- added timeout function. any event you trigger puts a 3 second hold on the rest of the script for that player to ensure no injectors can endlessly spam and get things. if triggered while on cooldown a console print happens
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@@ -9,6 +9,7 @@ Lang.Catches = {
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itemNeeded = 'You Need %s',
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cooldown = 'Slow Down Speed Racer',
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invalidItem = 'This Item Is Not Sold Here',
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onCooldownWarn = '%s Attempted To Run Event %s \n while on cooldown'
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}
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Lang.coke = {
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+1
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@@ -5,7 +5,7 @@ Lang.Catches = {
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needItems = 'Aww... you don’t have all da items I need... 😢',
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notEnoughMoney = 'Oof, you’re too broke, sweetie 💸',
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buySuccess = 'Yay! You bought %s %s for $%s! 💖',
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itemMissings = 'You need:\n%s',
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itemMissings = 'You need:\n',
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itemNeeded = 'You need %s... plz go get it! 🥺',
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cooldown = 'Silly baka, slow down! ⏳',
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invalidItem = 'Eh? This item isn’t sold here, silly! 🙃',
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