added lang and sorts

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Mustache Dom committed 2024-10-23 17:44:46 -07:00
1 parent fefd53857e
commit d3e99d6440
17 files changed
+279 -191

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+20 -17
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@@ -2,6 +2,7 @@ local QBCore = exports['qb-core']:GetCoreObject()
local WeedPlant = {}
local exploded = nil
local drying = false
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
@@ -29,7 +30,7 @@ RegisterNetEvent('weed:respawnCane', function(loc)
AddSingleModel(WeedPlant[loc],
{
icon = "fas fa-hand",
label = "Pick Weed",
label = Lang.targets.weed.pick,
action = function()
if not progressbar(Lang.Weed.pick, 4000, 'uncuff') then return end
TriggerServerEvent("weed:pickupCane", loc)
@@ -53,7 +54,7 @@ RegisterNetEvent("weed:init", function()
AddSingleModel(WeedPlant[k],
{
icon = "fas fa-hand",
label = "Pick Weed",
label = Lang.targets.weed.pick,
action = function()
if not progressbar(Lang.Weed.pick, 4000, 'uncuff') then return end
TriggerServerEvent("weed:pickupCane", k)
@@ -90,7 +91,7 @@ CreateThread(function()
AddBoxZoneMulti('weeddry', Config.WeedDry, {
name = 'dryweed',
icon = "fas fa-sign-in-alt",
label = "Dry Weed",
label = Lang.targets.weed.dry,
distance = 1,
action = function()
if not ItemCheck('wetcannabis') then return end
@@ -101,12 +102,12 @@ CreateThread(function()
local weedplant = CreateObject("bkr_prop_weed_drying_01a", loc.x, loc.y+.2, loc.z, true, false)
drying = true
FreezeEntityPosition(weedplant, true)
Notify("Wait A little Bit To Dry", "success")
Notify(Lang.Weed.wait, "success")
Wait(math.random(1000,5000))
Notify("Take Down The Weed", "success")
Notify(Lang.Weed.take, "success")
AddSingleModel(weedplant, {
icon = "fas fa-sign-in-alt",
label = "Pick Up Weed",
label = Lang.targets.weed.dpick,
action = function()
DeleteEntity(weedplant)
drying = false
@@ -121,23 +122,23 @@ CreateThread(function()
if hasJob() then return true end end
})
AddBoxZoneSingle('teleinweedout', Config.Teleout, { name = 'teleout', icon = "fas fa-sign-in-alt", label = "Enter Building", distance = 2.0, action = function() SetEntityCoords(PlayerPedId(),Config.Telein) end,
AddBoxZoneSingle('teleinweedout', Config.Teleout, { name = 'teleout', icon = "fas fa-sign-in-alt", label = Lang.targets.coke.enter, distance = 2.0, action = function() SetEntityCoords(PlayerPedId(),Config.Telein) end,
canInteract = function() if hasJob() then return true end end
})
AddBoxZoneSingle('teleinweedin', Config.Telein, { name = 'teleout', icon = "fas fa-sign-in-alt", label = "Exit Building", distance = 2.0, action = function() SetEntityCoords(PlayerPedId(),Config.Teleout) end,
AddBoxZoneSingle('teleinweedin', Config.Telein, { name = 'teleout', icon = "fas fa-sign-in-alt", label = Lang.targets.coke.exit, distance = 2.0, action = function() SetEntityCoords(PlayerPedId(),Config.Teleout) end,
canInteract = function() if hasJob() then return true end end
})
AddBoxZoneSingle('MakeButterCrafting', Config.MakeButter, {label = 'Open Butter Menu', action = function() lib.showContext('ButterCraft') end, icon = "fas fa-sign-in-alt",
AddBoxZoneSingle('MakeButterCrafting', Config.MakeButter, {label = Lang.Weed.butt, action = function() lib.showContext('ButterCraft') end, icon = "fas fa-sign-in-alt",
canInteract = function() if hasJob() then return true end end
})
AddBoxZoneSingle('makeoil',Config.MakeOil, {
name = 'Oil',
icon = "fas fa-sign-in-alt",
label = "Make Oil",
label = Lang.targets.weed.oil,
action = function()
if not ItemCheckMulti({'butane', 'grindedweed'}) then return end
if not minigame(2, 8) then
if not minigame() then
local explosion = math.random(1,100)
local loc = GetEntityCoords(PlayerPedId())
if explosion <= 99 then
@@ -173,10 +174,10 @@ CreateThread(function()
BikerWeedFarm.Plant8.Clear(false)
BikerWeedFarm.Plant9.Clear(false)
RefreshInterior(BikerWeedFarm.interiorId)
stove = CreateObject("prop_cooker_03",vector3(1045.49, -3198.46, -38.15-1), true, false)
local stove = CreateObject("prop_cooker_03",vector3(1045.49, -3198.46, -38.15-1), true, false)
SetEntityHeading(stove, 270.00)
FreezeEntityPosition(stove, true)
stove2 = CreateObject("prop_cooker_03",vector3(1038.90, -3198.66, -38.17-1), true, false)
local stove2 = CreateObject("prop_cooker_03",vector3(1038.90, -3198.66, -38.17-1), true, false)
SetEntityHeading(stove2, 90.00)
FreezeEntityPosition(stove2, true)
end)
@@ -220,16 +221,15 @@ local current = "u_m_m_jesus_01"
}
lib.registerContext({id = 'WeedShop',title = "Weed Shop", options = WeedShop})
end
sorter(WeedShop, 'title')
end)
CreateThread(function()
local items = lib.callback.await('md-drugs:server:GetRecipe', false,'weed', 'edibles')
local items2 = lib.callback.await('md-drugs:server:GetRecipe', false,'weed', 'blunts')
local items3 = lib.callback.await('md-drugs:server:GetRecipe', false,'weed', 'bluntwrap')
local craft = {}
local blunt = {}
local bluntwrap = {}
local label = {}
local craft, blunt, bluntwrap, label = {}, {}, {}, {}
for k, v in pairs (items) do
label = {}
local item = ''
@@ -303,6 +303,9 @@ for k, v in pairs (items3) do
}
lib.registerContext({id = 'mddrugsbluntwraps',title = "Dip Blunt Wrap", options = bluntwrap})
end
sorter(craft, 'title')
sorter(blunt, 'title')
sorter(bluntwrap, 'title')
end)
RegisterNetEvent("md-drugs:client:MakeWeedItems", function(data)