removed OnPlayerLoad and Resource Start from prop drugs to functions file to condense repeatable code
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@@ -3,7 +3,7 @@ local PoppyPlants = {}
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local herointable = false
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local function createLabKit(coord, head)
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local heroinlabkit = CreateObject("v_ret_ml_tablea", coord.x, coord.y, coord.z - 1, true, false)
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local heroinlabkit = CreateObject("v_ret_ml_tablea", coord.x, coord.y, coord.z - 1, true, false,false)
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SetEntityHeading(heroinlabkit, head)
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PlaceObjectOnGroundProperly(heroinlabkit)
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local options = {
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@@ -54,19 +54,6 @@ RegisterNetEvent("heroin:init", function()
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end
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end)
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AddEventHandler('onResourceStart', function(resource)
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if resource == GetCurrentResourceName() then
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LoadModel('prop_plant_01b')
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TriggerEvent('heroin:init')
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end
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end)
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RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
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Wait(3000)
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LoadModel('prop_plant_01b')
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TriggerEvent('heroin:init')
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end)
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AddEventHandler('onResourceStop', function(resourceName)
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if GetCurrentResourceName() == resourceName then
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SetModelAsNoLongerNeeded(GetHashKey('prop_plant_01b'))
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