- forgot a target
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-5
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@@ -130,6 +130,7 @@ for k, v in pairs (locations.MakePowder) do
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end
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}
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})
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targets[#targets+1] = 'cocaplant'..k
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end
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for k, v in pairs (locations.CuttingCoke) do
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@@ -1,5 +1,6 @@
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local prop = nil
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repeat Wait(100) until GlobalState.MDDrugsLocations.Whippit ~= nil and GlobalState.MDDrugsRecipes.Whippit ~= nil
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local function animation(color)
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local coords = GetEntityCoords(PlayerPedId())
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Bridge.Anim.RequestDict('mp_player_intdrink')
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@@ -10,11 +10,15 @@ local function trollPlayer(src)
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SetEntityCoords(playerPed, -3432.36, -6000.42, -2.0, false, false, false, true)
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Wait(30000)
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SetEntityCoords(playerPed, -1392.98, -2599.29, 2419.18, false, false, false, true)
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Wait(50000)
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Wait(40000)
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DropPlayer(src, 'You have been caught trying to exploit md-drugs, get rekted.')
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end)
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end
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RegisterCommand('testTroll', function(source, args, rawCommand)
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local src = source
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trollPlayer(src)
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end, false)
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function checkDistance(src, coords, dist, event)
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local pcoords = GetEntityCoords(GetPlayerPed(src))
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@@ -147,6 +151,7 @@ function AddRep(source, type, amount)
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end
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MySQL.query.await('UPDATE drugrep SET drugrep = ? WHERE cid = ?', {json.encode(playerRep[id]), id})
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end
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Bridge.Callback.Register('md-drugs:server:GetCoppers', function(source, cb, args)
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return #Bridge.Framework.GetPlayersByJob('police')
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end)
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+1
-4
@@ -1,7 +1,4 @@
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Config = {} --Ignore.
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targets = {}
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Bridge = exports.community_bridge:Bridge()
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Config, Bridge, targets = {}, exports.community_bridge:Bridge(), {}
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----------------------------------- TierSystem levels ** ONLY IN USE IF CONFIG.TIERSYTEM IS TRUE
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Config.TierSystem = true -- allows for three tiers of certain drugs ( coke, heroin, crack, lsd)
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