QBConfig = {} ----------- qb-drugs update built in here below ----------- Everything is now a target and not displaytext. Dealers are no longer just doors, they will spawn peds where you place your dealer. This is a literally qb-drugs with SLIGHT edits. mainly added peds for deliveries, made everything a target QBConfig.MinimumDrugSalePolice = 0 QBConfig.MarkedBills = false -- if false on both options below then it auto converts selling to give cash QBConfig.CustomDirtyMoney = false QBConfig.CustomDirtyMoneyitem = '' QBConfig.Dealers = {} -- Delivery locations and items is now in server/deliveries.lua -- cornerselling pricing and rep is now in server/cornerselling.lua QBConfig.NoSellZones = { {loc = vector3(445.11, -991.3, 30.69), width = 10.0, length = 10.0, height = 10.0, rot = 180.0}, } QBConfig.SellLevel = { {price = 0.5, minrep = 0, maxrep = 240, label = 'Rookie'}, {price = 1.0, minrep = 240, maxrep = 600, label = 'Corner Boy'}, {price = 1.1, minrep = 600, maxrep = 1200, label = 'Corner Man'}, {price = 1.2, minrep = 1200, maxrep = 1800, label = 'Dope Peddler'}, {price = 1.3, minrep = 1800, maxrep = 2400, label = 'Drug Supplier'}, {price = 1.5, minrep = 2400, maxrep = 4800, label = 'Drug Pusher'}, {price = 1.75, minrep = 4800, maxrep = 99999999999999, label = 'Drug Lord'}, }