- half done

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Mustache Dom committed 2026-01-16 02:57:26 -07:00
1 parent d2f70d78ed
commit ebc47ba5d7
41 files changed
+1499 -1012

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+16 -13
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@@ -1,28 +1,30 @@
local locations = ps.callback('md-drugs:server:GetMescalineLocs')
local badTrip = 20
local badTrip = 100
local function AlienEffect()
CreateThread(function()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(5000, 8000))
Wait(math.random(25000, 35000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
end)
end
local locations = GlobalState.MDDrugsLocations.Mescaline
for k, v in pairs (locations.DryOutMescaline) do
ps.boxTarget('dryoutMesc'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
Bridge.Target.AddBoxZone('dryoutMesc'..k, v.loc, vector3(v.l, v.w, 2.0), v.loc.w or 180.0,{
{
label = ps.lang('mesc.targetDry'),
label = Bridge.Language.Locale('mesc.targetDry'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not ps.hasItem('cactusbulb') then
ps.notify(ps.lang('Catches.itemNeeded', ps.getLabel('cactusbulb')), 'error')
if not Bridge.Inventory.HasItem('cactusbulb') then
Bridge.Notify.SendNotify(Bridge.Language.Locale('Catches.itemNeeded', Bridge.Inventory.GetItemInfo('cactusbulb').label), 'error')
return
end
if not ps.progressbar(ps.lang('mescaline.dry'), 4000, 'uncuff') then return end
if not progressbar(Bridge.Language.Locale('mescaline.dry'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:drymescaline", k)
end,
canInteract = function()
@@ -37,10 +39,11 @@ RegisterNetEvent("md-drugs:client:takemescaline", function()
local chance, chance2 = math.random(1,100), math.random(1,100)
local weapon = ''
if chance2 == 100 then weapon = 'weapon_rpg' else weapon = 'weapon_flaregun' end
if not ps.progressbar(ps.lang('mescaline.eat'), 4000, 'uncuff') then return end
if chance <= badTrip then
if not progressbar(Bridge.Language.Locale('mescaline.eat'), 4000, 'uncuff') then return end
if chance <= badTrip then
AlienEffect()
local clone = ClonePed(PlayerPedId(), false, false, true)
Wait(math.random(3000,6000))
local clone = ClonePed(PlayerPedId(), true, true, true)
SetEntityAsMissionEntity(clone)
SetPedFleeAttributes(clone, false)
GiveWeaponToPed(clone, weapon, 1, false, true)