload images and videos from fivem that doesnt rely on d
|
|||||||
- [Fivemerr Discord](https://discord.com/invite/fivemerr)
|
- [Fivemerr Discord](https://discord.com/invite/fivemerr)
|
||||||
- [Fivemerr Docs](https://docs.fivemerr.com/)
|
- [Fivemerr Docs](https://docs.fivemerr.com/)
|
||||||
|
|
||||||
- <h1>Radial Menu </h1>
|
# Radial Menu
|
||||||
- head to `qb-radial/config.lua` and search for the following event
|
- head to `qb-radial/config.lua` and search for the following event
|
||||||
```lua
|
```lua
|
||||||
event = 'qb-drugs:client:cornerselling',
|
event = 'qb-drugs:client:cornerselling',
|
||||||
```
|
```
|
||||||

|
- and change it to this
|
||||||
|
|
||||||
```lua
|
```lua
|
||||||
event = 'md-drugs:client:cornerselling',
|
event = 'md-drugs:client:cornerselling',
|
||||||
```
|
```
|
||||||
|
|
||||||

|
|
||||||
or just use the command /cornersell
|
|
||||||
|
|
||||||
<h1>For Qb-shops users</h1>
|
# For Qb-shops users
|
||||||
|
|
||||||
- Head to `qb-shops/config.lua` **Config.Products** and add the folowing items to OR anywhere else you want them. The Only way in this script to get them is to find the travelling merchant
|
- Head to `qb-shops/config.lua` **Config.Products** and add the folowing items to OR anywhere else you want them. The Only way in this script to get them is to find the travelling merchant
|
||||||
|
|
||||||
```lua
|
```lua
|
||||||
{name = 'bakingsoda', price = 100, amount = 5000, info = {}, type = 'item'},
|
{name = 'bakingsoda', price = 100, amount = 5000, info = {}, type = 'item'},
|
||||||
@@ -190,7 +204,7 @@ or just use the command /cornersell
|
|||||||
{name = 'needle', price = 100, amount = 5000, info = {}, type = 'item'},
|
{name = 'needle', price = 100, amount = 5000, info = {}, type = 'item'},
|
||||||
```
|
```
|
||||||
|
|
||||||
- <h1>Tier System</h1>
|
# Tier System
|
||||||
Turn On Config.TierSystem after you run the sql file
|
- Turn On Config.TierSystem after you run the sql file
|
||||||
|
|
||||||
[mlo i use](https://www.gta5-mods.com/maps/mlo-4x-drug-lab-interiors-sp-fivem) heres an option. use it or dont.
|
[mlo i use](https://www.gta5-mods.com/maps/mlo-4x-drug-lab-interiors-sp-fivem) heres an option. use it or dont.
|
||||||
@@ -2,6 +2,7 @@ local QBCore = exports['qb-core']:GetCoreObject()
|
|||||||
|
|
||||||
lib.callback.register('md-drugs:server:cornerselling:getAvailableDrugs', function(source, cb)
|
lib.callback.register('md-drugs:server:cornerselling:getAvailableDrugs', function(source, cb)
|
||||||
local Player = QBCore.Functions.GetPlayer(source)
|
local Player = QBCore.Functions.GetPlayer(source)
|
||||||
|
local rep = getRep(source, 'cornerselling')
|
||||||
if not Player then return nil end
|
if not Player then return nil end
|
||||||
local type = 0
|
local type = 0
|
||||||
for k, v in pairs(QBConfig.DrugsPrice) do
|
for k, v in pairs(QBConfig.DrugsPrice) do
|
||||||
@@ -12,7 +13,8 @@ lib.callback.register('md-drugs:server:cornerselling:getAvailableDrugs', functio
|
|||||||
local amount = math.random(1,item.amount)
|
local amount = math.random(1,item.amount)
|
||||||
if amount >= 15 then amount = 15 end
|
if amount >= 15 then amount = 15 end
|
||||||
local price = math.random(QBConfig.DrugsPrice[k]['min'], QBConfig.DrugsPrice[k]['max']) * amount
|
local price = math.random(QBConfig.DrugsPrice[k]['min'], QBConfig.DrugsPrice[k]['max']) * amount
|
||||||
return item.name, amount, price
|
local result = math.floor(price * rep.price)
|
||||||
|
return item.name, amount, result
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if type == 0 then
|
if type == 0 then
|
||||||
@@ -25,6 +27,7 @@ RegisterNetEvent('md-drugs:server:sellCornerDrugs', function(item, amount, price
|
|||||||
local src = source
|
local src = source
|
||||||
local Player = QBCore.Functions.GetPlayer(src)
|
local Player = QBCore.Functions.GetPlayer(src)
|
||||||
if RemoveItem(src, item, amount) then
|
if RemoveItem(src, item, amount) then
|
||||||
|
AddRep(src, 'cornerselling', QBConfig.DrugsPrice[item].rep * amount)
|
||||||
Log(GetName(src) .. ' Sold ' .. amount .. ' Of ' .. item .. ' For A Price Of ' .. price .. '!' , 'cornerselling')
|
Log(GetName(src) .. ' Sold ' .. amount .. ' Of ' .. item .. ' For A Price Of ' .. price .. '!' , 'cornerselling')
|
||||||
if QBConfig.MarkedBills then
|
if QBConfig.MarkedBills then
|
||||||
if price >= QBConfig.DrugsPrice[item]['min'] * amount and price <= QBConfig.DrugsPrice[item]['max'] * amount then
|
if price >= QBConfig.DrugsPrice[item]['min'] * amount and price <= QBConfig.DrugsPrice[item]['max'] * amount then
|
||||||
|
|||||||
+34
-8
@@ -204,9 +204,16 @@ function getRep(source, type)
|
|||||||
lsd = Player.PlayerData.metadata.lsd or 0,
|
lsd = Player.PlayerData.metadata.lsd or 0,
|
||||||
heroin = Player.PlayerData.metadata.heroin or 0,
|
heroin = Player.PlayerData.metadata.heroin or 0,
|
||||||
dealerrep = Player.PlayerData.metadata.dealerrep or 0,
|
dealerrep = Player.PlayerData.metadata.dealerrep or 0,
|
||||||
|
cornerselling = {
|
||||||
|
price = QBConfig.SellLevel[1].price,
|
||||||
|
rep = 0,
|
||||||
|
label = QBConfig.SellLevel[1].label,
|
||||||
|
level = 1
|
||||||
|
}
|
||||||
})
|
})
|
||||||
MySQL.insert('INSERT INTO drugrep SET cid = ?, drugrep = ?, name = ?', {Player.PlayerData.citizenid, table, GetName(source)})
|
MySQL.insert('INSERT INTO drugrep SET cid = ?, drugrep = ?, name = ?', {Player.PlayerData.citizenid, table, GetName(source)})
|
||||||
return 0
|
Wait(1000)
|
||||||
|
return json.decode(table)
|
||||||
else
|
else
|
||||||
local rep = json.decode(sql[1].drugrep)
|
local rep = json.decode(sql[1].drugrep)
|
||||||
if type == 'coke' then
|
if type == 'coke' then
|
||||||
@@ -217,6 +224,8 @@ function getRep(source, type)
|
|||||||
return rep.lsd
|
return rep.lsd
|
||||||
elseif type == 'dealerrep' then
|
elseif type == 'dealerrep' then
|
||||||
return rep.dealerrep
|
return rep.dealerrep
|
||||||
|
elseif type == 'cornerselling' then
|
||||||
|
return rep.cornerselling
|
||||||
else
|
else
|
||||||
print('^1 Error: No Valid Drug Rep Option Chosen')
|
print('^1 Error: No Valid Drug Rep Option Chosen')
|
||||||
end
|
end
|
||||||
@@ -233,29 +242,46 @@ function GetAllRep(source)
|
|||||||
lsd = Player.PlayerData.metadata.lsd or 0,
|
lsd = Player.PlayerData.metadata.lsd or 0,
|
||||||
heroin = Player.PlayerData.metadata.heroin or 0,
|
heroin = Player.PlayerData.metadata.heroin or 0,
|
||||||
dealerrep = Player.PlayerData.metadata.dealerrep or 0,
|
dealerrep = Player.PlayerData.metadata.dealerrep or 0,
|
||||||
|
cornerselling = {
|
||||||
|
price = QBConfig.SellLevel[1].price,
|
||||||
|
rep = 0,
|
||||||
|
label = QBConfig.SellLevel[1].label,
|
||||||
|
level = 1
|
||||||
|
}
|
||||||
})
|
})
|
||||||
MySQL.insert('INSERT INTO drugrep SET cid = ?, drugrep = ?, name = ?', {Player.PlayerData.citizenid, table, GetName(source)})
|
MySQL.insert('INSERT INTO drugrep SET cid = ?, drugrep = ?, name = ?', {Player.PlayerData.citizenid, table, GetName(source)})
|
||||||
Wait(1000)
|
Wait(1000)
|
||||||
return 0
|
return json.decode(table)
|
||||||
else
|
else
|
||||||
local rep = json.decode(sql[1].drugrep)
|
local rep = json.decode(sql[1].drugrep)
|
||||||
return rep
|
return rep
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function AddRep(source, type)
|
function AddRep(source, type, amount)
|
||||||
|
if not amount then amount = 1 end
|
||||||
local Player = QBCore.Functions.GetPlayer(source)
|
local Player = QBCore.Functions.GetPlayer(source)
|
||||||
local sql = MySQL.query.await('SELECT * FROM drugrep WHERE cid = ?', {Player.PlayerData.citizenid})
|
local sql = MySQL.query.await('SELECT * FROM drugrep WHERE cid = ?', {Player.PlayerData.citizenid})
|
||||||
local rep = json.decode(sql[1].drugrep)
|
local rep = json.decode(sql[1].drugrep)
|
||||||
local update
|
local update
|
||||||
if type == 'coke' then
|
if type == 'cornerselling' then
|
||||||
update = json.encode({coke = rep.coke + 1, heroin = rep.heroin, lsd = rep.lsd, dealerrep = rep.dealerrep})
|
for k, v in pairs (QBConfig.SellLevel) do
|
||||||
|
if rep.cornerselling.level == k then
|
||||||
|
if rep.cornerselling.rep + amount >= v.maxrep then
|
||||||
|
update = json.encode({coke = rep.coke, heroin = rep.heroin, lsd = rep.lsd, dealerrep = rep.dealerrep, cornerselling = {label = v.label, price = v.price, rep = rep.cornerselling.rep + amount, level = k + 1}})
|
||||||
|
else
|
||||||
|
update = json.encode({coke = rep.coke, heroin = rep.heroin, lsd = rep.lsd, dealerrep = rep.dealerrep, cornerselling = {label = v.label, price = v.price, rep = rep.cornerselling.rep + amount, level = k}})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
elseif type == 'coke' then
|
||||||
|
update = json.encode({coke = rep.coke + amount, heroin = rep.heroin, lsd = rep.lsd, dealerrep = rep.dealerrep, cornerselling = rep.cornerselling})
|
||||||
elseif type == 'heroin' then
|
elseif type == 'heroin' then
|
||||||
update = json.encode({coke = rep.coke, heroin = rep.heroin + 1, lsd = rep.lsd, dealerrep = rep.dealerrep})
|
update = json.encode({coke = rep.coke, heroin = rep.heroin + amount, lsd = rep.lsd, dealerrep = rep.dealerrep, cornerselling = rep.cornerselling})
|
||||||
elseif type == 'lsd' then
|
elseif type == 'lsd' then
|
||||||
update = json.encode({coke = rep.coke, heroin = rep.heroin, lsd = rep.lsd +1 , dealerrep = rep.dealerrep})
|
update = json.encode({coke = rep.coke, heroin = rep.heroin, lsd = rep.lsd +amount , dealerrep = rep.dealerrep, cornerselling = rep.cornerselling})
|
||||||
elseif type == 'dealerrep' then
|
elseif type == 'dealerrep' then
|
||||||
update = json.encode({coke = rep.coke, heroin = rep.heroin, lsd = rep.lsd, dealerrep = rep.dealerrep + 1})
|
update = json.encode({coke = rep.coke, heroin = rep.heroin, lsd = rep.lsd, dealerrep = rep.dealerrep + amount, cornerselling = rep.cornerselling})
|
||||||
end
|
end
|
||||||
if update == '' then return false end
|
if update == '' then return false end
|
||||||
MySQL.update('UPDATE drugrep SET drugrep = ? WHERE cid = ?', {update, Player.PlayerData.citizenid})
|
MySQL.update('UPDATE drugrep SET drugrep = ? WHERE cid = ?', {update, Player.PlayerData.citizenid})
|
||||||
|
|||||||
+17
-17
@@ -18,20 +18,20 @@ Config.Phone = 'qb' -- either 'qb' or 'yflip' or 'qs'
|
|||||||
Config.Dispatch = 'ps' -- either 'ps', 'cd', 'core', 'aty'
|
Config.Dispatch = 'ps' -- either 'ps', 'cd', 'core', 'aty'
|
||||||
|
|
||||||
Config.Minigames = {
|
Config.Minigames = {
|
||||||
ps_circle = { amount = 2, speed = 8,},
|
ps_circle = {amount = 2, speed = 8,},
|
||||||
ps_maze = { timelimit = 15},
|
ps_maze = {timelimit = 15},
|
||||||
ps_scrambler = { type = 'numeric', time = 15, mirrored = 0},
|
ps_scrambler = {type = 'numeric', time = 15, mirrored = 0},
|
||||||
ps_var = { numBlocks = 5, time = 10},
|
ps_var = {numBlocks = 5, time = 10},
|
||||||
ps_thermite = { time = 10, gridsize = 5, incorrect = 3},
|
ps_thermite = {time = 10, gridsize = 5, incorrect = 3},
|
||||||
ox = { 'easy', 'easy'}, --easy medium or hard each one corresponds to how many skillchecks and the difficulty
|
ox = {'easy', 'easy'}, --easy medium or hard each one corresponds to how many skillchecks and the difficulty
|
||||||
blcirprog = { amount = 2, speed = 50}, -- speed = 1-100
|
blcirprog = {amount = 2, speed = 50}, -- speed = 1-100
|
||||||
blprog = { amount = 1, speed = 50}, -- speed = 1-100
|
blprog = {amount = 1, speed = 50}, -- speed = 1-100
|
||||||
blkeyspam = { amount = 1, difficulty = 50}, -- difficulty = 1-100
|
blkeyspam = {amount = 1, difficulty = 50}, -- difficulty = 1-100
|
||||||
blkeycircle = { amount = 1, difficulty = 50, keynumbers = 3},
|
blkeycircle = {amount = 1, difficulty = 50, keynumbers = 3},
|
||||||
blnumberslide = { amount = 1, difficulty = 50, keynumbers = 3},
|
blnumberslide = {amount = 1, difficulty = 50, keynumbers = 3},
|
||||||
blrapidlines = { amount = 1, difficulty = 50, numberofline = 3},
|
blrapidlines = {amount = 1, difficulty = 50, numberofline = 3},
|
||||||
blcircleshake = { amount = 1, difficulty = 50, stages = 3},
|
blcircleshake = {amount = 1, difficulty = 50, stages = 3},
|
||||||
glpath = { gridSize = 19, lives = 3, timelimit = 10000},
|
glpath = {gridSize = 19, lives = 3, timelimit = 10000},
|
||||||
glspot = {gridSize = 6, timeLimit = 999999, charSet = "alphabet", required = 10},
|
glspot = {gridSize = 6, timeLimit = 999999, charSet = "alphabet", required = 10},
|
||||||
glmath = {timeLimit = 300000},
|
glmath = {timeLimit = 300000},
|
||||||
|
|
||||||
@@ -165,9 +165,9 @@ Config.AlertPoliceWholesale = 90 -- 1-100 of how often it will alert police
|
|||||||
Config.WholesaleTimeout = 600 -- time in seconds to get to the location
|
Config.WholesaleTimeout = 600 -- time in seconds to get to the location
|
||||||
Config.PoliceCount = 0 -- Amount of police required
|
Config.PoliceCount = 0 -- Amount of police required
|
||||||
Config.Wcoke = { min = 20, max = 60} -- pricings per item
|
Config.Wcoke = { min = 20, max = 60} -- pricings per item
|
||||||
Config.Wcrack = { min = 20, max = 60}
|
Config.Wcrack = { min = 20, max = 60} -- pricings per item
|
||||||
Config.Wlsd = { min = 20, max = 60}
|
Config.Wlsd = { min = 20, max = 60} -- pricings per item
|
||||||
Config.WXTC = { min = 20, max = 60}
|
Config.WXTC = { min = 20, max = 60} -- pricings per item
|
||||||
|
|
||||||
|
|
||||||
--- travelling merchant
|
--- travelling merchant
|
||||||
|
|||||||
+137
-134
@@ -10,145 +10,138 @@ QBConfig.CustomDirtyMoneyitem = ''
|
|||||||
|
|
||||||
QBConfig.DrugsPrice = {
|
QBConfig.DrugsPrice = {
|
||||||
-- base qb
|
-- base qb
|
||||||
["weed_white-widow"] = {min = 15, max = 24 },
|
["weed_white-widow"] = {rep = 1,min = 15, max = 24 },
|
||||||
["weed_og-kush"] = {min = 15, max = 28},
|
["weed_og-kush"] = {rep = 1,min = 15, max = 28 },
|
||||||
["weed_skunk"] = {min = 15, max = 31 },
|
["weed_skunk"] = {rep = 1,min = 15, max = 31 },
|
||||||
["weed_amnesia"] = {min = 18, max = 34},
|
["weed_amnesia"] = {rep = 1,min = 18, max = 34 },
|
||||||
["weed_purple-haze"] = {min = 18, max = 37},
|
["weed_purple-haze"] = {rep = 1,min = 18, max = 37},
|
||||||
["weed_ak47"] = {min = 18, max = 40},
|
["weed_ak47"] = {rep = 1,min = 18, max = 40},
|
||||||
["crack_baggy"] = {min = 18, max = 34},
|
["crack_baggy"] = {rep = 1,min = 18, max = 34},
|
||||||
["cokebaggy"] = {min = 18, max = 37},
|
["cokebaggy"] = {rep = 1,min = 18, max = 37},
|
||||||
-- coke
|
-- cokerep = 1,
|
||||||
["cokebaggystagetwo"] = {min = 18, max = 40},
|
["cokebaggystagetwo"] = {rep = 1,min = 18, max = 40},
|
||||||
["cokebaggystagethree"] = {min = 18, max = 40},
|
["cokebaggystagethree"] = {rep = 1,min = 18, max = 40},
|
||||||
-- heroin
|
-- heroin rep = 1,
|
||||||
["heroin_ready"] = {min = 18, max = 40},
|
["heroin_ready"] = {rep = 1,min = 18, max = 40},
|
||||||
["heroin_readystagetwo"] = {min = 18, max = 40},
|
["heroin_readystagetwo"] = {rep = 1,min = 18, max = 40},
|
||||||
["heroin_readystagethree"] = {min = 18, max = 40},
|
["heroin_readystagethree"] = {rep = 1,min = 18, max = 40},
|
||||||
-- crack
|
-- crackrep = 1,
|
||||||
["baggedcracked"] = {min = 18, max = 40},
|
["baggedcracked"] = {rep = 1,min = 18, max = 40},
|
||||||
["baggedcrackedstagetwo"] = {min = 18, max = 40},
|
["baggedcrackedstagetwo"] = {rep = 1,min = 18, max = 40},
|
||||||
["baggedcrackedstagethree"] = {min = 18, max = 40},
|
["baggedcrackedstagethree"] = {rep = 1,min = 18, max = 40},
|
||||||
-- xtc
|
-- xtc rep = 1,
|
||||||
["white_playboys"] = {min = 18, max = 40},
|
["white_playboys"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_playboys2"] = {min = 18, max = 40},
|
["white_playboys2"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_playboys3"] = {min = 18, max = 40},
|
["white_playboys3"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_playboys4"] = {min = 18, max = 40},
|
["white_playboys4"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_playboys"] = {min = 18, max = 40},
|
["blue_playboys"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_playboys2"] = {min = 18, max = 40},
|
["blue_playboys2"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_playboys3"] = {min = 18, max = 40},
|
["blue_playboys3"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_playboys4"] = {min = 18, max = 40},
|
["blue_playboys4"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_playboys"] = {min = 18, max = 40},
|
["red_playboys"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_playboys2"] = {min = 18, max = 40},
|
["red_playboys2"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_playboys3"] = {min = 18, max = 40},
|
["red_playboys3"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_playboys4"] = {min = 18, max = 40},
|
["red_playboys4"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_playboys"] = {min = 18, max = 40},
|
["orange_playboys"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_playboys2"] = {min = 18, max = 40},
|
["orange_playboys2"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_playboys3"] = {min = 18, max = 40},
|
["orange_playboys3"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_playboys4"] = {min = 18, max = 40},
|
["orange_playboys4"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_aliens"] = {min = 18, max = 40},
|
["white_aliens"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_aliens2"] = {min = 18, max = 40},
|
["white_aliens2"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_aliens3"] = {min = 18, max = 40},
|
["white_aliens3"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_aliens4"] = {min = 18, max = 40},
|
["white_aliens4"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_aliens"] = {min = 18, max = 40},
|
["blue_aliens"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_aliens2"] = {min = 18, max = 40},
|
["blue_aliens2"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_aliens3"] = {min = 18, max = 40},
|
["blue_aliens3"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_aliens4"] = {min = 18, max = 40},
|
["blue_aliens4"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_aliens"] = {min = 18, max = 40},
|
["red_aliens"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_aliens2"] = {min = 18, max = 40},
|
["red_aliens2"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_aliens3"] = {min = 18, max = 40},
|
["red_aliens3"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_aliens4"] = {min = 18, max = 40},
|
["red_aliens4"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_aliens"] = {min = 18, max = 40},
|
["orange_aliens"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_aliens2"] = {min = 18, max = 40},
|
["orange_aliens2"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_aliens3"] = {min = 18, max = 40},
|
["orange_aliens3"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_aliens4"] = {min = 18, max = 40},
|
["orange_aliens4"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_pl"] = {min = 18, max = 40},
|
["white_pl"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_pl2"] = {min = 18, max = 40},
|
["white_pl2"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_pl3"] = {min = 18, max = 40},
|
["white_pl3"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_pl4"] = {min = 18, max = 40},
|
["white_pl4"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_pl"] = {min = 18, max = 40},
|
["blue_pl"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_pl2"] = {min = 18, max = 40},
|
["blue_pl2"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_pl3"] = {min = 18, max = 40},
|
["blue_pl3"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_pl4"] = {min = 18, max = 40},
|
["blue_pl4"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_pl"] = {min = 18, max = 40},
|
["red_pl"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_pl2"] = {min = 18, max = 40},
|
["red_pl2"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_pl3"] = {min = 18, max = 40},
|
["red_pl3"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_pl4"] = {min = 18, max = 40},
|
["red_pl4"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_pl"] = {min = 18, max = 40},
|
["orange_pl"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_pl2"] = {min = 18, max = 40},
|
["orange_pl2"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_pl3"] = {min = 18, max = 40},
|
["orange_pl3"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_pl4"] = {min = 18, max = 40},
|
["orange_pl4"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_trolls"] = {min = 18, max = 40},
|
["white_trolls"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_trolls2"] = {min = 18, max = 40},
|
["white_trolls2"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_trolls3"] = {min = 18, max = 40},
|
["white_trolls3"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_trolls4"] = {min = 18, max = 40},
|
["white_trolls4"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_trolls"] = {min = 18, max = 40},
|
["blue_trolls"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_trolls2"] = {min = 18, max = 40},
|
["blue_trolls2"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_trolls3"] = {min = 18, max = 40},
|
["blue_trolls3"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_trolls4"] = {min = 18, max = 40},
|
["blue_trolls4"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_trolls"] = {min = 18, max = 40},
|
["red_trolls"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_trolls2"] = {min = 18, max = 40},
|
["red_trolls2"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_trolls3"] = {min = 18, max = 40},
|
["red_trolls3"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_trolls4"] = {min = 18, max = 40},
|
["red_trolls4"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_trolls"] = {min = 18, max = 40},
|
["orange_trolls"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_trolls2"] = {min = 18, max = 40},
|
["orange_trolls2"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_trolls3"] = {min = 18, max = 40},
|
["orange_trolls3"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_trolls4"] = {min = 18, max = 40},
|
["orange_trolls4"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_cats"] = {min = 18, max = 40},
|
["white_cats"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_cats2"] = {min = 18, max = 40},
|
["white_cats2"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_cats3"] = {min = 18, max = 40},
|
["white_cats3"] = {rep = 1,min = 18, max = 40},
|
||||||
["white_cats4"] = {min = 18, max = 40},
|
["white_cats4"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_cats"] = {min = 18, max = 40},
|
["blue_cats"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_cats2"] = {min = 18, max = 40},
|
["blue_cats2"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_cats3"] = {min = 18, max = 40},
|
["blue_cats3"] = {rep = 1,min = 18, max = 40},
|
||||||
["blue_cats4"] = {min = 18, max = 40},
|
["blue_cats4"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_cats"] = {min = 18, max = 40},
|
["red_cats"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_cats2"] = {min = 18, max = 40},
|
["red_cats2"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_cats3"] = {min = 18, max = 40},
|
["red_cats3"] = {rep = 1,min = 18, max = 40},
|
||||||
["red_cats4"] = {min = 18, max = 40},
|
["red_cats4"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_cats"] = {min = 18, max = 40},
|
["orange_cats"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_cats2"] = {min = 18, max = 40},
|
["orange_cats2"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_cats3"] = {min = 18, max = 40},
|
["orange_cats3"] = {rep = 1,min = 18, max = 40},
|
||||||
["orange_cats4"] = {min = 18, max = 40},
|
["orange_cats4"] = {rep = 1,min = 18, max = 40},
|
||||||
-- weed stuff
|
-- weed stuffrep = 1,
|
||||||
["blunts"] = {min = 18, max = 40},
|
["blunts"] = {rep = 1,min = 18, max = 40},
|
||||||
["leanblunts"] = {min = 18, max = 40},
|
["leanblunts"] = {rep = 1,min = 18, max = 40},
|
||||||
["dextroblunts"] = {min = 18, max = 40},
|
["dextroblunts"] = {rep = 1,min = 18, max = 40},
|
||||||
["chewyblunt"] = {min = 18, max = 40},
|
["chewyblunt"] = {rep = 1,min = 18, max = 40},
|
||||||
["blunt"] = {min = 18, max = 40},
|
["blunt"] = {rep = 1,min = 18, max = 40},
|
||||||
["specialchocolate"] = {min = 18, max = 40},
|
["specialchocolate"] = {rep = 1,min = 18, max = 40},
|
||||||
["specialbrownie"] = {min = 18, max = 40},
|
["specialbrownie"] = {rep = 1,min = 18, max = 40},
|
||||||
["specialcookie"] = {min = 18, max = 40},
|
["specialcookie"] = {rep = 1,min = 18, max = 40},
|
||||||
["specialmuffin"] = {min = 18, max = 40},
|
["specialmuffin"] = {rep = 1,min = 18, max = 40},
|
||||||
["shatter"] = {min = 18, max = 40},
|
["shatter"] = {rep = 1,min = 18, max = 40},
|
||||||
["ciggie"] = {min = 18, max = 40},
|
["ciggie"] = {rep = 1,min = 18, max = 40},
|
||||||
-- meth
|
-- methrep = 1,
|
||||||
["methbags"] = {min = 18, max = 40},
|
["methbags"] = {rep = 1,min = 18, max = 40},
|
||||||
-- mescaline
|
-- mescalinerep = 1,
|
||||||
["driedmescaline"] = {min = 18, max = 40},
|
["driedmescaline"] = {rep = 1,min = 18, max = 40},
|
||||||
-- shrooms
|
-- shroomsrep = 1,
|
||||||
["shrooms"] = {min = 18, max = 40},
|
["shrooms"] = {rep = 1,min = 18, max = 40},
|
||||||
-- LSD
|
-- LSDrep = 1,
|
||||||
["gratefuldead_tabs"] = {min = 18, max = 40},
|
["gratefuldead_tabs"] = {rep = 1,min = 18, max = 40},
|
||||||
["bart_tabs"] = {min = 18, max = 40},
|
["bart_tabs"] = {rep = 1,min = 18, max = 40},
|
||||||
["pineapple_tabs"] = {min = 18, max = 40},
|
["pineapple_tabs"] = {rep = 1,min = 18, max = 40},
|
||||||
["yinyang_tabs"] = {min = 18, max = 40},
|
["yinyang_tabs"] = {rep = 1,min = 18, max = 40},
|
||||||
["wildcherry_tabs"] = {min = 18, max = 40},
|
["wildcherry_tabs"] = {rep = 1,min = 18, max = 40},
|
||||||
["smiley_tabs"] = {min = 18, max = 40},
|
["smiley_tabs"] = {rep = 1,min = 18, max = 40},
|
||||||
-- lean
|
-- lean
|
||||||
["cupoflean"] = {min = 18, max = 40},
|
["cupoflean"] = {rep = 1,min = 18, max = 40},
|
||||||
["cupofdextro"] = {min = 18, max = 40},
|
["cupofdextro"] = {rep = 1,min = 18, max = 40},
|
||||||
}
|
}
|
||||||
|
|
||||||
QBConfig.Dealers = {}
|
QBConfig.Dealers = {}
|
||||||
|
|
||||||
QBConfig.UseMarkedBills = false -- true for marked bills, false for cash
|
|
||||||
QBConfig.DeliveryRepGain = 1 -- amount of rep gained per delivery
|
|
||||||
QBConfig.DeliveryRepLoss = 1 -- amount of rep lost if delivery wrong or late
|
|
||||||
QBConfig.PoliceDeliveryModifier = 2 -- amount to multiply active cop count by
|
|
||||||
QBConfig.WrongAmountFee = 2 -- divide the payout by this value for wrong delivery amount
|
|
||||||
QBConfig.OverdueDeliveryFee = 4 -- divide the payout by this value for overdue delivery
|
|
||||||
|
|
||||||
QBConfig.DeliveryItems = {
|
QBConfig.DeliveryItems = {
|
||||||
{ item = "weed_brick", minrep = 0, payout = {min = 10, max = 50}},
|
{ item = "weed_brick", minrep = 0, payout = {min = 10, max = 50}},
|
||||||
{ item = "coke_brick", minrep = 0, payout = {min = 10, max = 50}},
|
{ item = "coke_brick", minrep = 0, payout = {min = 10, max = 50}},
|
||||||
@@ -236,3 +229,13 @@ QBConfig.DeliveryLocations = {
|
|||||||
[79] = { ["label"] = "Bahama Mamas", ["coords"] = vector3(-1383.1, -639.99, 28.67),},
|
[79] = { ["label"] = "Bahama Mamas", ["coords"] = vector3(-1383.1, -639.99, 28.67),},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
QBConfig.SellLevel = {
|
||||||
|
{price = 0.5, minrep = 0, maxrep = 240, label = 'Rookie'},
|
||||||
|
{price = 1.0, minrep = 240, maxrep = 600, label = 'Corner Boy'},
|
||||||
|
{price = 1.1, minrep = 600, maxrep = 1200, label = 'Corner Man'},
|
||||||
|
{price = 1.2, minrep = 1200, maxrep = 1800, label = 'Dope Peddler'},
|
||||||
|
{price = 1.3, minrep = 1800, maxrep = 2400, label = 'Drug Supplier'},
|
||||||
|
{price = 1.5, minrep = 2400, maxrep = 4800, label = 'Drug Pusher'},
|
||||||
|
{price = 1.75, minrep = 4800, maxrep = 99999999999999, label = 'Drug Lord'},
|
||||||
|
}
|
||||||
Reference in new issue
Block a user