Update readme.md

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Mustache Dom authored and GitHub committed 2024-05-18 14:07:24 -07:00
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- Big Credit to [Bostra](https://discord.gg/5ncbwMNq). if you have been around you may have seen him post some free scripts and help people, There was definetly times I dm'd him saying what the fuck am I doing and he helped keep me sane. He also made the cute mushrooms!
- shout out to my beta testers who had to deal with me a lot!
- [Jim's Tebex](https://jimathy666.tebex.io/) for putting out open source resources that I was able to break and fix and learn how to code
- [jixeltay](https://jixeltay.tebex.io/category/scripts) for putting out banger after banger. These people help the community learn so much more
- Our partner [1of1 Servers]( https://1of1servers.com/) and their [discord](https://discord.gg/1of1servers) for their amazing server hosting! absolutely top notch.
<h1>Special Thanks To Kamaryn For The Preview</h1>
- Thanks to [Kamaryn]() for this [install guide video](https://youtu.be/zvuYnUfrqaA?si=FGJuBO5krZMC14Nd), join their [discord](https://discord.gg/KPRmZqFS) for other videos updates.
<h1>Dependencies</h1>
- [Ox Lib](https://github.com/overextended/ox_lib/releases/tag/v3.12.0)
- [QBCore](https://github.com/qbcore-framework/qb-core)
- [qb-target](https://github.com/qbcore-framework/qb-target) **or** Ox_target
- [qb-target](https://github.com/qbcore-framework/qb-target) **or** ox_target
- emote script that uses the animations event (rpemotes, dpemotes, scully emotes all work)
Optionals
- GAME BUILD 2944 OR LATER
@@ -328,15 +325,15 @@ Optionals
- **STEP 6**
- Head to your emote script search for **uncuff** if it's missing add it
if rp or dpemotes then do this
- if rp or dpemotes then do this
```lua
["uncuff"] = {"mp_arresting","a_uncuff","Uncuff", AnimationOptions = { EmoteLoop = true, EmoteMoving = true } },
["uncuff"] = {"mp_arresting","a_uncuff","Uncuff", AnimationOptions = { EmoteLoop = true, EmoteMoving = true } },
["edible"] = { "mp_player_inteat@burger", "mp_player_int_eat_burger", "edible", AnimationOptions = { EmoteLoop = false, EmoteMoving = true }},
["shootup"] = { "rcmpaparazzo1ig_4", "miranda_shooting_up", "Shoot Up", AnimationOptions = {EmoteLoop = true,EmoteMoving = true,Prop = 'prop_syringe_01', PansexualPropBone = 18905,PropPlacement = {0.11, 0.03, 0.0, -124.0, 0.0, 0.0},}},
```
if scully emotes do this in emotes.lua
- if scully emotes do this in emotes.lua
```
{
Label = 'Uncuff',