- add locales, fix cornerselling
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@@ -265,7 +265,9 @@
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"cannabisIcon": "fa-solid fa-cannabis",
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"itemDoesntExistWarn": "Player: %s attempted to exploit the weed salesman event by trying to purchase an item that does not exist in the weed salesman: %s",
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"invalidTableWarn": "Player: %s attempted to exploit the weed event by triggering the event with an invalid recipe table butter/oil.",
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"recipeDoesntExistWarn": "Player: %s attempted to exploit the weed event by triggering the event with a non existent recipe name: %s."
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"recipeDoesntExistWarn": "Player: %s attempted to exploit the weed event by triggering the event with a non existent recipe name: %s.",
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"targetMakeButter": "Make Edible Products",
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"targetMakeOil": "Make Oil"
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},
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"wholesale": {
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@@ -55,7 +55,7 @@ Bridge.Callback.Register('md-drugs:server:cornerselling:getAvailableDrugs', func
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if count >= 1 then
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local maths = math.random(1,100)
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if maths <= Config.CornerSelling.config.robChance then
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if maths <= Config.Cornerselling.config.robChance then
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beingRobbed(source, k, count, ped)
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soldPeds[src][ped] = {item = k, amount = count}
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return 'robbed'
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@@ -123,12 +123,12 @@ RegisterNetEvent('md-drugs:server:sellCornerDrugs', function(item, amount, price
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AddRep(src, 'cornerselling', Config.Cornerselling.Drugs[item].rep * amount)
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DrugDeals[src] = nil
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if Config.CornerSelling.config.MarkedBills then
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if Config.Cornerselling.config.MarkedBills then
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Bridge.Inventory.AddItem(src, 'markedbills', price, nil, {worth = price})
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return
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end
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if Config.CornerSelling.config.CustomItem ~= '' then
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Bridge.Inventory.AddItem(src, Config.CornerSelling.config.CustomItem, price)
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if Config.Cornerselling.config.CustomItem ~= '' then
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Bridge.Inventory.AddItem(src, Config.Cornerselling.config.CustomItem, price)
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return
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end
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Bridge.Framework.AddAccountBalance(src, 'cash', price)
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@@ -150,8 +150,8 @@ end)
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RegisterCommand('cornersell', function(source, args, raw)
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local src = source
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if #Bridge.Framework.GetPlayersByJob('police') < Config.CornerSelling.config.policeRequired then
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Bridge.Notify.SendNotify(src, Bridge.Language.Locale('Cornerselling.notEnoughCops', Config.CornerSelling.config.policeRequired - #Bridge.Framework.GetPlayersByJob('police')), 'error')
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if #Bridge.Framework.GetPlayersByJob('police') < Config.Cornerselling.config.policeRequired then
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Bridge.Notify.SendNotify(src, Bridge.Language.Locale('Cornerselling.notEnoughCops', Config.Cornerselling.config.policeRequired - #Bridge.Framework.GetPlayersByJob('police')), 'error')
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return
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end
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TriggerClientEvent('md-drugs:client:cornerselling', src)
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@@ -92,9 +92,9 @@ local function handleFresh(source)
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heroin = 0,
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dealerrep = 0,
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cornerselling = {
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price = Config.CornerSellLevel[1].price,
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price = Config.Cornerselling.CornerSellLevel[1].price,
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rep = 0,
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label = Config.CornerSellLevel[1].label,
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label = Config.Cornerselling.CornerSellLevel[1].label,
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level = 1
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}
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}
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