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@@ -108,7 +108,7 @@ canInteract = function() if hasJob() then return true end end
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if not ItemCheckMulti({'butane', 'grindedweed'}) then return end
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if not minigame() then
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local loc = GetEntityCoords(PlayerPedId())
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AddExplosion(loc.x, loc.y, loc.z, 49, 10, true, false, true, true)
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AddExplosion(loc.x, loc.y, loc.z, 49, 10, true, false, true)
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exploded = true
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Notify(Lang.Weed.stovehot, "error")
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Wait(1000 * 30)
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