if not Config.Drugs['consumables'] then return end local emotes = { smoke = { dict = "amb@world_human_aa_smoke@male@idle_a", clip = "idle_a", flag = 49, prop = { model = 'ng_proc_cigarette01a', bone = 28422, pos = {0.0, 0.0, 0.0}, rot = {0.0, 0.0, 0.0} } }, smell = { dict = 'move_p_m_two_idles@generic', clip = 'fidget_sniff_fingers', }, shoot_up = { dict = "rcmpaparazzo1ig_4", clip = "miranda_shooting_up", prop = { model = 'prop_syringe_01', bone = 18905, pos = {0.11, 0.03, 0.0}, rot = {-124.0, 0.0, 0.0} } }, eat = { dict = "mp_player_inteat@burger", clip = "mp_player_int_eat_burger", }, drink = { dict = "mp_player_intdrink", clip = "loop_bottle", } } Config.Consumables = { Defaults = { time = 4000, -- time in ms defaultAnim = { dict = "mp_player_inteat@burger", clip = "mp_player_int_eat_burger", }, defaultText = 'Consuming ', defaultStats = 0 }, } --[[ effect options alien ecstacy meth coke trevor none ]] --[[ add = {} health = number -- amount of health to give stress = number -- number of stress to give speed = number -- number of seconds you a fast boi hunger = number -- number of hunger to fill thirst = number -- same shit strength = number -- how long you are strong boi ]] Config.Consumables.Consume = { methbags = { time = 4000, effect = 'meth', anim = emotes.smoke, progressbartext = "Injesting", add = {health = -20, stress = -10, speed = 40, strength = 10, thirst = -30}}, cokebaggy = { anim = emotes.smell, time = 4000, effect = 'coke', add = { stress = -10 }}, cokebaggystagetwo = { anim = emotes.smell, time = 1000, effect = 'coke', add = { stress = -10 }}, cokebaggystagethree = { anim = emotes.smell, time = 1000, effect = 'coke', add = { stress = -10 }}, -- heroin heroin_ready = { anim = emotes.shoot_up, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, heroin_readystagetwo = { anim = emotes.shoot_up, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, heroin_readystagethree = { anim = emotes.shoot_up, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, -- crack baggedcracked = { anim = emotes.smell, time = 1000, effect = 'coke', add = { stress = -10 }}, baggedcrackedstagetwo = { anim = emotes.smell, time = 1000, effect = 'coke', add = { stress = -10 }}, baggedcrackedstagethree = { anim = emotes.smell, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, -- xtc white_playboys = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_playboys2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_playboys3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_playboys4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_playboys = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_playboys2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_playboys3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_playboys4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_playboys = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10, hunger = 10 }}, red_playboys2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_playboys3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_playboys4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_playboys = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_playboy2s = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_playboys3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_playboys4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_aliens = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_aliens2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_aliens3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_aliens4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_aliens = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_aliens2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_aliens3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_aliens4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_aliens = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_aliens3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_aliens2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_aliens4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_aliens = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_aliens2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_aliens3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_aliens4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_pl = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_pl2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_pl3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_pl4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_pl = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_pl2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_pl3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_pl4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_pl = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_pl2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_pl3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_pl4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_pl = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_pl2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_pl3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_pl4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_trolls = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_trolls2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_trolls3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_trolls4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_trolls = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_trolls2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_trolls3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_trolls4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_trolls = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_trolls2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_trolls3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_trolls4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_trolls = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_trolls2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_trolls3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_trolls4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_cats2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_cats3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_cats4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, white_cats = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_cats = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_cats3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_cats2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, blue_cats4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_cats = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_cats2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_cats3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, red_cats4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_cats = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_cats2 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_cats3 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, orange_cats4 = { anim = emotes.eat, time = 1000, effect = 'ecstacy', add = { stress = -10 }}, -- weed specialbrownie = { anim = emotes.eat, effect = 'alien', add = { hunger = 10, stress = -10 }}, specialcookie = { anim = emotes.eat, effect = 'alien', add = { hunger = 10, stress = -10 }}, specialchocolate = { anim = emotes.eat, effect = 'alien', add = { hunger = 10, stress = -10 }}, specialmuffin = { anim = emotes.eat, effect = 'alien', add = { hunger = 10, stress = -10 }}, blunt = { anim = emotes.smoke, effect = 'alien', add = { stress = -10 }}, dextroblunts = { anim = emotes.smoke, effect = 'alien', add = { stress = -10 }}, leanblunts = { anim = emotes.smoke, effect = 'alien', add = { stress = -10 }}, chewyblunt = { anim = emotes.smoke, effect = 'alien', add = { stress = -10 }}, -- lean cupofdextro = { anim = emotes.drink, effect = 'alien', add = { stress = -10 }}, cupoflean = { anim = emotes.drink, effect = 'alien', add = { stress = -10 }}, -- lsd smiley_tabs = { anim = emotes.eat, effect = 'trevor', add = { stress = -10 }}, wildcherry_tabs = { anim = emotes.eat, effect = 'trevor', add = { stress = -10 }}, yinyang_tabs = { anim = emotes.eat, effect = 'trevor', add = { stress = -10 }}, pineapple_tabs = { anim = emotes.eat, effect = 'trevor', add = { stress = -10 }}, bart_tabs = { anim = emotes.eat, effect = 'trevor', add = { stress = -10 }}, gratefuldead_tabs = { anim = emotes.eat, effect = 'trevor', add = { stress = -10 }}, -- pharma vicodin = { anim = emotes.eat, effect = 'none', add = { health = 20 }}, adderal = { anim = emotes.eat, effect = 'none', add = { stress = -20 }}, morphine = { anim = emotes.eat, effect = 'none', add = { health = 40 }}, xanax = { anim = emotes.eat, effect = 'none', add = { stress = -40 }}, }