remove blips| switch to waypoint. function spawning tables, code condense

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Mustache Dom committed 2024-10-25 01:55:35 -07:00
1 parent 1224133815
commit 83f2749101
13 files changed
+147 -269

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+7 -18
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@@ -19,7 +19,6 @@ local function hasJob()
return true end
end
RegisterNetEvent('weed:respawnCane', function(loc)
local v = GlobalState.WeedPlant[loc]
local hash = GetHashKey(v.model)
@@ -27,15 +26,10 @@ RegisterNetEvent('weed:respawnCane', function(loc)
if not WeedPlant[loc] then
WeedPlant[loc] = CreateObject(hash, v.location.x, v.location.y, v.location.z-3.5, false, true, true)
Freeze(WeedPlant[loc],true, v.heading)
AddSingleModel(WeedPlant[loc],
{
icon = "fas fa-hand",
label = Lang.targets.weed.pick,
action = function()
if not progressbar(Lang.Weed.pick, 4000, 'uncuff') then return end
TriggerServerEvent("weed:pickupCane", loc)
end
}, loc)
AddSingleModel(WeedPlant[loc],
{icon = "fas fa-hand",label = Lang.targets.weed.pick,
action = function()if not progressbar(Lang.Weed.pick, 4000, 'uncuff') then return end TriggerServerEvent("weed:pickupCane", loc) end},
loc)
end
end)
@@ -52,14 +46,9 @@ RegisterNetEvent("weed:init", function()
WeedPlant[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z-3.5, false, true, true)
Freeze(WeedPlant[k],true, v.heading)
AddSingleModel(WeedPlant[k],
{
icon = "fas fa-hand",
label = Lang.targets.weed.pick,
action = function()
if not progressbar(Lang.Weed.pick, 4000, 'uncuff') then return end
TriggerServerEvent("weed:pickupCane", k)
end
}, k)
{icon = "fas fa-hand",label = Lang.targets.weed.pick,
action = function()if not progressbar(Lang.Weed.pick, 4000, 'uncuff') then return end TriggerServerEvent("weed:pickupCane", k) end},
k)
end
end
end)